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Presentation on Video GAMES

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Presentation on Video GAMES

(COMPUTER VIDEO GAMES) History of video games The history of video games goes as far back as the 1940s. Video gaming would not reach mainstream popularity.

presentation for video games

History of Game Consoles

presentation for video games

History of Video Games By: Héctor Muñoz-Avila Sources : Gamespot.com investor.about.com emuunlim.com designboom.com Wikipedia my own.

presentation for video games

 Gaming has come a long way from the times of the Atari to todays wii,xbox 360 and PS3  As graphics have changed to has the type of games  With competing.

presentation for video games

The History of Video Games By: Abena Johnson. Before the Video Game Era  In 1889 before it was called Nintendo it was called Marufuku. (Marufuku.

presentation for video games

Game Development Essentials An Introduction

presentation for video games

The History of Video Games in the House By: Adam Parsonage, Bryan Devenish, Alan Lilley and Steven Christopher.

presentation for video games

A Brief History of Video games Presentation by: Marijana Surla William Anderson ITEC December 4, 2007.

presentation for video games

1950’s Games were invented as early as the 1950’s. OXO a graphical version of tic-tac-toe was created in 1952 The player would play against the computer.

presentation for video games

PS3 Console The best console ever!!!! (my opnion).

presentation for video games

Timeline of Consoles. First Generation 1967 debuted as a bulky rectangular brown wooden box with two attached controllers, and thus the name "Brown Box".

presentation for video games

December 1, The Beginnings! Video Games started to be developed as early as 1947! First patent was on January 25, The Game was Pong!

presentation for video games

Ping-O-TronicColor TV GameTelstar (game console) The players controlled their paddles with dials attached directly to the machine. Additionally, as an.

presentation for video games

Gaming History. History of gaming So im going to be explaining from the first released game to the Newest game like the ps4,xbox one, and etc
 So lets.

presentation for video games

History of Game Design Electronic Games Timeline Credit to TIME: line/

presentation for video games

The History of Consoles Computers for Entertainment By: Brandon Hansen and Chad Spencer.

presentation for video games

Gaming Akshat Gandhi Darshan Gajara Sahil Ajmera Dharmik Gajara.

presentation for video games

By meg. Video game consoles How have video games consoles changed?

presentation for video games

History of the Technology Video Game Resolution. The First One A device called the Cathode- Ray Tube Amusement Device was patented in the United States.

presentation for video games

Video Games By: Kathy Fergus & Yen Dang. Computer & Video Game History  1952 A.S. Douglas created first graphic computer game of tic- tac-toe  William.

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18 Winning Game Pitch Deck Examples to Follow (+Templates)

Learn how to make a game pitch deck that impresses publishers. Get real-world video game pitch deck examples, tips, and killer templates.

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8 minute read

Game pitch deck examples

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Short answer

What is a game pitch deck?

A game pitch deck is a strategic presentation designed to sell a video game concept to potential studio publishers or investors. It combines engaging visuals with insightful data, highlighting the game's creative concept, gameplay mechanics, market viability, and monetization strategy.

Only a handful of games get funded. Will yours be one of them?

If you don't already know this, here's the unforgiving truth - breaking into the game development world is tough.

For every 1000 games out there, only a handful make enough money to cover their cost, and only 1 or 2 go on to become big hits with sequels.

This reality makes game studios and publishers extremely cautious. They prefer investing in sequels of games that already did well, rather than taking a chance on something new.

This makes the task of raising money for your game development unenviably hard.

But I am not here to tell you to give up . I’m here to guide you through making a game pitch deck that has a fighting chance.

By the end you'll know what you need to do, but also get ready-to-use templates that will make publishers sit up and take notice.

Let's get started!

"Of the tens of thousands of very good games published, less than 1000 typically make enough money to pay for their own development. Of those, only a few dozen can sustain sequels to create a franchise."

—Randy Angle, Creative Director at Hoppsbusch

Randy Angle, Creative Director at Hoppsbusch

What does a successful game pitch deck look like?

A successful game pitch deck goes beyond static slides; it's an interactive experience.

Imagine a deck where each click reveals a new aspect of your game's world, engaging the audience more deeply.

Interactive decks allow you to showcase gameplay videos, clickable demos, and even mini-games, making your presentation not just informative but memorable.

This dynamic approach helps your game stand out, as it not only tells but shows the potential of your idea. It's about creating a journey for the viewer, one where they can almost feel the game come to life.

Here's an example of a successful game pitch deck:

Interactive game pitch deck example

What to include in a game pitch deck?

Creating a game pitch deck is like weaving a compelling tale where each slide draws your audience deeper into the world you've created.

It's not just about showcasing your game; it's about making your audience believe in it as much as you do. Here's how to structure your game pitch deck to tell that story effectively.

15 key slides of a game pitch deck:

Title slide: Grab attention with your game's name, logo, and an eye-catching image.

Introduction slide: Introduce yourself and your team, emphasizing your passion and experience in gaming.

Game concept: Describe your game's concept in an engaging way. What makes it unique?

Gameplay mechanics: Explain how your game is played. Include key mechanics and user experience.

Story and characters: If your game is story-driven, bring its narrative and characters to life here.

Art and design: Showcase the visual style and design elements of your game.

Target audience: Define who your game is for and why they'll love it.

Market analysis: Present your research on market trends and your game's place within it.

Marketing and sales strategy: Outline your approach to getting your game into players' hands.

Development timeline: Offer a clear timeline for your game's development process.

Budget and financials: Be transparent about your financial needs and projections.

Competitive analysis: Compare your game to others, highlighting your competitive edge.

Technical details: If relevant, include technical aspects like platforms and system requirements.

Demo or prototype: If available, showcase a demo or prototype of your game.

Next steps slide: Conclude with what you need (funding, partnerships) and your immediate next actions.

Game pitch deck examples that captivate publishers

A game pitch deck is more than a collection of slides. It's a storytelling tool that can make or break your game's future.

They weave together the essence of the game, the passion of the creators, and the potential for success in a way that resonates with publishers and investors.

Let's look at some examples of game pitch decks that have achieved this.

Note: If you're fundraising for gaming software then you may want to look into our startup pitch deck examples .

Baldur’s Gate 3 game pitch deck (2023)

The Baldur's Gate 3 pitch deck (reimagined by Storydoc's design team) skillfully introduces the eagerly awaited RPG by Larian Studios.

It blends imaginative storytelling with insightful details, capturing the essence of an epic adventure set in the rich universe of the Forgotten Realms.

What makes this game pitch deck great:

Engaging overview: The deck offers an enticing look into the game's immersive narrative and deep character arcs.

Rich character interactions: It showcases a variety of characters with meaningful, player-driven relationships.

Solid market research and budgeting: It includes detailed market analysis and a well-planned budget for a polished gaming experience.

Stellar Drift game pitch deck (interactive template)

This indie game pitch deck example usable as template for "Stellar Drift: Galactic Outlaws" is an imagined deck by Storydoc's design team. It presents a space western RPG that promises an immersive gaming experience.

It is a masterclass in engaging potential investors and partners and puts to use Storydoc's extensive know-how in creating pitch decks.

The deck is structured to take the viewer on a journey through the game's universe, from its concept to the technical details, market research, and monetization strategies.

Engaging narrative: The deck opens with a captivating introduction, setting the stage for the game's space western theme.

Comprehensive game overview: It dives deep into the game's storyline, mechanics, and unique features, painting a vivid picture of the gameplay experience.

Detailed market analysis: It includes thorough market research, highlighting the demand for narrative-driven RPGs and the game's potential in the market.

VelocityX modern gaming pitch deck (interactive template)

This pitch deck example usable as template is an imagined publisher deck by Storydoc's design team that thrillingly immerses viewers in the high-speed world of street racing.

This deck effectively captures the experience of the mobile racing game, from its adrenaline-fueled gameplay to its vibrant visuals, making a strong case for its market potential and player appeal.

Dynamic game overview: It vividly describes the game's setting and mechanics, inviting the audience into the world of NexaCity and its illicit street races.

Target audience analysis: The deck smartly breaks down the game's appeal by gender, age, and interests, showing a deep understanding of its market.

In-depth market research: It provides a thorough analysis of the racing game genre, identifying key trends and how VelocityX fits into this landscape.

Dark mode gaming pitch deck (interactive template)

This pitch deck example usable as template uses dark mode design to offer a unique twist on the traditional presentation style.

By embracing a dark-themed aesthetic, it aligns perfectly with the game's adrenaline-fueled, nocturnal street racing vibe.

This version of the deck not only maintains the compelling content of the original but enhances it through a visual style that resonates with the game's essence.

Modern and sleek design: The dark theme gives the deck a modern, sleek look that appeals to contemporary gaming aesthetics.

Highlighting key elements: Strategic use of color highlights critical elements of the pitch, such as key features and unique selling points.

Consistent branding: The dark mode reinforces the game's brand identity, making the pitch deck an extension of the game's overall experience.

Indie gaming pitch deck (interactive template)

This gaming pitch deck example usable as template is made for independent game developers to showcase their game concept, design, and potential to publishers or investors.

It adopts a traditional and brighter visual approach. This version is tailored to suit environments and preferences where a classic, more conventional aesthetic enhances the presentation's effectiveness and clarity.

Clear development timeline: It outlines a well-defined development timeline with a dedicated timeline slide for milestones.

Segmented content in tabs: The deck features information organized in tabs, enhancing user navigation and topic focus.

Expandable section for game overview: It features an expandable 'Read more' section, allowing a deeper exploration of game details.

Goal Quest video game pitch deck (interactive template)

The GoalQuest: Infinite Glory pitch deck (usable as template) is a standout example of how to effectively present a video game concept.

This imagined deck by Storydoc's design team skillfully combines visual appeal with detailed content to capture the essence of an immersive football gaming experience.

Clear and concise content layout: Information is presented in a well-organized manner, making it easy for viewers to understand the game's concept and features.

Effective use of multimedia: Incorporation of videos and animations brings the game's features to life, providing a realistic glimpse into the gameplay.

Strategic monetization plan: It outlines a thoughtful monetization strategy, balancing player experience with revenue generation.

Gaming pitch deck for investors (template)

This gaming pitch deck you can use as a template is strategically crafted to appeal to potential investors, focusing on the game's financial potential, market positioning, and development roadmap.

Detailed financial projections: The deck provides comprehensive financial overviews, crucial for investor decision-making.

Market analysis and positioning: It includes an in-depth analysis of the racing game market, highlighting the game's competitive edge.

Team expertise and experience: The deck emphasizes the qualifications and track record of the development team, building investor confidence in their ability to deliver.

Button City 2020 game pitch deck (static PDF)

Button City is a narrative adventure game developed by Subliminal Gaming, featuring a community of low-poly animals named after herbs and spices.

The game was released on various platforms including PS5, Xbox Series X|S, Nintendo Switch, and Steam.

This pitch deck was used by the indie studio, in collaboration with WINGS Interactive, to secure additional funding in 2020 after the game had already secured pre-production funding in 2018.

Analysis of trends and projections: The deck includes an analysis of current market trends and future projections relevant to the game's success.

Perfect fit for publisher: It contains slides explaining why Button City is an ideal match for the publisher's portfolio.

Clear budget breakdown: It presents a detailed breakdown of the budget, outlining how funds will be allocated.

HyperDot game pitch deck (static PDF)

HyperDot's pitch deck is an exemplary showcase of a minimalist, action-packed game, strategically designed to highlight the game’s unique features and accessibility.

Team and development insights: The deck provides an overview of the development team, showcasing the skills and expertise behind the game. This inclusion helps to build trust and credibility with potential investors or partners.

Design aesthetics: It employs a minimalist design that mirrors the game’s own style, effectively conveying its sleek and modern feel.

Inclusivity and accessibility: There's a strong emphasis on the game's accessibility features, showcasing the developers' commitment to reaching a diverse audience.

Wayward Strand game pitch deck (static PDF)

The Wayward Strand pitch deck beautifully introduces a narrative-driven game with a unique setting. It's tailored to convey the depth of the story and the innovative gameplay mechanics.

Intriguing setting presentation: The deck successfully captures the curiosity of its audience with its unique airborne hospital setting.

Storytelling focus: It highlights the game's strong narrative element, showcasing the emotional depth and character development.

Engagement strategy: The presentation is structured to showcase how player choices affect the storyline, emphasizing the interactive aspect of the game.

Bioshock game pitch deck (static PDF)

The BioShock pitch deck played a pivotal role in securing a publishing deal for the game in 2002. BioShock, developed by Irrational Games and later published by 2K Games, is a first-person shooter set in the dystopian underwater city of Rapture.

The game's concept, developed by Ken Levine, draws inspiration from various twentieth-century dystopian and utopian thinkers.

Engaging storytelling: The deck effectively conveys the intriguing story of Bioshock, set in the dystopian underwater city of Rapture.

Creative vision: It highlights Ken Levine's creative direction, showcasing the game's unique blend of ideas from thinkers like Ayn Rand, George Orwell, and Aldous Huxley.

Comprehensive game overview: It provides an in-depth look at the game's unique setting, themes, and gameplay mechanics.

Backbone game pitch deck (static PDF)

The Backbone pitch deck, used by game studio Egg Nut in 2019, was instrumental in securing a publishing deal with Raw Fury for their noir role-playing indie video game, "Backbone."

Set in a dystopian Vancouver inhabited by animals, the game allows players to explore a deeply personal story through the eyes of raccoon private eye Howard Lotor.

Clear marketing strategy: The deck outlines a detailed marketing plan supported by market research and data.

Development timeline: It presents a clear timeline for the game's development process.

Team slide: It highlights the expertise and background of the development team.

Diablo game pitch deck (static PDF)

The Diablo pitch deck, created in 1994 by Blizzard North (formerly Condor), was a key element in securing the publishing deal for the first installment of the Diablo video game series.

This comprehensive proposal played a crucial role in the development and release of the game, which became a landmark in the action role-playing game genre.

Comprehensive gameplay explanation: The deck outlines the gameplay mechanics, offering insights into the action role-playing elements that define Diablo.

Marketing strategy slide: It includes a dedicated slide for the marketing strategy, detailing how the game will be promoted and positioned in the market.

Detailed development schedule: The deck presents a thorough development timeline, showing the planned stages of game creation and milestones.

One Lonely Outpost game pitch deck (static PDF)

The "One Lonely Outpost" pitch deck was used by Aurorian Studios to secure an equity investment and a publishing deal for their unique farming simulation game set on a barren alien planet.

The game offers players a choice between traditional farming and futuristic approaches like robo-cows and gene-spliced crops.

Detailed development schedule: It includes a strict three-month development cycle with a one-week margin of error, showcasing the team's commitment to timely delivery.

Concept art and screenshots: The deck features concept art and screenshots to give investors a visual understanding of the game's aesthetic and gameplay.

Technical details: The deck provides insights into the technical aspects of the game, including its development tools and platform compatibility.

Bear & Breakfast game pitch deck (static PDF)

The "Bear & Breakfast" pitch deck was instrumental in securing a publishing deal for the game developed by Bucharest-based studio Gummy Cat.

Released in 2022, "Bear & Breakfast" is a management sim video game where players control Hank, a bear who operates a bed and breakfast, aiming to maximize guest satisfaction.

Game concept explanation: The deck includes screenshots that effectively explain the game's unique concept and mechanics.

Game-style roadmap: It features a creative roadmap with a "you are here" marker, providing a clear visual representation of the game's development progress and future plans.

Clear budget breakdown: The deck presents a detailed breakdown of the budget, outlining how funds are allocated and used.

The Flame in the Flood game pitch deck (static PDF)

The Flame in the Flood's pitch deck expertly introduces a survival adventure game with a unique artistic and thematic approach. It's designed to effectively communicate the game's core mechanics and immersive world.

Distinctive theme: The deck captures the essence of the game's post-apocalyptic setting, drawing in the audience with its unique and compelling theme.

Survival mechanics highlight: It emphasizes the survival aspects of the game, detailing the challenging and strategic gameplay that appeals to fans of the genre.

Artistic presentation: The deck showcases the game's distinctive art style, which is both visually appealing and thematically appropriate, enhancing the overall narrative.

Turbo Boom game pitch deck (static PDF)

Turbo Boom's pitch deck effectively introduces a high-speed racing game with detailed insights into its development, budget, and marketing strategies.

Detailed budget breakdown: The deck provides a comprehensive overview of the game's budget, offering transparency and insight into production costs.

Marketing strategies: It outlines specific marketing strategies and plans for audience engagement, demonstrating a well-thought-out approach to market penetration.

In-game screenshots: It includes captivating screenshots from the game, providing a visual taste of the racing experience and the game's graphics quality.

Beacon Pines game pitch deck (static PDF)

Beacon Pines' pitch deck presents an enchanting adventure game with a focus on storytelling and art style. The deck is designed to capture the game’s whimsical essence and narrative depth.

Captivating story: The deck emphasizes a rich, branching narrative that reacts to player choices.

Charming artwork: It showcases the game's beautiful and unique art style.

Platforms and team information: It includes details about the platforms on which the game will be available, broadening its potential reach. It also provides insights into the talented team behind the game, highlighting their skills and experience in the industry.

How to create a winning game pitch deck?

A well-crafted pitch deck highlights your game's strengths and demonstrates your understanding of the market and your ability to deliver a successful product.

Here’s how to do it.

11 steps to create a successful game pitch deck:

1) Clearly define what sets you apart

Before you start, deeply understand your game's unique aspects. Identify the genre, core mechanics, and what sets your game apart. Is it an innovative gameplay feature, a captivating story, or groundbreaking visuals?

2) Decide on a target audience

Defining your audience for a game pitch deck involves identifying the specific group of gamers most likely to be interested in your game, based on factors like age, gaming preferences, and platform choice.

Understanding your audience ensures your game meets their expectations and needs, making it more appealing to investors or publishers and increasing your likelihood of success.

3) Get your game mechanics straight

To get gamersand publishers excited you’ll have to show some skin. Or in this case, your game mechanics. what rules and systems will guide player interactions and game progression?

Nailing these down is crucial for investors and players because they shape the player's experience and determine their long-term engagement.

Knowing your game mechanics shows that you’ve put yourself in your proverbial audience’s gaming chair and that you know how you're going to keep them sitting in it (playing your game) for a long time to come.

As Oscar Clark, the CEO of Fundamentally Games, advises,

“If you are pitching to us we need to know that you understand what keeps a player playing your game; and how the mechanics (what players do), Context loop (Purpose and progression) and Metagame (social/lifestyle) deliver ‘predictable surprise’ each and every day/week/month.”

—Oscar Clark, CEO of Fundamentally Games

Oscar Clark, CEO of Fundamentally Games

Also, knowing your game inside out and who will play it is crucial. Create player personas to tailor your pitch to their preferences, showing how your game meets their interests.

4) Showcase your game effectively

Use visuals like screenshots, concept art, and gameplay videos to bring your game to life in your pitch. These elements are crucial for capturing the interest of your audience.

Showcase the core gameplay mechanics and how players will interact with your game. If possible, include a short gameplay video or demo to strengthen your presentation.

5) Conduct thorough market research

In-depth market research is non-negotiable. Understand the current trends, identify where your game fits, and analyze your competitors. This step is about demonstrating not just your game's potential but also your understanding of the market.

6) Present clear financial projections

Transparency in financial projections is key. Clearly outline your budget, funding needs, and how the investment will be utilized.

This level of detail shows that you're not just a visionary but also a pragmatic planner who understands the business side of game development.

For more information, check out our guide on how to create a financial slide for your pitch deck .

7) Make sure your team looks as good as your game

Your team is the backbone of your project. Highlight their skills, experience, and past successes. Show why your team is the right group of people to bring this game to life.

As James Brooksby, CEO of Absolutely Games, suggests,

"Build trust and confidence in your team’s ability and show why you’re the team to put this game together."

— James Brooksby, CEO of Absolutely Games

James Brooksby, CEO of Absolutely Games

Here's a guide on how to create the perfect team slide for your pitch deck.

8) Outline your marketing plans

Describe your strategy for promoting your game. Include plans for building player engagement, community, and how you'll reach your target audience.

A well-defined marketing plan demonstrates your commitment to not just creating a game but also ensuring its success in the market.

9) Clearly state your needs

Be specific about what you need from your audience. Whether it's funding, marketing support, or distribution channels, make your requirements clear.

This clarity shows that you have a well-thought-out plan for your game's journey from development to market.

10) Customize your deck for each publisher

Each publisher or investor is different. Tailor your pitch to align with their interests, portfolio, and business strategy. This customization shows that you've done your homework and are serious about forming a partnership.

11) End with a clear next step

Conclude your pitch with a clear call to action. What are the next steps you propose?

Whether it's a follow-up meeting, a prototype demonstration, or a discussion about funding, ending with a clear next step keeps the momentum going and shows your eagerness to move forward.

Here's an example of a game pitch deck with a clear next step:

Game pitch deck example with a clear next step

Mistakes to avoid when creating a game pitch deck

Navigating the path from a game idea to a funded project is filled with potential missteps. Thankfully, we’ve got some tips from an industry veteran, Brian Upton, to guide you.

His journey began at RedStorm Entertainment, contributing to classics like Rainbow Six and Ghost Recon, and continued for 14 years as a senior game designer at Sony Santa Monica.

With a career spanning two decades, he’s been on the receiving end of numerous game pitches, which makes him the perfect mentor to navigate the do's and don'ts of game pitch decks.

7 key mistakes to avoid:

Overloading with backstory: Avoid starting your pitch with an extensive backstory of the game world. Remember, the pitch is about selling the concept, not delving deep into lore.

Lacking a clear vision: Don’t ask the listener what they want to see; instead, present a clear, confident vision of the game you are passionate about creating.

Neglecting player experience description: Ensure you clearly articulate what the player will actually do in the game. Describe the gameplay experience in detail.

Ineffective prototypes: Your prototype should highlight unique aspects of your game, not just basic functionalities. Make sure it showcases the game’s hook and demonstrates your ability to overcome challenges.

Poor quality artwork: Quality over quantity. One or two outstanding art pieces are better than multiple mediocre ones. Also, distinguish clearly between placeholder and final art.

Undefined scope and resources: Know your game's scope and have a clear idea of the budget, timeline, and team size needed. An undefined scope can make your project seem unfeasible.

Unrealistic business plans: Base your business plan on realistic projections, not outlier successes. Aim for a balanced approach that aligns with your game's scope and market potential.

If you’d like to learn more, you can check out the full video of Brian’s speech below:

30 Things I Hate About Your Game Pitch

How to design a game pitch deck?

Your deck's design can significantly influence how your game is perceived and can be the difference between capturing attention or being overlooked. Here are some pitch deck design ideas to help you create a presentation as captivating as your game.

8 game pitch deck design tips:

1) Embrace scrollytelling

Scrollytelling, or narrative scrolling, is a dynamic way to present your game's story. As viewers scroll through your deck, each slide can reveal a new chapter of your game's journey.

This method keeps the audience engaged and makes your presentation more memorable. Think of it as guiding your audience through an interactive journey, much like a level in a game.

Here's an example of scrollytelling in action:

Game pitch deck scrollytelling example

2) Incorporate interactivity and multimedia

A pitch deck should be more than static slides. Incorporate interactive elements like clickable demos, embedded gameplay videos, or even mini-games.

This interactivity not only showcases your game's features but also keeps the audience engaged. Multimedia elements like sound clips, animations, and videos can bring your game's world to life right within the deck.

3) Use data visualization

Data visualization is a powerful tool to present market research, player demographics, and financial projections.

Complex data can be transformed into easy-to-understand graphs, charts, and infographics. This not only makes your deck more visually appealing but also ensures that your data is easily digestible and memorable.

Here's a great example of data visualization:

Game pitch deck example with data visualization

4) Personalize your deck

Personalization can make a significant impact. Interactive pitch deck software allows you to connect to your CRM and use dynamic variables to personalize the deck with the viewer's name or company name.

This tailored approach shows attention to detail and can create a more meaningful connection with your audience.

If you want to find the best tool for your needs, I prepared a handy list of the best pitch deck software currently available.

5) Use cohesive branding

Tailor your pitch deck to reflect your game's style and personality. Use colors, fonts, and imagery that align with your game's aesthetic.

This type of personalization creates a cohesive visual experience and helps your audience immerse themselves in your game's world from the first slide.

6) Ensure mobile-responsive design

In today's world, it's crucial to ensure your pitch deck is mobile-responsive.

Your audience might view your deck on various devices, so it should look great and function well on everything from a smartphone to a large monitor. A mobile-responsive design ensures accessibility and convenience for your viewers.

Here's an example of a mobile-responsive deck:

Responsive deck example

7) Highlight key information

Design your pitch deck to focus the viewer's attention on the most important information.

Techniques like graying out content help guide the reader's focus to the most critical elements at a time, ensuring that key points are effectively communicated without overwhelming the audience.

8) Segment content in tabs

Organize your content in tabs to cater to different aspects of your game and audience. This approach allows viewers to easily navigate through your deck and focus on the sections most relevant to them.

Segmenting content in tabs also helps in structuring your presentation logically, making it more user-friendly and effective.

Here's an example of a deck with segmented content:

Game pitch deck example with segmented content

Game pitch deck templates

Starting your game pitch deck can be challenging, especially when you're trying to encapsulate the spirit of your game into a presentation.

Interactive game pitch deck templates are here to ease this process. They offer a structured approach, filled with interactive and multimedia elements, crucial for showcasing your game dynamically.

These templates not only save you valuable time but also ensure your pitch deck reflects a professional and engaging narrative.

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Hi, I'm Dominika, Content Specialist at Storydoc. As a creative professional with experience in fashion, I'm here to show you how to amplify your brand message through the power of storytelling and eye-catching visuals.

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Free PowerPoint Templates and Google Slides Themes

Free templates for your stunning presentation

Video Game Free PowerPoint Template and Google Slides Theme

Video Game Free PowerPoint Template and Google Slides Theme – presentation by PPTMON

These days, you can find video games that will make everyone fall in love. It depends on your favorite gameplay style, for example strategy or combat. — You may have a particular taste for games of a certain age. Some people like old arcade games, others are crazy about cutting-edge VR. If so, use this Google Slides Theme and PowerPoint Template to share game news with colleagues, boost your business or promote your studio! In the background, illustrations related to the game industry and abstract wavy shapes attract the attention of the audience. Whether you’re on a console, computer, or mobile platform, this presentation template will fit your project, so you’re ready to download it and move on to the next level? Let’s Go!

Video Game – This Free Presentation template and theme makes it easy to create professional PowerPoint and Google Slides.

Video Game Free PowerPoint Template Google Slides Theme

We want to help you save time by using our free PowerPoint template and Google Slides theme design to create more meaningful presentations.

With this free presentation design template, you’ll going to be very popular do you hear that it’s people clapping at your fabulous presentation.

PPTMON Presentation Templates Features : Free Google Slides theme and PowerPoint template

  • Fully editable and easy to edit
  • 25 unique slides
  • Contain editable graphics and maps
  • Templates designed to be used in Google Slides and PowerPoint
  • 16:9 widescreen format suitable for all types of screens
  • Minimal and corporate design that works with any accent color.
  • Feature-rich theme with examples of styles for graphs, charts and tables

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presentation for video games

Mastering the Art of a Successful Video Game Pitch: A Guide for Indie Game Developers

  • Last Modified: February 24, 2023

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A video game pitch is a critical aspect of the development process for indie game developers. It is a presentation that showcases the concept, design, and plans for a video game and is used to secure investment or win pitch competitions. A well-crafted pitch can be the key to success, making it an important tool for any indie game developer. This article delves into the “core” of what makes a successful video game pitch, providing tips, best practices, and examples to help you create a pitch that will impress investors and win competitions.

Key aspects

To build a winning pitch, it’s essential to focus on these key components to showcase the potential of your game.

  • Game concept : explain the main idea and inspiration behind the game, the core mechanics and gameplay. Be sure to highlight the unique elements of your game that will make it stand out from others in the market.
  • Target audience : describe the group of players that the game is meant for. This will help potential investors understand the market you’re targeting and the potential for success.
  • Competition and unique selling points: highlight the game’s unique features, setting it apart from similar games and how it stands out from the competition. This will help you demonstrate why your game is worth investing in.

(For these first three points above, I strongly recommend to read more about creating a business model and a competitive analysis . After then, you’ll be able to include these aspects from your reasearch into the pitch deck.)

  • Team : introduce the team members, their skills and experience in the industry, and the roles they play in the game’s development. This will help potential investors understand the level of expertise and experience behind the game’s development.
  • Traction and development plan: give an overview of the progress made on the game so far, and a plan on how to move forward in the future. This will help potential investors understand the current state of the game and the potential for future development.
  • Call to action : what you want the listener to do after hearing your pitch, whether it be investing, giving feedback or further discussion.
  • Include a slide at the end of your presentation that provides a way for the audience and potential investors to contact you.

To craft an effective indie game pitch, it’s important to keep the following tips in mind:

  • Keep it short and sweet with approximately 10 slides
  • Practice until you can deliver the pitch in less than five minutes.
  • Create an attractive/stunning presentation with a trailer and engaging design and graphics: Use trailers, screenshots, artworks, charcters and other visual materials to help tell the story of your game and make it more engaging.

Keep in mind that for a live presentation, you should focus on incorporating more visual elements and keep the text minimal. However, if sending a pitch via email, a greater amount of text will be necessary. The content below should serve as an example of a script for a live presentation, rather than the text that should appear on the actual pitch slides. Here is an example of a live pitch for a fictive game called “Sapiens”.

Game concept example : Our game, Sapiens, is a deep simulation and management game that follows the history of Homo Sapiens society. Players will start from the early days of humanity and guide the evolution of their civilization through various challenges and milestones. The core gameplay revolves around resource management, diplomacy, and technological advancement, allowing players to experience the challenges and triumphs of humanity’s journey. The unique twist is that the game incorporates historical events and discoveries, giving players an educational experience while still having the freedom to make their own decisions and shape their own civilization. Our vision for Sapiens is to bring history to life in a new and exciting way and to give players a deep understanding of humanity’s journey.

Target audience example: Our game is targeted towards history enthusiasts, strategy gamers, and fans of deep simulation and management games. Players who are interested in learning about the evolution of Homo Sapiens society and the impact of their decisions on the course of history will find this game especially appealing. These players want to experience the thrill of managing a society from its earliest beginnings to the modern era and are looking for a game that offers a complex, immersive and challenging experience.

Competition and unique selling points example : Sapiens is a deep simulation and management game that follows the history of Homo Sapiens society. It sets itself apart from the competition by offering a unique mix of strategy, resource management, and historical accuracy. The game features a complex AI system that simulates the decisions and actions of civilizations, allowing players to experience the evolution of society in a dynamic and realistic way. Our game stands out from the competition by providing a level of detail and immersion that has never been seen before in a society simulation game, making it a worthwhile investment for anyone interested in strategy and history games.

Team example : Our team is composed of two highly complementary individuals, John Doe and Jane Doe. John is an experienced game designer with a background in anthropology and a passion for simulating complex systems. He has been working in the industry for over 10 years and brings a wealth of knowledge to the table. On the other hand, Jane is a talented programmer with a focus on user experience and a passion for storytelling. She has been working in the industry for 5 years and brings a fresh perspective to the project. Together, John and Jane form a dynamic duo, bringing their expertise to the development of Sapiens, from the game design to the coding. They are both dedicated to creating a unique and immersive simulation and management game that follows the history of Homo Sapiens society.

Traction/development plan example: 

So far, we have completed the conceptual design phase of our deep simulation and management game, Sapiens, which follows the history of Homo Sapiens society. We have a team of experienced developers who have worked on similar games, and we have received positive feedback from early play testers. Our plan for the future includes completing the development of the game’s core mechanics, creating a polished user interface, and expanding the game world with additional content and features. By the end of the year, we plan to launch a closed beta test with select players and gather additional feedback to refine the game before a full release. This comprehensive approach to development will ensure that we create a high-quality game that will stand out from similar games on the market.

Call-to-action example: After hearing about our deep simulation and management game, ‘Sapiens,’ we would like you to consider investing in our project. We believe that with your support, we can bring this game to life and provide players with an unforgettable experience while they learn about the history of Homo Sapiens society. We would love to hear your thoughts and suggestions, and we would be happy to discuss the specifics of our investment opportunities. Our goal is to take this game to the next level, and with your help, we can make that happen.

What’s next?

This article offers a detailed way for creating a compelling pitch for your indie game. However, it is essential to remember that the pitch is just the tip of the iceberg, and there is a vast amount of information that you need to collect and analyze to make a successful presentation – and for the success of your game too! Therefore, I recommend that you continue reading and supplement your knowledge with these two articles, which will aid you in refining your pitch creation process.

Creating a Winning Business Model and Competitive Analysis for Your Indie Game

Mastering Rapid Prototyping, MVPs and Customer Feedback: A Lean Startup Approach for Indie Game Development

If you’re looking for personalized guidance or feedback on your pitch, or require more general information on launching an indie game, please don’t hesitate to reach out to me (my contact info are at the bottom of this page).

presentation for video games

Lean Startup Principles for Indie Game Development: Planning, Prototyping and Launching Your Game

presentation for video games

Publishing Deal for Indie Video Game: how to research, find, negotiate and secure your partnership with a publisher

presentation for video games

How to Successfully Raise Funds for Your Video Game Studio

presentation for video games

How to Put The Right Price on a Video Game – A Guide for Indie Studio

Feel free to reach out to me via Discord  at   Galabyca#5789  (this is case sensitive). You can  share me your project and we’ll discuss how I can help you. Additionally, if you have any comments or questions about the last article, don’t hesitate to send them my way through Discord as well .

video games an introduction

Video Games: An Introduction

Jan 03, 2020

330 likes | 390 Views

Video Games: An Introduction. Paul Skalski, Ph.D. Cleveland State University. Why Video Games?. Facts: More than $20 billion in sales in U.S. 77% of households play video games. Average age of a gamer: 35 years old. 40% of gamers are women.

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Presentation Transcript

Video Games: An Introduction Paul Skalski, Ph.D. Cleveland State University

Why Video Games? ‱ Facts: ‱ More than $20 billion in sales in U.S. ‱ 77% of households play video games. ‱ Average age of a gamer: 35 years old. ‱ 40% of gamers are women. ‱ Also: Game sales now surpass all movie, music, and DVD sales
 ‱ 
combined! (Sources: ESA; Goldberg, 2011)

Important Historical Figures ‱ Steve Russell (early 1960s) ‱ Creator of the first computer game, Spacewar! ‱ Ralph Baer (late 1960s) ‱ Inventor of home video game technology. ‱ Nolan Bushnell (1970s) ‱ Founder of the first successful home video game company, Atari. ‱ Shigeru Miyamoto (1980s-present) ‱ Creator of classic games with iconic characters, such as Mario, Luigi, Donkey Kong, Link, and Zelda.

Cultural Effects of Video Games ‱ Case Example: Nintendo and MARIO ‱ The game that launched Nintendo
. ‱ Re-imaginings of the classic. ‱ Mario ROCKS! ‱ Current hit on the nostalgia/novelty circuit. ‱ My favorite piece of new merchandise?

Intended Effects of Video Games ‱ Uses and Gratifications Theory: Designed to lend insight into the ways people use media to meet their needs. ‱ Based on notion of ACTIVE audience. ‱ Focuses on individual motivations for media use. ‱ IMPORTANT: May vary by medium.

Sample Motivations for TV Use ‱ Learning ‱ Surveillance ‱ Habit ‱ Companionship ‱ Arousal ‱ Relaxation ‱ Escape ‱ To Pass Time

Motivations for Video Game Use (Sherry et al., 2006) ‱ 1. Arousal: Playing video games to stimulate emotions as a result of fast action and high quality graphics. ‱ 2. Challenge: Playing games to push self to higher level of skill/personal accomplishment. ‱ 3. Competition: To prove to other people who has the best skills and who can think and react the fastest.

Motivations for Video Game Use (Sherry et al., 2006) ‱ 4. Diversion: Playing to avoid stress or responsibilities. ‱ 5. Fantasy: Playing to do things that one can’t do in real life. ‱ 6. Social Interaction: Using games to interact with friends, family, etc. and learn the personalities of others.

QUESTIONS ‱ Why do YOU play video games? ‱ Can specific games lead to multiple gratifications? ‱ Let’s review popular games now and think of what gratifications they fulfill: ‱ First: Madden football ‱ Second: Tetris! ‱ What about Super Mario Bros.???

Video Game Violence Effects ‱ Unique aspects of video game violence: ‱ 1. Interactivity—the active role of users in decisions to behave aggressively is #1 cause of concern. ‱ 2. First-person point of view. ‱ 3. Rapid, repeated streams of violence. ‱ 4. Lack of consequences/punishments. ‱ 5. Low salience of models, expected to decrease aggressive responses.

Meta Analysis of Video Game Violence Effects Experiments ‱ Sherry (2001) estimated effect size across 25 studies on video games & aggression ‱ Effect size (d = .30) smaller than TV effect size (d = .65) –Paik and Comstock (1994) ‱ However, effect size correlated with year (r = .39) ‱ Effect of violent games on aggression has increased over time.

Death Race (1976)

Grand Theft Auto: Vice City

Mortal Kombat (2011)

Manhunt 2 (2007)

Other Negative Effects of Games ‱ 1. Verbal Aggression ‱ EXTREME example: Croyt’s Rage ‱ Warning: If you are offended by strong language
 earmuffs
. ‱ 2. Addiction/Dependency ‱ 3. Sexual Stereotyping/Body Image ‱ 4. Poor Health/Lack of Fitness

Positive Effects of Video Games ‱ Video games in general have been shown to relate positively to: ‱ Training/Learning ‱ Sociability ‱ Academic Performance (if not excessive) ‱ Physical Fitness (e.g., DDR, Wii, Wii Fit).

Positive Effects of Video Games ‱ Educational video games have been shown to relate positively to: ‱ Learning (esp. in math) ‱ Motivation ‱ Retention Memory ‱ Spatial Skills ‱ Popular examples include
.

Oregon Trail

Number Munchers

Where in the World is Carmen Sandiego?

Mavis Beacon Teaches Typing

Questions ‱ What educational video games did you play? ‱ Do you think they helped you learn their respective subjects better? ‱ In general, what are the strengths of video games as an educational tool? ‱ One thing: They’re HARD to put down, which can’t be said of many textbooks. ‱ They are now being developed for students of all ages, including college level (e.g., MIT Games-to-Teach Project).

Online Video Gaming ‱ Online video games like the MMORPG (Massively Multiplayer Online Role Playing Game) are a recent development singled out for: ‱ their ability to connect players socially, and ‱ HIGHLY addictive nature. ‱ Yee (2005) did a survey of over 30,000 players of these games! Results as follows:

Yee (2005) general findings ‱ 85% of players are male. ‱ Average age of players: 26.57. ‱ Only 25% teenagers. ‱ More than ÂŒ of female players are 35+ years old. ‱ 50% of players work full time. ‱ Another 22.2% are full time students. ‱ 13% of female players are homemakers. ‱ Average time spent per week: 22.72 hrs. ‱ 15.8% of male users and 59.8% of female users play with a romantic partner.

Yee (2005) social findings ‱ 22.9% of male players and 32% of female players said they told personal issues or secrets to MMORPG friends that they never told to real life friends. ‱ 39.4% of male players and 53% of female players felt their MMORPG friends were comparable to or better than real-life friends. ‱ 5.1% of male players and 15.7% of female players said they had physically dated someone they met in first met in an MMORPG.

Yee (2005) emotional findings ‱ Around ÂŒ of players indicated: ‱ Their most rewarding or satisfying experience in past 7 days occurred in a MMORPG. ‱ Their most infuriating or annoying experience in last 7 days occurred in a MMORPG. ‱ Nearly 50% (HALF)of players considered themselves to be addicted to a MMORPG environment.

Online Video Gaming ‱ Most popular MMORPG: World of Warcraft ‱ Spoofed perfectly on South Park. ‱ Let’s watch the classic episode NOW.

GAME OVER Questions? Email: [email protected] Thanks!

In-Between Effect ‱ Excitation Transfer Theory—says general arousal from any source can intensify a subsequent emotional experience and make it more prominent than it would be without the source. ‱ Can go (e.g., joy) or (e.g., anger). ‱ Highly arousing games lead to stronger
 ‱ ...as in our GOTD, Left 4 Dead! Thoughts?

Other New Media Technologies ‱ Web 2.0 = a term coined in the middle of this decade to describe the 2nd generation of the World Wide Web, which allows for: ‱ More collaboration. ‱ More information sharing. ‱ Greater ease of use. ‱ Examples of user generated media include: ‱ Wikipedia, YouTube, Facebook, Twitter.

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References:

References:

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14 Fun & Interactive Presentation Games for Teams and Students

14 Fun & Interactive Presentation Games for Teams and Students

So you've got an audience to energize, students to engage, or a team that needs a little extra fun — playing an interactive presentation game is an easy way to do just that.

We've done the research and found the best of these games for you: we looked specifically for games that are simple to set up, fun to play, and flexible enough to be used with a variety of presentations and audiences. Most of these activities work virtually with Zoom/PowerPoint and can also be used in person.

Which of these 14 presentation games do you like best? Take a look and let us know your favorites:

1. Live Trivia Competition

A great way to ramp up the excitement and engagement is to enable a little bit of friendly competition. Trivia is an easy way to do this—plus, it can be whole-group inclusive and large-audience friendly (if you use the right tools).

Here's a great trivia game you can run with your team, students, or any large audience. It's already created for you with questions and scoring built in to make it even easier:

Here's how to play:

  • Make a free account here: https://slideswith.com/  
  • Click the slide deck and copy it. 
  • Launch the trivia game by clicking "Start Event."
  • Invite your group to join in and submit answers using their mobile devices (show the winners automatically).
  • Interact and play during your presentation!

This trivia game has questions on many topics to keep your audience's attention and appeal to everyone. It only takes 10-15 minutes to play, so it's a great game for long discussions! Also, this interactive activity is free for up to ten participants and is totally customizable.

2. Sing and Swing 

To really liven up your group, encourage your listeners to play Sing and Swing. This activity is best for long presentations because it boosts energy, creates a fun, light-hearted environment, and makes people laugh a lot. 

Here's how to play: 

  • Before your presentation, pick a well-known song and rewrite the chorus (replace parts of it with words and phrases from your presentation) 
  • When you're ready to play, show the song on your screen. 
  • Invite your audience to sing it with you!

If you have a fun group or a class of energetic students, consider adding choreography to engage your audience even more. 

presentation for video games

3. 20 Questions

If you want a presentation game that requires your listeners to talk more than you, 20 Questions is the one to play! A classic and simple activity, this game immediately boosts engagement and gets people laughing. 

Here's how to play: Have someone put an appropriate image or word on the screen behind you (this can be an audience member you trust or a colleague or co-presenter). To make things more fun, put on a blindfold so that everyone knows you can't cheat. From there, ask 20 "yes or no" questions to guess what's displayed on the screen. Your group should respond "yes" or "no" to guide you to the correct answer. 

4. Scavenger Hunt Challenge

To get your audience out of their seats, a scavenger hunt challenge is one of the best interactive games for presentations. It'll immediately energize your audience , team, or students while giving them a fun way to learn.  

There are tons of in-person and virtual scavenger hunt ideas you can use to dive deeper into your topic or help everyone learn about one another. But if you want a ready-to-play game that you can instantly launch without having any tech skills, here's a fun one to play: 

  • Use an email address and password to create a free account here: https://slideswith.com/ (a free account guarantees up to ten people can play at no charge). 
  • Click the game and press "Copy and use this slide deck." 
  • In the top right corner, click "Start Event."
  • Ask listeners to join the game by using their mobile devices to scan the QR code. Players should continue using their mobile devices to submit answers to questions.
  • Have everyone start hunting for items! 

This activity is a particularly fun game because it's a photo-hunt, show-and-tell challenge! That means your audience will not only get out of their seats to find items, but they'll also get to take pictures and share and discuss photos of what they find. This conversational element will help engage your group! 

5. Group Word Clouds

Whether you're speaking to team members, students, or conference-goers, this activity lets you ask questions and get your listeners' thoughts on specific topics. 

This game is the perfect way to start your presentation, especially if you're discussing something with a wide range of opinions or are unsure how much your listeners know about a certain subject. Group Word Clouds is also beneficial if you want to do a quick meeting pulse or know how your listeners feel going into your presentation—understanding their energy levels and mood can help you adjust (if necessary) to get maximum engagement and excitement.

To enjoy this activity, keep things simple by using a tool that already offers a ready-to-play Group Word Clouds game. Here's a popular one you can launch immediately: 

  • Create a free account by entering an email and password here: https://slideswith.com/  
  • Click the game and then copy it (the button to do so is right underneath the slide deck).
  • Press "Start Event" in the top right corner. 
  • Tell participants to play by scanning the QR code. 
  • Create word clouds and have fun!

This interactive game only takes 5-10 minutes to play, so it's a fast, fun way to engage your audience and feel out the room. Players can use their mobile devices to answer questions. This activity is also free for up to 10 people and is easy to personalize.

6. The Get to Know You Game

This activity is one of the best presentation games if you have a small group that doesn't really know each other. The Get to Know You Game is a creative way to do introductions, and it's really simple.

Here's how to play the game: Before the event, ask group members to bring a favorite song or item to the presentation (you can do this by emailing them). When you're ready to play, ask each person to introduce themself, present their song or item, and explain why they picked it. For those sharing a song, have them play it on their phones before they explain why it's their favorite. 

7. Live Poll Questions 

When you have a large group, it's not easy to find ways to boost engagement—but poll questions are the solutions, especially when they're live and interactive. With this unique setup, large groups engage by answering questions and seeing their answers displayed in a fun way. 

Your job is to make sure you actually find a game that showcases responses uniquely to captivate your group. For a quick and great option, here's a popular icebreaker activity that promises to display responses using fun formats like word clouds, donut charts, live graphs, and per-player: 

  • Create an account for free to access the game:  https://slideswith.com/  
  • Click the slide deck and press the button to copy it. 
  • Look in the top right corner of the deck and press "Start Event."
  • Invite your group to play the game. They only need to use their mobile devices to scan the QR code. 
  • Start polling your audience!

This activity is one of those fun presentation games everyone will want to enjoy, so invite all of your team members and students to participate. This game can accommodate up to 250 players and takes 5-10 minutes to complete. Tell your group to use their mobile devices to submit their responses. 

8. Assumptions 

This interactive game is a great way to break up your presentation to see who's paying attention and who can answer questions pertaining to your topic. 

  • Ask your audience to stand up (for virtual presentations, make sure everyone's video is on). 
  • Show true or false statements on the screen one by one. 
  • Tell people to raise a hand if they think the statement is correct and sit down if they think it's incorrect.
  • Continue until one person is left standing.
  • Award the winner. 

This activity can be as short and challenging as you want. Also, if your presentation is long, you can play multiple rounds to break up your speaking time and test your audience throughout your discussion.  

presentation for video games

9. Controversial Questions 

Want to see where your audience, students, or team lands on controversial topics? Then, energize your presentation with a fun, creative game called Controversial Questions. This activity has prompts that inspire lively debates, so it's a great way to get your group excited and chatty. 

However, to maintain a positive environment, make sure to find a tool that offers an office-friendly, classroom-friendly, and conference-friendly game. You don't want to sour the mood by creating uncomfortable division during your presentation. To make sure this game is fun and light-hearted, here's a popular one that's suitable for all audiences and ages: 

  • Sign up for a free account by inputting an email address and password here:  https://slideswith.com/pricing  
  • Click the game and press the button that says, "Copy and use this deck." 
  • Press "Start Event" (the button is in the top right corner). 
  • Have participants join the fun by asking them to scan the QR code with their mobile devices. 
  • Get controversial and play! 

This interactive game for presentations asks fun (but appropriate) questions like:

  • Does pineapple belong on pizza?
  • Does the person flying in the middle seat get both armrests?
  • Should the toilet roll go over or under? 

Players should use their mobile devices to submit answers. Up to ten people can play for free, and you can customize the game by updating the questions!

10. Word of the Day 

With this activity, you can keep your audience, team, or students engaged throughout your entire presentation. This  game requires listeners to be alert and recognize whenever you say the word of the day. 

Here's how to play: At the beginning of your presentation, tell your group the word of the day (it can also be a phrase if you'd prefer). Say that you'll weave the word into your presentation and that your audience must shout it out whenever you mention it. 

11. Mini Activity: Group Icebreaker

Whether you're doing an in-person or virtual presentation, you need to warm up your audience to get things started on a positive note. The best way to do that is with a quick icebreaker game. 

However, make sure your questions are fun, positive, and engaging. You can easily do this by finding a game that already has the best icebreaker questions included. Here's one that's ready to play (and requiring no tech skills to launch): 

  • Input an email address and password to make a free account here: https://slideswith.com/  
  • Click the deck and copy it (press "Copy and use this deck). 
  • Click the button in the top right corner that says "Start Event."
  • Invite participants to play by asking them to scan the QR code. 
  • Break the ice to warm up your audience!

Your group should use their mobile devices to submit responses to poll questions. Also, this game accommodates up to 250 players, but only ten people can join for free.

12. Process of Elimination 

This activity is one of the best games for presentations because it's simple yet fun and great at helping listeners get to know each other. You can play it at the beginning of your presentation or in the middle to give your group a chance to stretch their legs. 

  • Before your event, create a list of "yes or no" questions. 
  • Once you're ready to play, tell your group to stand up (if you're doing a virtual presentation, make sure everyone's video is on). 
  • Ask each question one by one. 
  • Tell attendees to stand if their answer is "yes" and sit if their answer is "no." 

The questions can relate to your topic or be totally random. Also, if you'd prefer to thin out the number of people standing, you can take a creative twist and ask your questions by saying something like this: "Stay standing if (insert scenario)." When phrasing each question this way, the game will end with one person standing. To acknowledge the winner, you can give them a round of applause or award them a prize. 

13. Conference Opener Icebreaker 

If you're speaking at a big conference, you need an interactive game for presentations that can get everyone involved and ensure every voice is heard. To achieve these goals, you should create an icebreaker game that works for large groups . 

Using an easy, intuitive template is the best step to take. That way, you don't have to start from scratch or spend hours making your game. For a template that requires no code or tech-savviness to build on, here's the best option: 

  • Sign up by making a free account here: https://slideswith.com/  
  • Click on the game. On the next page, click the button to copy and use the deck. 
  • Customize the template using the instructions HERE . 
  • During your presentation, press "Start Event" in the top right corner. 
  • Ask the group to use their mobile devices to scan the QR code and join the fun. (Also, make sure participants use their mobile devices to submit answers.) 
  • Play and engage your audience!  

This template has fun, interactive features built in to keep your large audience engaged. Those features include polls, word clouds, and ratings. Just make sure you sign up for a paid plan to accommodate the large number of people in your group—the free account only works for up to ten players. 

14. Two Truths and a Lie 

This classic game is a fun, energizing way to help your listeners get to know one another. It's perfect for small in-person or virtual groups and is an ideal activity for the beginning of your presentation. 

Here's how to play: Pick any topic (for the purposes of this article, the topic will be "movies"). In no particular order, say two movies you've really watched and one you haven't watched. Ask your audience to guess which statement is the lie. The winner picks the next topic and says two truths and a lie. 

Be Memorable With Presentation Games

Oftentimes, people forget presentations within a week or even days, and that's because the discussions are boring. But you don't work hard preparing a presentation for it to be forgotten. If you want your message to stick, all you have to do is make it enjoyable without being corny.  

If you want to be remembered and actually get people engaged, you need to make your presentation fun and enjoyable, without coming off as corny or desperate to please. Ivan Dimitrijevic, 10 Secrets of Making Every Presentation Fun, Engaging, and Enjoyable

Luckily, the interactive presentation games in this article are unique and exciting—they're far from corny. So, use them for your upcoming presentations to make your messages compelling and memorable. 

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PITCH A VIDEO GAME main banner

How to Pitch Your Video Game: From Concept to Presentation

When you want to pitch a video game, you want everything to be perfect. A video game pitch is an opportunity to present your game in the best light to investors, publishers, or stakeholders. When it comes to trying to create an idea for a game, you first have to take a deep look at what are you going to pitch – that means reading through the request for proposal. The most important thing when you pitch a video game is to understand what the target audience is expecting from you. In order to impress them and for your video game pitch to reach its goal, you need to know some basic concepts. Usually, creating a PowerPoint presentation is the most used video game pitch method. To catch the attention of your audience, the presentation must be compelling, contain attractive visuals that make them curious and interested. Also, in the content of your video game pitch, you need to provide insights, explain why you made certain design choices (especially the ones that may deviate most from what the audience originally imagined), narrate how you expect players to interact and react to the game, and show you put thought and effort into developing this pitch.

First: know your audience. To know exactly what information to put in your video game pitch, you need to know who you are addressing. For example, your presentation could be attended by the head of the production who wants to know if your team is competent to make the game, the marketing director wants explanations why your game could be interesting, the technologist wants to know the technical way how to create the game, and the project manager wants to know the total costs.

Tip: Everyone has their own expectations, so be sure that your video game pitch will address them all.

Generating ideas. You need to be able to iterate quickly over different game ideas, so what you’re going to do here is to create a filter through which to pass all ideas. Here is where the brainstorming areas usually happen: try to mix and match ideas and to go with any of them that could fit into the game. Then you pass the ideas through the filter itself.

Content balance. When you pitch a video game, make sure your slides are not full of text. There will be no time to read the whole text, and they will not find it interesting anyway. Also, you don’t want the presentation to contain only images and graphics, no text. At some point, people will need information so it’s good to keep a balance between the two. You can see below a good example that keeps this balance.

Content order. One thing you need to keep in mind when you pitch a video game is to have in mind a really well-constructed idea about the game. You need this in order to be able to convey the idea in a structured way so that the audience understands the message correctly.

Tip : Start with the obvious, build bit by bit, and re-read your whole pitch over and over, and make sure it’s understandable from the bottom up.

The main content sections that you like to put into your video game pitch.

  • Game Outline : Give an overview of what the game is, what it is trying to accomplish, and explain how it is going to face the challenges. Write 1 or 2 short paragraphs and include images.
  • Fact Sheet : A breakdown of the hard facts that put the game in context.
  • References / Competitors : Write about what other games are similar, what is borrowed from them, and what you are improving.
  • USP : Make a bullet list of what makes your game unique. Doesn’t have to be a long list, just around 3-4 points will suffice.
  • Core Mechanics : Explain what are the game mechanics, how they help the game achieve its goal, and how will they play out.
  • Metagame / Progression Systems : Explain why will players keep playing the game and how does this system connect with core gameplay and theme.
  • Core Loop : Write about how core mechanics and metagame progressions system connect. You can use a simplified graphic representation.
  • Game Economy : Make a brief description of how the game economy will work, how it will evolve with game cycles, and how it will affect the gameplay experience.
  • Monetization : Start by describing the monetization strategy of the game and also, describe each monetization area. It would be very useful to provide examples .

PRESENTATION

Be confident. There are a few things to keep in mind during your video game pitch. Such as: to convey trust. Do not hesitate to send your ideas with confidence, because the client may think that the idea is not so good. Show the audience that you believe in the product and that you come up with a great proposal, but also show you’re open to their suggestions.

Create dialogue. When you pitch your video game, make sure it is not a kind of monologue. Don’t wait for the end of the presentation to get feedback, but talk directly to them and ask them questions during the presentation. In this way, you will keep their attention and learn about their impression. You will be able to adjust your speech according to what they want to hear and the results will be great.

Ask for Questions. To make sure everything was so clear, it is necessary to ask the audience questions to get extra feedback and encourage proactivity. Do a short recap, and then answer the audience’s questions.

Our Expertise

If you want to know more about how you can pitch a video game, watch the webinar hosted by Eric Oliver Obiol, our Lead Game Designer.

With over 10 years of experience in outsorcing game development , Starloop Studios takes pride in delivering incredible games, leveraging the talent of highly creative professionals. We produced more than 100 games for different platforms in different genres released, so rely on our hands-on experience in delivering top-notch games and win the hearts of your audience.

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  • Portfolio: Heavenstrike Rivals for Square Enix, Mediatronic
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Find out more about our end-to-end gaming solutions and how we can bring your vision to reality.

Starloop Studios is proud to be part of the Magic Media group, an international group specialising in entertainment and gaming industry services. Our wide range of offerings includes VFX , blockchain gaming , game art services , and more. Reach out today to avail of our expertise and A-Z services for your projects.

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This in-depth and intuitively designed Video Game Pitch Deck Ppt Template. It is a resourceful tool for every organization. Use it to showcase your services and present a strategic outlay of your business activities. This complete deck helps give a quick overview of the companys viability. It also targets various topics of interest, thus being a comprehensive tool that you can download and use. Take advantage of this PowerPoint pitch deck to discuss your business plans and vision in an impressive manner. You can also use this deck to give a quick demonstration of your product and its USP that can be shared on Google Slides or PowerPoint. This complete deck comes in an editable format and two aspects ratios, thus increasing its applicability and visibility. It also acts as a visual reinforcer to make your presence felt in the industry.

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Comparative Analysis Of Different Streaming Platforms Video Game Emerging Trends

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Countries With High Video Gaming Market Video Game Emerging Trends

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Global Market Revenue Analysis Of Cloud Gaming Video Game Emerging Trends

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Global Market Revenue Analysis Of Metaverse Gaming Video Game Emerging Trends

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Global Revenue Analysis Of Social Gaming Video Game Emerging Trends

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Global Revenue Projection Of Mobile Game Industry Video Game Emerging Trends

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Video Gaming Monitoring And Tracking Dashboard Video Game Emerging Trends

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AI In Online Multiplayer Video Games Icon

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AI Innovations In Video Games Industry

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Blog > The 10 best PowerPoint Games to play in Workshops, Classrooms & Presentations

The 10 best PowerPoint Games to play in Workshops, Classrooms & Presentations

01.01.20   â€ą  #fun #game #powerpoint #presentation.

In our last blog post, we talked about tools and tips on how to boost the audience engagement in your presentation. One of our recommended ways to do so was to play games, as they release tension and function as a fun element that lightens the mood. That’s why today we are going to list the Top 10 best games to play in your presentation.

1. Would you rather

Is it a game that everyone knows already? Probably. But did we have to include it on the list because it is just perfect for playing with your audience? Definitely. The game is pretty much self-explanatory – You give your attendees two (or more) scenarios and they have to choose which one they’d rather experience. Combining the Would you rather – question with your presentation topic is usually very easy, but we also thought of some questions you could use for any topic (e.g. as an icebreaker, to get to know your audience a little better, to ask about their opinion or just as a fun element in between). You can let your audience vote by letting them raise their hands or by using an interactive poll tool such as SlideLizard .

  • Would you rather A. travel back in time OR B. travel to the future OR C. stay in the present
  • Would you rather A. have a long lunch break now OR B. have a short break and finish early
  • Would you rather A. be able to read minds OR B. be able to fly OR C. be able to turn invisible
  • Would you rather A. receive a letter from Hogwarts OR B. join Frodo on his journey OR C. Hog-what?
  • Would you rather A. never be able to go on Social Media again B. never be able to read a book again

presentation for video games

2. Charades

The popular game is not only great for your family’s game-night, but also for your presentations and workshops. Prepare a few cards that have words related to your presentation’s topic on them, let some volunteers in your audience draw and act them out. The rest of the audience has to guess the word. You can be sure that these terms and the associated performances will never be forgotten!

presentation for video games

Small Trivia quizzes are perfect for checking and manifesting the audience’s knowledge at the end of your presentation. Instead of repeating and summing up what you have already said, you can let your participants test their knowledge right away. However, you can also use a quiz in the beginning to test your audience’s existing knowledge about a topic. But there are not only trivia quizzes: Questions about personality can also be interesting and work well as an ice breaker in the beginning. Again, we recommend a tool for poll creation, as that is the easiest way to conduct quizzes. In a recent article we listed 50 great questions (a mix of personality and trivia) , that you could use for your next presentation! And if you're a fan of quiz game shows, we also got a full Who wants to be a Millionaire PowerPoint template for you to download for free! You'll see how it looks like in the following video (be sure to turn up your sound!):

PowerPoint can be used for way more than most people know. Even we were amazed by people on the internet who created extensive games by animating content using PP. We don’t want to go that big today, but we are going to provide you with a free-to-download template of memory. You only have to add it to your presentation and customize the pictures or terms you want under the cards. Download free PPT Memory Template

5. Two Truths and a Lie

Here is another game that is just perfect when you play it with interactive poll tools. It is great for getting the audience to know you as a presenter better. Think of a fun, interesting or astonishing fact about yourself, and then invent two fake ones. Your attendees have to vote which statement they think is true. Be prepared to see some very surprised faces in your audience!

presentation for video games

6. PowerPoint Karaoke

PowerPoint-Karaoke is the perfect improvisation game. Players are confronted with a set of slides they have never seen before and try to give a presentation as convincingly as possible. If you want to know all about this game and get some slides you can use for playing, check out our detailed blog post on PowerPoint-Karaoke .

presentation for video games

7. Where do you stand?

For the game “Where do you stand?”, your attendees will actually have to stand up. Therefore, it is only convenient if you have enough space. If you want to get your participant’s opinion about something and get them to move a little, look no further! Create an imaginary line across the room. One end stands for one opinion, the other end for the exact opposite opinion. Your attendees can now place themselves on this line wherever they like (right in the middle, on either end or somewhere in between). You can then even interview people on the line (it is always interesting to choose two from opposite sites) and learn about their views. If you’re a little overwhelmed now, here are some examples you could use for this game:

presentation for video games

Attention – you can of course ask about political or more controversial topics, but that may escalate and turn into a fight, which is not the purpose of the game or your presentation.

8. Describe That

Let your audience draw from cards with words on them and then describe it for the other attendees. It is basically like charades, but with words instead of acting. Some may find that too easy. In that case, you can either choose terms that are extremely hard to describe or add some “Taboo-words” to the card that can’t be used for describing.

presentation for video games

9. True and False

Have you ever heard a crazy, bizarre fact where you didn’t think that it could be true? Perfect. You can use it in the well-known “True and False”-Game. You pick out a fact (ideally something related to your presentation topic) and then let your audience vote (you know – via an interactive poll tool like SlideLizard ) if they think it’s true or not. A tip for making statements false: Change little things about the them, like numbers, dates or names or use common misconceptions and see how many of your attendees buy into them, e.g. “Bulls are enraged by the color red” (which is false, bulls are simply enraged by movement, not specific colors).

presentation for video games

10. The never-ending sentence

The never-ending sentence is a great game that incorporates many of your attendees and awakens their brain cells. It is perfect for keeping up their engagement and interest, especially for long presentations or workshops when you feel like some people are getting a little tired. Simply start by saying a word – it can be related to the presentation’s topic if you want – and ask a person in your audience to repeat that word and add another one – the next person to repeat those two words and add another one as well , and so on, until a sentence forms. As it gets longer the game gets a lot more difficult, because there is a lot more to remember and to repeat. The sentence can’t be ended, it has to be continued until someone makes a mistake (or until the last person in the room has added a new word). We promise that you will be left with a lot of fun, creative, and straight-up weird sentences that will make your audience laugh a lot.

presentation for video games

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About the author.

presentation for video games

Pia Lehner-Mittermaier

Pia works in Marketing as a graphic designer and writer at SlideLizard. She uses her vivid imagination and creativity to produce good content.

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Xbox, Ubisoft, Summer Game Fest... quelles annonces attendre du rendez-vous estival du jeu vidéo?

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L'E3 n'est plus, mais l'ancien grand salon du jeu vidéo a-t-il trouvé son remplaçant - à défaut de successeur? Les années n'ont pas encore suffi à le dire, mais le Summer Game Fest , organisé par l'ancien journaliste Geoff Keighley, tente de combler le vide laissé.

Cette année encore, comme depuis l'annulation de l'E3 en 2020, c'est lui qui va occuper le devant de la scÚne, aux manettes du nouveau rendez-vous de l'industrie vidéoludique qui a gardé ses bonnes vieilles habitudes de juin. Ce vendredi 7 juin, il orchestrera sa conférence d'ouverture du Summer Game Fest (SGF) depuis le YouTube Theater de Los Angeles (à 23h heure de Paris).

Du déjà-vu et du "un peu plus"

Le (long) show de deux heures devrait permettre de dĂ©couvrir les futures perles des consoles et PC. Mais l'intĂ©ressĂ© l'a annoncĂ© lui-mĂȘme: cela risque d'ĂȘtre d'un calibre moins Ă©levĂ© que les annĂ©es prĂ©cĂ©dentes et il ne faudra pas s'attendre Ă  beaucoup de nouveautĂ©s. Dans une interview sur Twitch, il a ainsi admis qu'il y aura "certainement de nouvelles annonces, mais ce sera en grande partie axĂ© sur des jeux existants qui ont de nouvelles mises Ă  jour pour les fans." On devrait voir poindre Ă  l'horizon Elden Ring Shadow of the Erdtree qui arrive fin juin ou mĂȘme avoir un aperçu de la nouvelle extension de Destiny 2: La Forme finale disponible depuis le 4 juin.

A cela s'ajouteront des nouveautés déjà dévoilées - et présentées dans le trailer d'annonce - comme Monster Hunter Wilds ou Astro Bot lors du Playstation State of Play de la semaine passée, ou encore des annonces complémentaires autour de Kingdom Come 2, Dragon Ball: Sparking Zero et sans doute Black Myth: Wukong que l'on attend avec autant d'impatience que d'interrogations.

Peut-ĂȘtre Xbox laissera-t-il au SGF la primeur des infos sur la mise Ă  jour de Starfield aprĂšs son lancement en demi-teinte l'an dernier. Mais qui sera la surprise de cette annĂ©e comme le fut Alan Wake 2 l'an dernier. L'Ă©vĂšnement a une cinquantaine de partenaires annoncĂ©s, l'un d'eux doit bien avoir un jeu secret rapidement disponible Ă  dĂ©voiler. On murmure notamment le retour de la licence Dragon Age .

Pas de surprises Ă  attendre du Summer Game Fest

Mauvaise nouvelle pour les fans, Geoff Keighley a aussi listĂ© les titres qui ne feront pas partie de la fĂȘte comme Metal Gear Solid Delta : Snake Eater, le remake tant attendu qui pourrait ĂȘtre repoussĂ© Ă  2025, Kingdom Hearts 4, Judas ou encore The Wolf among us 2. Il n'y aura Ă©galement pas de "One more thing" dantesque Ă  prĂ©voir comme il avait pourtant eu l'habitude d'en dĂ©gainer un en fin de confĂ©rence. Si vous espĂ©riez des images de GTA 6 , il faudra repasser.

Pour l'organisateur du SGF, 2024 est une annĂ©e moins haletante que ne le fut 2023 et beaucoup de titres majeurs n'arriveront pas avant l'an prochain. C'est son explication avancĂ©e Ă  un show auquel il n'accorde lui-mĂȘme, pourtant connu pour ĂȘtre facilement euphorique, "qu'un 8/10".

Geoff Keighley, le créateur des Game Awards et du Summer Game Fest

Il faut dire que 2025 va déjà voir arriver l'ogre de Rockstar Games et que les ténors fourbissent leurs armes en coulisse pour contrer l'hégémonie sur le jeu vidéo qui se dessine. Playstation a tenu sa conférence et, sans faire injure à Astro Bot , n'a pas d'exclusivité d'envergure pour la fin d'année. Les seuls à avoir des as dans leur manche sont Xbox et Ubisoft. Et tous deux tiennent leur propre conférence avec le Xbox Showcase le 9 juin (19h heure de Paris) et l'Ubisoft Forward le lendemain (21 h).

Xbox et Ubisoft en embuscade

Comme l'an dernier, mĂȘme si cette annĂ©e ils semblent avoir acceptĂ© de se mettre sous la banniĂšre Summer Game Fest, les deux Ă©diteurs pourraient bien s'attirer toute la lumiĂšre californienne avec leurs Ă©vĂ©nements.

Xbox a prĂ©vu des annonces de poids en plus du prochain Call of Duty Black Ops 6 qui aura mĂȘme son Ă©vĂ©nement dĂ©diĂ© juste aprĂšs la confĂ©rence. On attend de voir de nouvelles images de Indiana Jones et le Cercle Ancien , de Fable ou encore Avowed qui avaient fait forte impression, mais sont un peu portĂ©s disparus depuis. Microsoft a aussi promis des surprises. Avec une trentaine de studios dans sa besace, une place Ă  faire aussi Ă  Bethesda, on n'en attend pas moins de l'Ă©diteur amĂ©ricain.

De son cÎté, Ubisoft a des cartouches à tirer. Cela s'appelle Star Wars Outlaws , le jeu dévoilé l'an dernier et qui sortira le 30 août , mais aussi le prochain Assassin's Creed Shadows , l'épopée dans le Japon féodal de novembre . Mais l'on espÚre aussi de l'inattendu de la part de l'éditeur français qui avait présenté à la surprise générale l'excellent Prince of Persia: The Lost Crown . On sait que Xdefiant ou encore The Division Resurgence seront au programme. On souhaiterait surtout des nouvelles de Beyond Good & Evil 2 , mais aussi du remake de Prince of Persia: Les Sables du temps dont le développement a été confirmé.

Le programme du Summer Game Fest

Si la conférence d'ouverture et les rendez-vous de Xbox ainsi qu'Ubisoft sont des temps forts du mois de juin, d'autres développeurs et organisations tiennent aussi leur événement. A noter notamment Devolver, l'éditeur aux rendez-vous plus déjantés les uns que les autres, qui devrait donner des informations sur The Plusky Squire ou encore Baby Steps , son étrange walking simulator désarticulé, lors de son Devolver Digital. Si vous aimez les jeux feel good, ne manquez pas le Wholesome Direct le 8 juin avec, chaque année, son lot de titres qui font réfléchir, rendent heureux, font du bien, sans jamais la moindre trace de violence.

Jeudi 6 juin

  • Guerrilla Collective (19h heure française)

Vendredi 7 juin

  • Summer Game Fest Showcase (23h)
  • Day of the Devs: Summer Game Fest Edition (juste aprĂšs)

Samedi 8 juin

  • Devolver Direct (2h)
  • Future of Play Direct (17h)
  • Wholesome Direct (18h)
  • Latin American Games Showcase (19h)
  • Women-Led Games (20h30)
  • Future Games Show Summer Showcase (21h)

Dimanche 9 juin

  • Guerrilla Collective (2h-7h)
  • Xbox Games Showcase (19h)
  • Call of Duty Black Ops 6 Direct (juste aprĂšs)
  • PC Gaming Show (22h)

Lundi 10 juin

  • Ubisoft Forward (21h)

Les plus lus

Un Mirage 2000-5, photographié ici à Ventiseri en Corse le 24 mars 2011.

TOUT COMPRENDRE. Ukraine: la cession de Mirage annoncée par Macron, nouveau tournant dans le conflit?

Jo de paris 2024: les anneaux olympiques ont Ă©tĂ© installĂ©s sur la tour eiffel, enfants percutĂ©s Ă  la rochelle: une petite fille de 10 ans dĂ©clarĂ©e en Ă©tat de mort cĂ©rĂ©brale, airbags dĂ©fectueux sur les citroĂ«n c3 et ds3: comment savoir si vous ĂȘtes concernĂ©, "jamais vu ça": un tgv en route vers besançon file en direction de lyon Ă  cause d'une erreur d'aiguillage.

Enfants percutés à vélo à La Rochelle: la fillette de 10 ans est morte

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Retro Videogames MK Plan

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COMMENTS

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  6. 18 Winning Game Pitch Deck Examples to Follow (+Templates)

    A game pitch deck is a strategic presentation designed to sell a video game concept to potential studio publishers or investors. It combines engaging visuals with insightful data, highlighting the game's creative concept, gameplay mechanics, market viability, and monetization strategy.

  7. The history and evolution of video games

    The history of video games. Powerpoint presentation by Ayla Aaro. Early arcade video games. In September 1971, a galaxy game was installed at a student union at Stanford University. Based on Spacewar , this was the first coinoperated video game. First generation consoles.

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    Free Google Slides theme, PowerPoint template, and Canva presentation template. Do you play video games as a pastime, or as a profession? If your company is related to gaming, you'll like this slide design, since it uses a font resembling the one used in the 8-bit era, a cool and tech-looking background and a selection of slides where your ...

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    A video game pitch is a critical aspect of the development process for indie game developers. It is a presentation that showcases the concept, design, and plans for a video game and is used to secure investment or win pitch competitions. A well-crafted pitch can be the key to success, making it an important tool for any indie game developer.

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    This activity is also free for up to 10 people and is easy to personalize. ‍. 6. The Get to Know You Game. This activity is one of the best presentation games if you have a small group that doesn't really know each other. The Get to Know You Game is a creative way to do introductions, and it's really simple.

  18. How to Pitch Your Video Game: From Concept to Presentation

    The main content sections that you like to put into your video game pitch. Game Outline: Give an overview of what the game is, what it is trying to accomplish, and explain how it is going to face the challenges. Write 1 or 2 short paragraphs and include images. Fact Sheet: A breakdown of the hard facts that put the game in context.

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  22. Summer Game Fest schedule: Your complete 2024 guide

    Our Summer Game Fest schedule will help you keep track of all the big presentations set to take place this coming week.. With E3 now officially dead, Summer Game Fest serves as the biggest week in the video game calendar, with a host of new game announcements set to take place across five days.. This includes the Xbox Games Showcase, Ubisoft Forward, and the main Summer Game Fest 2024 showcase ...

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  26. Xbox, Ubisoft, Summer Game Fest... quelles annonces attendre du ...

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