• Collectibles

What is Web 1.0? Everything You Need to Know About the Early Internet‘s History and Evolution

  • by history tools
  • November 12, 2023

Imagine an internet without social media, viral videos, memes, or even easy ways to share photos. A time before Google, when finding useful information required digging through crude online directories rather than simply searching. The time before blogs, ecommerce, or interactive sites – when the web was largely a text-based medium.

This was the World Wide Web in its infancy – a now unrecognizable version referred to as Web 1.0.

Web 1.0 refers approximately to the first decade of the web, from 1989 until the early 2000s. It marked the transition of the internet into a revolutionary new information sharing platform. The era saw the web go from a niche field for academics and engineers to a mainstream technology upending communication, business, and society.

While we take our booming internet for granted now, it‘s important to understand these humble beginnings. So let‘s journey back in time and explore the origins of the modern web during the Web 1.0 years.

How Did Web 1.0 Get Its Start? (Late 1980s)

It‘s hard to imagine life without the ubiquitous internet – a technology many think has simply always existed. But groundbreaking work in the late 1980s is what brought the World Wide Web to life from concept to reality.

To understand Web 1.0‘s origins, we have to go back even further to the 1960s-70s when early networks like ARPANET emerged. These closed systems connected research institutions for the exchange of data. While email and file transfers were possible, there was no standardized way to access linked documents through hypertext on the open internet.

That changed in 1989 when scientist Tim Berners-Lee proposed a new project called Mesh while working at CERN research labs in Switzerland. Berners-Lee imagined a system where disparate computers could access documents linked through hypertext – the foundation of the web.

"Having the Web be distributed rather than centralized was extremely important technically and socially," – Tim Berners-Lee reflecting on his motivations.

After receiving approval, he wrote his initial proposal and plan for Mesh in March 1989. By the end of 1990, Berners-Lee had already created the first web browser, web server, and web page.

Some key innovations that made the web possible include:

  • HTML – HyperText Markup Language for formatting pages
  • HTTP – Protocol for retrieving linked documents
  • URLs – Unique identifiers for resources

The infrastructure was in place. On August 6th, 1991, the first website in history went online on Berners-Lee‘s NeXT computer at CERN. This introduced the radical concept of the web to the world.

The First Website

The first website provided basic information on this groundbreaking system including instructions on how to setup your own web server!

By 1992, there were about 50 total websites online, comprising a tiny fraction of all internet hosts. But most were unaware this newfangled World Wide Web even existed. Breakthroughs in 1993 would soon change everything.

Mid 1990s – Web 1.0 Comes Into Its Own

Growth of the web was slow until the launch of Mosaic in 1993 – the first graphical web browser made for ordinary PCs. Created by Marc Andreessen and others at NCSA, Mosaic opened the web to a much broader audience through an intuitive clickable interface.

Over the next decade from the mid 1990s to early 2000s, innovations across technology, business, and communication models rapidly pushed the web into the mainstream during Web 1.0:

More user-friendly browsers like Netscape Navigator (created by Marc Andreessen) and Internet Explorer made the web increasingly accessible. New browsing features like tabs, bookmarks and security helped grow adoption.

Search engines like Yahoo, Excite, AskJeeves, and eventually Google emerged to index the rapidly expanding web and help users find information.

Ecommerce and business applications took off as sites like Amazon, eBay, Pizza Hut and Craigslist introduced new models for shopping, auctions, job ads and services online.

Mainstream media and entertainment companies like NYTimes, Disney, and MTV established web presences.

Personal homepages proliferated through platforms like Geocities, Angelfire and Tripod, allowing everyday internet users to create their own small piece of the web.

Web directories like Yahoo and DMOZ cataloged the web through manually compiled categorized links and descriptions as an early form of navigation and search.

Multimedia content became more common with adoption of plugins like Flash, Shockwave, and Java allowing animation, video, and interactive elements.

Exponential growth in sites, users, traffic, and hype led to the dot-com bubble through the late 90s until the eventual crash.

Some key milestones demonstrating the web‘s move into mainstream adoption:

  • 1994 – Pizza Hut launches one of the first online stores for ordering pizza
  • 1995 – Amazon, eBay, Craigslist, Match.com and other pioneering sites launch
  • 1996 – Hotmail offers the first webmail service
  • 1997 – Google.com is registered as a domain; Netflix launches DVD rentals online
  • 1998 – Google Search is founded and quickly rises over other engines
  • 1999 – Blogger allows anyone to publish and share their personal stories online
  • 2000 – The dot-com bubble peaks with over 450 million web users worldwide

The culture around Web 1.0 was idealistic with a belief that this new internet technology would provide free access to information and revolutionize communication. But this naive optimism led to the dot-com bubble‘s burst. Nonetheless, the groundwork was laid for the next generation.

Defining Technical Features of Web 1.0 Sites

Web 1.0 sites seem extremely limited now, but introduced concepts that still underpin how we interact online today. Some key technical characteristics include:

Read-only static pages – Sites just displayed text and content without interaction. Communication was one-way.

Hyperlinked pages – Linked HTML documents created nonlinear web navigation vs. old linear media.

Directories not search engines – The web was navigated through manually compiled categorized directories from sites like Yahoo.

Basic technology – Programming languages, software, hardware limitations restricted site dynamics and speed. Simple HTML layouts were the norm.

Minimal multimedia – Small low resolution images were common, but photography, video and audio were still rare.

No social features – The participatory social web had not been created yet. Users were seen as passive readers.

Non-commercial focus – Most sites provided information or content rather than selling products, ads, or data.

Niche audience – Primarily academics, engineers, and hobbyists used the web. Just 16 million users by 1995.

Open culture – Values around freedom of information and access still persisted, with little corporate involvement.

While laughably basic by today‘s standards, this read-only web laid the groundwork for the dynamic interactive web applications we enjoy today in the Web 2.0 era and beyond.

The Epic Browser Wars – Internet Explorer vs. Netscape Navigator

As the web grew in the 90‘s, a fierce battle for supremacy emerged between Microsoft‘s Internet Explorer and Netscape Navigator – the "browser wars" exemplifying the commercialization of Web 1.0.

Netscape Navigator initially dominated the market thanks to its heritage as the successor to pioneering Mosaic browser. But Microsoft recognized the strategic importance of controlling web browsers as gateways to this new digital world.

Beginning in 1995, Microsoft adopted questionable tactics to beat Netscape and promote Internet Explorer, including:

  • Bundling IE with Windows
  • Not supporting web standards and instead encouraging IE-specific code
  • Giving away IE for free while Netscape charged
  • Locking out competitors from Windows through restrictive licensing

Microsoft leveraged their Windows monopoly to muscle out Netscape. IE surpassed Navigator in market share by 1999 – a blow to many who hoped an open web would prevail. This illustrated the increasingly cutthroat business landscape of Web 1.0 in the late 90s.

"A lot of people think the browser wars were about which browser had better features. But it wasn‘t about that at all," said Gary Davidian, software engineer. "It was really about control over the internet experience."

The browser wars marked a transition – the idealistic early web was giving way to a highly commercialized competitive world by the end of Web 1.0.

Transitioning From Web 1.0 to Web 2.0 (Early 2000s)

There is no definitive point when Web 1.0 ended and Web 2.0 began. The transition occurred gradually over several years as the culture and technology of the web evolved.

By the early 2000s, sites were becoming more dynamic thanks to innovations like:

Flash – Allowed rich multimedia content and interactivity not possible with just HTML.

JavaScript & AJAX – Enabled dynamic scripting of webpages based on user input and behaviors.

Blog platforms like Blogger and content management systems like Drupal empowered anyone to easily publish content.

Social networks like Friendster, MySpace, and LinkedIn demonstrated the potential of connecting users online.

Crowdsourcing and user generated content began emerging with sites like Wikipedia and YouTube.

Broadband expansion drove increased multimedia usage including audio, video, and complex apps and games.

Participatory and interactive design eclipsed static brochure model of Web 1.0 sites.

Other shifts included the evolution of text-based directories to modern search engines driven by algorithms like Google PageRank. And the dot-com bubble bursting led to a focus on data, advertising revenue, and valuations based on site traffic and engagement over abstract concepts of "eyeballs".

"Web 2.0 is really about harnessing collective intelligence – mining the brains of the connected population to create better experiences for users," said Jason Fried, founder of 37Signals.

If Web 1.0 was about static information delivery, Web 2.0 was about dynamic and participatory experiences. The ingredients for today‘s social internet were being baked.

The Lasting Cultural and Technical Legacy of Web 1.0

It’s easy to dismiss Web 1.0 as the crude early days of the internet – an era of ugly primitive websites with few users. But this overlooks just how revolutionary this period was, laying the groundwork for the internet age.

These early pioneers defined the technical foundations we still build upon – establishing concepts like hypertext links, browsing for navigation, and search engines for discovery that remain integral. Web 1.0 introduced models for online communication, commerce, networking, sharing media, self-publishing and more that were radical at the time.

Mainstream culture and business had to rapidly adapt to this new digital platform that challenged old assumptions. Even with subsequent technological leaps, the internet still retains some of the open culture and ethos born from Web 1.0‘s academic and hobbyist roots.

And for those old enough to experience Web 1.0 as internet pioneers, there is nostalgia for that brief time when the web still felt like a small, weird, exciting world full of potential before it consumed everything.

Web 1.0 showed just how quickly technology could transform society. We‘re still grappling with many of the societal impacts, good and bad, that the internet revolution precipitated.

So while primitive or even tedious by today‘s standards, Web 1.0 marked a pivotal transition for communication, culture, business and technology felt to this day. We owe a debt to the innovators of that era who brought the web mainstream and kickstarted the internet age.

Related posts:

  • So, What Really Made Yelp Fail Spectacularly?
  • DuckDuckGo vs Google: Which is Safer, and Better For Everyday Use?
  • What is SMT? A Detailed Overview
  • The Complete Guide to Boolean Logic – History and Applications in Computers
  • What Are Bored Ape NFTs and Why Are They So Popular?
  • The Multiverse Theory Explained (With Examples) and Whether it‘s Possible
  • Everything You Need to Know About the Apple II
  • How To Start Your Own Pet Blog – A History and Technology Guide

Website Builders.com

What Is Web 1.0? A History Lesson About The Early Stages Of The World Wide Web

  • 2.1 What marked the transition to Web 2.0?
  • 2.2 Why were Guestbooks a popular feature during Web 1.0?
  • 2.3 Was blogging popular during Web 1.0?
  • 3 Glossary Index

Web 1.0 is the term used to refer to the first stage of development on the World Wide Web that was characterized by simple static websites.

The term Web 1.0 didn’t appear until the term Web 2.0 was coined in 1999 by Darci DiNucci . During that time, the web was undergoing a major transformation. Most websites in the 1990s had originally been built with static HTML pages, and a few simple styles embedded in the HTML markup. In the late 1990s and early 2000s, interactive website features redefined what could be accomplished in a web browser and marked a major point of evolution in the world of web development.

During the stage known as Web 1.0, websites were marked by the following typical Web 1.0 characteristics :

  • Static pages: Pages didn’t offer interactive features that changed based on website visitor behavior. At that point websites were largely informational.
  • Website content stored in files: Virtually every modern website makes use of a database to store the majority of website content. During Web 1.0 this was not the case and most website content was stored directly in the website files, not in a separate database.
  • Combination of content and layout: Good web design practice today dictates the separation of webpage markup and styling. Virtually every modern website makes use of external style sheets to determine the look and layout of webpages. During Web 1.0 most styling was built into the page markup itself, often by misusing HTML elements such as tables.
  • Proprietary HTML tags: During Web 1.0 browsers attempted to stand out by offering support for proprietary tags, creating significant incompatibility problems between websites that used these tags and site visitors using unsuported browsers.
  • Guestbooks: Website visitor comments were usually added to a Guestbook page rather than attached directly to content pages.
  • E-mailing of forms: Web hosting servers during the Web 1.0 phase rarely offered support for server-side scripting, which is required to use the web server to submit a form. As a result, during Web 1.0, when the Submit button was clicked on most forms the website visitor’s e-mail client would launch, and the visitor would have to e-mail their form to an e-mail address provided by the website.

The transition from Web 1.0 to 2.0 took place over time as servers were upgraded, average connection speeds increased, and developers learned new skills and techniques. The transition began in the last year or two of the 1990s and Web 2.0 features had made strong headway by 2006, although there are still vestiges of Web 1.0 with us today in quiet corners of the web.

Also See: Web 2.0 , Web 3.0 , World Wide Web , Website , Web Page

Frequently Asked Questions

What marked the transition to web 2.0.

There are a number of factors that marked a departure from Web 1.0 to 2.0 such as user-generated content in the form of comments, the use of databases to store content, growth in the ability of web servers to process server-side scripting languages, and the birth and explosion in growth of social media. To learn more, visit the Web 2.0 entry in our Interactive Glossary.

Why were Guestbooks a popular feature during Web 1.0?

Web 1.0 coincided with a time when dial-up Internet connections were common. Pages with long lists of user comments would take a long time to load over a dial-up connection. A Guestbook was a solution to the desire to allow user comments without bogging down the overall performance of a website. In this way, user comments were allowed, but wouldn’t slow down performance of content pages.

Was blogging popular during Web 1.0?

While personal websites were popular, and there were a few sites that could be characterized as blogs by today’s standards, blogging was not popular or accessible to the average web user during Web 1.0. Blogging depends on in-browser text editing, databases, server-side scripting, and other Web 2.0 features. During Web 1.0, regular website updates required a lot more technical skill than what is required today to run a blog.

Glossary Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Most Popular Reviews

  • Website Builder Reviews
  • Squarespace
  • GoDaddy Website Builder

Recent Posts

  • Black Friday 2023: Website Builder & Web Hosting Deals For Webmasters [Updated] November 5, 2019
  • Why WebsiteBuilders.com Got Hacked (Yes, You Can Blame Social Warfare) March 23, 2019
  • E-Mail Etiquette: 12 Basic Rules For Politely Using E-Mail November 15, 2017

About WebsiteBuilders.com

Everything you need to know about the WebsiteBuilders.com team.

How The Website Is Funded

Privacy Policy

CERN Accelerating science

home

  • short history web

A short history of the Web

The Web has grown to revolutionise communications worldwide

Where the Web was born

Tim Berners-Lee, a British scientist, invented the World Wide Web (WWW) in 1989, while working at CERN. The Web was originally conceived and developed to meet the demand for automated information-sharing between scientists in universities and institutes around the world.

WWW,Web,CERN50,Golden Jubilee Photos

CERN is not an isolated laboratory, but rather the focal point for an extensive community that includes more than 17 000 scientists from over 100 countries. Although they typically spend some time on the CERN site, the scientists usually work at universities and national laboratories in their home countries. Reliable communication tools are therefore essential.

The basic idea of the WWW was to merge the evolving technologies of computers, data networks and hypertext into a powerful and easy to use global information system.

How the Web began

Hypertext,Document retrieval,Information management,web,Project control,Computers and Control Rooms

Tim Berners-Lee wrote the first proposal for the World Wide Web in March 1989 and his second proposal in May 1990 . Together with Belgian systems engineer Robert Cailliau, this was formalised as a management proposal in November 1990. This outlined the principal concepts and it defined important terms behind the Web. The document described a "hypertext project" called "WorldWideWeb" in which a "web" of "hypertext documents" could be viewed by “browsers”.

By the end of 1990, Tim Berners-Lee had the first Web server and browser up and running at CERN, demonstrating his ideas. He developed the code for his Web server on a NeXT computer. To prevent it being accidentally switched off, the computer had a hand-written label in red ink: " This machine is a server. DO NOT POWER IT DOWN!! "

NEXT,WWW,Computers and Control Rooms

info.cern.ch was the address of the world's first website and Web server, running on a NeXT computer at CERN. The first Web page address was http://info.cern.ch/hypertext/WWW/TheProject.html

This page contained links to information about the WWW project itself, including a description of hypertext, technical details for creating a Web server, and links to other Web servers as they became available.

web,Hypertext,Computer,NEXT

The WWW design allowed easy access to existing information and an early web page linked to information useful to CERN scientists (e.g. the CERN phone book and guides for using CERN’s central computers). A search facility relied on keywords - there were no search engines in the early years.

Berners-Lee’s original Web browser running on NeXT computers showed his vision and had many of the features of current Web browsers. In addition, it included the ability to modify pages from directly inside the browser – the first Web editing capability. This screenshot shows the browser running on a NeXT computer in 1993 .

The Web extends

Only a few users had access to a NeXT computer platform on which the first browser ran, but development soon started on a simpler, ‘line-mode’ browser , which could run on any system. It was written by Nicola Pellow during her student work placement at CERN.

In 1991, Berners-Lee released his WWW software. It included the ‘line-mode’ browser, Web server software and a library for developers. In March 1991, the software became available to colleagues using CERN computers. A few months later, in August 1991, he announced the WWW software on Internet newsgroups and interest in the project spread around the world.

Going global

Thanks to the efforts of Paul Kunz and Louise Addis, the first Web server in the US came online in December 1991, once again in a particle physics laboratory: the Stanford Linear Accelerator Center (SLAC) in California. At this stage, there were essentially only two kinds of browser. One was the original development version, which was sophisticated but available only on NeXT machines. The other was the ‘line-mode’ browser, which was easy to install and run on any platform but limited in power and user-friendliness. It was clear that the small team at CERN could not do all the work needed to develop the system further, so Berners-Lee launched a plea via the internet for other developers to join in. Several individuals wrote browsers, mostly for the X-Window System. Notable among these were MIDAS by Tony Johnson from SLAC, Viola by Pei Wei from technical publisher O'Reilly Books, and Erwise by Finnish students from Helsinki University of Technology.

Early in 1993, the National Center for Supercomputing Applications (NCSA) at the University of Illinois released a first version of its Mosaic browser. This software ran in the X Window System environment, popular in the research community, and offered friendly window-based interaction. Shortly afterwards the NCSA released versions also for the PC and Macintosh environments. The existence of reliable user-friendly browsers on these popular computers had an immediate impact on the spread of the WWW. The European Commission approved its first web project (WISE) at the end of the same year, with CERN as one of the partners. On 30 April 1993, CERN made the source code of WorldWideWeb available on a royalty-free basis, making it free software. By late 1993 there were over 500 known web servers, and the WWW accounted for 1% of internet traffic, which seemed a lot in those days (the rest was remote access, e-mail and file transfer). 1994 was the “Year of the Web”. Initiated by Robert Cailliau, the First International World Wide Web conference was held at CERN in May. It was attended by 380 users and developers , and was hailed as the “Woodstock of the Web”.

As 1994 progressed, stories about the Web hit the media. A second conference, attended by 1300 people, was held in the US in October, organised by the NCSA and the newly-formed International WWW Conference Committee (IW3C2). By the end of 1994, the Web had 10 000 servers - 2000 of which were commercial - and 10 million users. Traffic was equivalent to shipping the entire collected works of Shakespeare every second. The technology was continually extended to cater for new needs. Security and tools for e-commerce were the most important features soon to be added.

Open standards

An essential point was that the web should remain an open standard for all to use and that no-one should lock it up into a proprietary system. In this spirit, CERN submitted a proposal to the Commission of the European Union under the ESPRIT programme: “WebCore”. The goal of the project was to form an international consortium, in collaboration with the US Massachusetts Institute of Technology (MIT). In 1994, Berners-Lee left CERN to join MIT and founded the International World Wide Web Consortium (W3C). Meanwhile, with approval of the LHC project clearly in sight, CERN decided that further web development was an activity beyond the laboratory’s primary mission. A new European partner for W3C was needed.

The European Commission turned to the French National Institute for Research in Computer Science and Controls (INRIA), to take over CERN's role. In April 1995, INRIA became the first European W3C host, followed by Keio University of Japan (Shonan Fujisawa Campus) in Asia in 1996. In 2003, ERCIM (European Research Consortium in Informatics and Mathematics) took over the role of European W3C Host from INRIA. In 2013, W3C announced Beihang University as the fourth Host. In September 2018, there were more than 400 member organisations from around the world.

Mark Pegrum

Web 1.0 learning

Relative popularity of search terms web 1.0, web 2.0 & web 3.0 from 2004-2024 (Source: Google Trends, trends.google.com)

The nature of web 1.0

The term web 1.0 refers to the first version of the web, sometimes also known as the informational web , which developed from 1991 onwards, following its invention by Tim Berners-Lee   in 1989-1991. It is   distinct from web 2.0 , the social web , which began to emerge around the year 2000. Web 1.0 was essentially a source of information created by a small number of authors for a very large number of relatively passive users. It consisted largely of static webpages with little room for real interactivity. Thus, it functioned much like a large reference book, or indeed a whole library of reference books.

Until the emergence of web 2.0, of course, we didn’t need to talk about versions of the web: therefore, the term web 1.0 was created retrospectively after the advent of web 2.0  to help differentiate the informational from the social web. The Google Trends  graph at the top of this page shows the relative incidence of Google searches for the terms web 1.0, web 2.0  and web 3.0 over the years 2004-2024. While web 2.0   is clearly the most popular of the three terms, its usage has tailed off in recent years, partly due to the rise of alternative terms (such as social media ) and partly because it’s no longer necessary to specify that we’re talking about web 2.0, since these days it’s simply assumed that when we refer to the web, we are referring largely to the social web. However, there was also a small but noticeable increase in interest in web 3.0 in 2022, with some continuing interest perhaps partly related to the growth of generative AI .

It’s important to realise that web 1.0 hasn’t disappeared. It still exists but is now overlaid with the more social web 2.0  (increasingly intermixed with elements of web 3.0 ). For a comparison of web 1.0 with web 2.0 and even web 3.0, see the resources listed below. Note that the first was written by Tim O’Reilly , who was responsible for initially popularising the term web 2.0 .  Arguably, the more recent resources in the list, having the benefit of hindsight with respect to the development of the web, present the clearest picture of the differences. Note that the final article in the list (Terra, 2023) even contains some speculation on the nature of web 4.0.

  • What is Web 2.0   (Tim O’Reilly, 2005)
  • Web 2.0 for Designers   (Richard MacManus & Joshua Porter/Digital Web Magazine, 2005)
  • Key Differences between Web 1.0 and Web 2.0   (Graham Cormode & Balachander Krishnamurthy/First Monday, 2008)
  • Quora: What are the Main Differences between Web 1.0 and Web 2.0? (Various authors, approx. 2010 – present)
  • What are the Major Differences among Web 1.0, 2.0 and 3.0? (WittyCookie, 2012)
  • Evolution of the Web 1.0, 2.0 & 3.0 – Differences & Features (Hugo Delgado/AKUS.net, 2022)
  • Comparison between Web 1.0, Web 2.0 and Web 3.0 (Madhurkant Sharma/GG, 2023)
  • What is Web 1.0, Web 2.0, and Web 3.0? Definitions, Differences and Similarities (John Terra, 2023)

Learning with web 1.0

Compared to pre-digital education, web 1.0 offers advantages in terms of student autonomy, use of authentic materials and scenarios, exposure to multiliteracies, and a limited level of interactivity. However, the main educational uses of web 1.0 tend to fall into two categories: information retrieval (as in webquests ) or rote training (as in drills ). These correspond to very traditional models of pedagogy: a transmission model in the former case, and a behaviourist training model in the latter. Notwithstanding more sophisticated uses (such as webquests for problem-based learning, or drill exercises for guided discovery), such activities are typically not aligned with the social constructivist approach which underpins much of the educational use of web 2.0 .

In the pages in this section, you’ll find accounts of many of the major web 1.0 and web 1.0-related tools and techniques, with guidance on how to use them in a variety of educational contexts. These include drills , gamification , quizzes , webquests , and websites .

Last update: January 2024.

Mark Pegrum

SOCIAL MEDIA LINKS

Latest on instagram, latest on edublogs.

  • Grappling with AI May 4, 2024 2024 Q2 Update Singapore & Hong Kong, SAR China April-May, 2024 In April this year, I co-presented a workshop on AI literacy for schools: Principles, practices and problems for the Academy of Principals, Singapore (9 April; with Grace Oakley) and presented a seminar on Generative AI and the evolution of education for Hong Kong Baptist […]

Last updated 2024 · Content may be reused under CC BY 4.0 Licence except as indicated. Homepage image used under licence from Shutterstock (2017). Section title page images used under licence from iStock (2017).

Table of Contents

What is web 1.0, what is web 2.0, what is web 3.0, uses of web 1.0, web 2.0, web 3.0, potential and pitfalls of web 3.0 , what are the differences between the web 1.0, web 2.0, and web 3.0, what are the similarities between the web 1.0, web 2.0, and web 3.0, what are the features of the web 1.0, web 2.0, and web 3.0, web 1.0 vs. web 2.0: a closer comparison , looking beyond web 3.0, what is web 2.5, what is web 4.0, demystify the web through a certification in web design, what is web 1.0, web 2.0, and web 3.0 definitions, differences & similarities.

What Is Web 1.0, 2.0, and 3.0 and How They Compare

The digital age comes with its own lexicon, a bewildering array of buzz phrases, words, and acronyms designed to confuse as much as they are to inform. Many of these new terms have found their way into our everyday vocabularies, although the meanings often get confused and blurred.

For instance, many people use “the Web” and “the Internet” interchangeably when they are, in fact, two different things. Furthermore, there’s more than one version of the Web. Are you intrigued yet?

This article will help you differentiate between Web 1.0, 2.0, and 3.0. It provides a Web 1.0 definition, Web 2.0 definition, Web 3.0 definition, Web 1.0 2.0 3.0 examples, and comparisons such as Web 1.0 vs. Web 2.0.

So, let’s look at three different versions of this crucial online resource.

Oh, and incidentally, here's the difference between the Web and the Internet. The Web, formerly referred to as the World Wide Web, is the pages/sites you see when you log online. The Internet is a series of interconnected computer systems the Web functions on, plus the medium allows files and e-mails to travel along.

Or put another way, the Internet is the highway system that connects many cities, and the Web is the collection of rest stops, gas stations, convenience stores, and other stops. All versions of the Web have used and continue to use the Internet to connect users with websites and each other. That characteristic remains a constant.

Also, as an aside, no one really uses the term “World Wide Web” anymore. We still have a remnant of the phrase, though, because most URLs begin with the letters “www,” which unsurprisingly stand for “World Wide Web.” It’s an indelible part of our Internet culture!

Okay, on with the different Web versions. What are the differences between Web 1.0, Web 2.0, and Web 3.0, and what are their similarities?

Master web development with our comprehensive web development courses . Learn HTML, CSS, JavaScript, and more. Boost your career in the digital world.

Basically, this first version of the Web consisted of a few people creating web pages and content and web pages for a large group of readers, allowing them to access facts, information, and content from the sources. 

Or you can sum up Web 1.0 like this: it was designed to help people better find information. This web version dealt was dedicated to users searching for data. This web version is sometimes called “the read-only Web” because it lacks the necessary forms, visuals, controls, and interactivity we enjoy on today’s Internet.

People use the term “Web 1.0” to describe the earliest form of the Internet. Users saw the first example of a worldwide network that hinted at future digital communication and information-sharing potential.

Here are a few characteristics found in Web 1.0:

  • It’s made up of static pages connected to a system via hyperlinks
  • It has HTML 3.2 elements like frames and tables
  • HTML forms get sent through e-mail
  • The content comes from the server's filesystem, not a relational database management system
  • It features GIF buttons and graphics

Take a real-world dictionary, digitize everything in it, and make it accessible to people online to look at (but not be able to react to it). Boom. That’s Web 1.0.

If Web 1.0 was made up of a small number of people generating content for a larger audience, then Web 2.0 is many people creating even more content for a growing audience. Web 1.0 focused on reading; Web 2.0 focused on participating and contributing.

This Internet form emphasizes User-Generated Content (UGC), ease of use, interactivity, and improved compatibility with other systems and devices. Web 2.0 is all about the end user's experience. Consequently, this Web form was responsible for creating communities, collaborations, dialogue, and social media. As a result, Web 2.0 is considered the primary form of web interaction for most of today's users.

If Web 1.0 was called “the read-only Web,” Web 2.0 is known as “the participative social Web.” Web 2.0 is a better, more enhanced version of its predecessor, incorporating web browser technologies such as JavaScript frameworks.

Here’s a breakdown of typical Web 2.0 characteristics:

  • It offers free information sorting, allowing users to retrieve and classify data collectively
  • It contains dynamic content that responds to the user’s input
  • It employs Developed Application Programming Interfaces (API)
  • It encourages self-usage and allows forms of interaction like:
  • Social media
  • Curating with RSS
  • Social networking
  • Web content voting
  • It’s used by society at large and not limited to specific communities.

Mobile Internet access and the rise of social networks have contributed to a dramatic upturn in Web 2.0’s growth. This explosion is also fueled by the rampant popularity of mobile devices such as Android-powered devices and iPhones. In addition, Web 2.0's growth made it possible for apps such as TikTok, Twitter, and YouTube to expand and dominate the online landscape.

You’re using Web 2.0 at this exact moment, you know.

Become a Software Development Professional

  • 23% Annual Growth
  • 1 million new jobs

Full Stack Web Developer - MEAN Stack

  • Comprehensive Blended Learning program
  • 8X higher interaction in live online classes conducted by industry experts

Full Stack Java Developer

  • Kickstart Full Stack Java Developer career with industry-aligned curriculum by experts
  • Hands-on practice through 20+ projects, assessments, and tests

And finally, we come to the latest Web iteration.

When trying to figure out the definitive web 3.0 meaning, we need to look into the future. Although there are elements of Web 3.0 currently available today, it still has a way to go before it reaches full realization.

Web 3.0, which is also referred to as Web3, is built on a foundation consisting of the core ideas of decentralization, openness, and more excellent user utility. Web 1.0 is the "read-only Web," Web 2.0 is the "participative social Web," and Web 3.0 is the "read, write, execute Web."

This Web interaction and utilization stage moves users away from centralized platforms like Facebook, Google, or Twitter and towards decentralized, nearly anonymous platforms. World Wide Web inventor Tim Berners-Lee initially called Web 3.0 the Semantic Web and envisioned an intelligent, autonomous, and open Internet that used Artificial Intelligence and Machine Learning to act as a "global brain" and process content conceptually and contextually.

This idealized version didn’t quite pan out due to technological limitations, like how expensive and complicated it is to convert human language into something readily understood by computers.

Here’s a list of typical Web 3.0 characteristics:

  • It's a semantic web, where the web technology evolves into a tool that lets users create, share, and connect content via search and analysis. It is based on comprehension of words instead of numbers and keywords.
  • It incorporates Artificial Intelligence and Machine Learning. If these concepts are combined with Natural Language Processing (NLP) , the result is a computer that uses Web 3.0 to become smarter and more responsive to user needs.
  • It presents the connectivity of multiple devices and applications through the Internet of Things (IoT) . Semantic metadata makes this process possible, allowing all available information to be effectively leveraged. In addition, people can connect to the Internet anytime, anywhere, without needing a computer or smart device.
  • It offers users the freedom to interact publicly or privately without having an intermediary expose them to risks, therefore offering people “trustless” data.
  • It uses 3-D graphics. In fact, we already see this in computer games, virtual tours, and e-commerce.
  • It facilitates participation without needing authorization from a governing body. It’s permissionless.
  • It can be used for:
  • Metaverses: A 3D-rendered, boundless, virtual world
  • Blockchain games: They allow users to have actual ownership of in-game resources, following the principles of NFTs
  • Privacy and digital infrastructure: This use includes zero-knowledge proofs and more secure personal information
  • Decentralized finance. This use includes payment Blockchains, peer-to-peer digital financial transactions, smart contracts, and cryptocurrency
  • Decentralized autonomous organizations. Community members own online communities

Web 3.0 ultimately lets users interact, exchange information, and securely conduct financial transactions without a centralized authority or coordinator. As a result, each user becomes a content owner instead of just a content user.

Remember that Web 3.0 isn't entirely in place. However, we are already seeing elements of Web 3.0 working their way into our Internet experiences, such as NFTs, Blockchain, Distributed ledgers, and the AR cloud. Additionally, Siri is Web 3.0 technology, as is the Internet of Things. However, if and when the full implementation happens, it will be closer to Berners-Lee's initial vision of Web 3.0. As he puts it, it will be a place with "no permission is needed from a central authority to post anything … there is no central controlling node, and so no single point of failure … and no "kill switch."

Unfortunately, there is still a lot of work to be done, especially in speech recognition; human speech has a staggering variety of nuances and terms that technology can't fully comprehend. There have been advances, but the process hasn't yet been perfected.

  • Uses of Web 1.0: Web 1.0 functions as a CDN (content delivery network), allowing a chunk of the website to be displayed on the website. As a result, it can be used as a personal website. The users would be charged in terms of each page view. It is made up of directories that allow its users to get a certain collection of information.
  • Uses of Web 2.0: The social web comprises numerous platforms and tools. People contribute their opinions, insights, experiences, and thoughts on these sites. Thus, Web 2.0 tends to interact substantially more with its end users. These end users are not only the users of the programmes, but also the participants/viewers generated by podcasts, tagging, blogging, RSS curation, Web content voting, Social media, Social networking, Social bookmarking, and many more.
  • Uses of Web 3.0: Web 3.0 are enhanced variations of the original Web 1.0 from the 1990s and early 2000s. Web 3.0 is the next generation of the current web that we are familiar with. 
  • Data ownership. You will have the choice of what details you want to provide to companies and advertising agencies, and you will be able to make money off of it.
  • There are fewer middlemen. 
  • Transparency -  Every stakeholder will constantly be aware of the worth and business they are connected to.
  • The improvement of internet data connections will be made possible via the semantic web.
  • Users will need a device with above-average hardware to access Web3.
  • For newbies, it could be a little challenging to understand.
  • Difficult to regulate.
  • Simple access to users' private and open data

Let’s break down and examine the differences between the three Webs using this handy table.

Typically read-only

Strongly read-write

Read-write-interact

Owned content

Shared content

Consolidated content

Visual/interactive Web

Programmable Web

Linked data Web

Home pages

Wikis and blogs

Waves and live streams

Web page

Web service endpoint

Data space

HTML/HTTP/URL/Portals

XML/RSS

RDF/RDFS/OWL

Page views

Cost per click

User engagement

File/web servers, search engines, e-mail, P2P file sharing, content and enterprise portals

Instant messaging, Ajax and JavaScript frameworks, Adobe Flex

Personal intelligent data assistants, ontologies, knowledge bases, semantic search functions

Directories

Tagging the user

User behavior

Focus on the company

Focus on the community

Focus on the individual

Encyclopedia Britannica online

Wikipedia

The Semantic Web

Banner advertising

Interactive advertising

Behavioral advertising

Active 1989-2005

Active 1999-2012

Active 2006-ongoing

 Incidentally, just as the age range of various generations differs depending on who you get the information from (things like boomers, Generation X, and millennials), there’s also variance in Web version activity. For example, some sources classify Web 1.0 as 1990-2000, Web 2.0 as 2000-2010, and Web 3.0 as 2010-onward.

We can also say that Web 1.0 helped people find things online better, Web 2.0 enabled people to experience things better, and Web 3.0 helped people create things online better.

If you take a good look at all three different web versions, you notice that they only have a few fundamental traits in common. They are:

  • They all deal with the relationship between end-users and information
  • They all provide users with an iteration of the “read” function
  • They all rely on the Internet to expedite their tasks

Here’s a breakdown of each web version’s salient features.

  • No user-to-server communication
  • Static websites
  • Content browsing only
  • Hyper-linking and bookmarking pages
  • Read-only Web
  • Improved user interaction over Web 1.0
  • Web applications introduced
  • Functions such as online documents, video streaming, etc.
  • Everything moves online; information and apps are stored on servers
  • Interactive advertising and pay-per-click
  • Cloud computing operations
  • Centralized data
  • Read and Write Web
  • Intelligent, web-based functionalities and applications
  • Decentralized processes
  • A fusion of Web technology and Knowledge Representation
  • Behavioral advertising and engagement
  • Edge computing
  • Live videos
  • The Internet of Things (IoT)
  • Semantic searches
  • Read, Write, and Control Web

Let’s take a closer look at these two versions of the Web, especially since they are the iterations that the majority of users are most familiar with. Long-standing Internet users are no doubt familiar with the “old” Internet (Web 1.0), and Web 2.0 is the default standard today, so everyone has experienced it in one way or another. We have elements of Web 3.0 here and there, but it hasn’t been rolled out as a complete entity yet.

The best way to accurately compare Web 1.0 vs. Web 2.0 is by analogy. Let’s say someone hands you a book to read. You read it, but you can’t change any of the words in it. That’s what Web 1.0 was like. On the other hand, if someone offered you a different book and a red editor’s pencil and told you that you can not only read the book but also use the pencil to make changes or additions to it, well, that’s Web 2.0.

So, Web 1.0 information can’t be modified, while Web 2.0 information can. Web 1.0 is a static Web with linear information, and Web 2.0 is a dynamic Web that contains non-linear information. Linear information is defined as text that must be read in the traditional straight-line format, from beginning to end. Non-linear, on the other hand, has no such restrictions, and can be read in any order the reader wishes.

Web 1.0 is a static form of the Web, while the Web 2.0 is a dynamic entity. Then we add Web 3.0 back in the mix and see how it takes the user experience to the next level.

Yes, there is already talk of a Web 4.0! Speculation is rampant, with people theorizing that it will be more cerebral and address the decentralization issues raised by Web 3.0. Decentralization isn't perfect and will require extensive fine-tuning if it's adopted on a large scale.

There are even some pundits who speculate that Web 4.0 will be the ultimate step in Web evolution, with users accessing the Web via physical implants! Depending on your sensibilities, that is either a very cool idea or an absolute dystopian nightmare!

And for anyone who thinks that idea is too much in the realm of science fiction, remember that we have wearable tech in the present, things like FitBits, or heart monitors that send information to the patient’s Primary Care Provider. It's not too big of a move to a device that’s implanted in the user that allows Web access at will and bypasses the need for a hand-held mobile device.

But no matter what Web 4.0 will look like, it's still decades away. So, for now, the IT world is busy trying to implement Web 3.0 fully.

Businesses operating on the blockchain that fall between Web2 and Web3 are increasingly referred to as Web 2.5. The rationale for this is that users want the benefits of a platform built on a blockchain.

The term "Internet 4.0," also referred to as "Web 4.0," is used to refer to a future stage of the Web where users may interact more easily. The growing use of social media and mobile devices in this generation is distinctive.

Application development for an ever-evolving web landscape will continue to create new career opportunities. Understanding the history of the web gives you core context if you are considering a career in this field or if you’re looking to advance in your current career but not up to date.. 

Check out our Professional Certififcate Program in Full Stack Web Development - MERN or the other courses we offer in software development to see how you can learn the skills and knowledge to succeed in this exciting career.

1. What is Web 1.0?

The name "Web 1.0" refers to the original version of the Internet as it emerged from its roots with the Defense Advanced Research Projects Agency (DARPA) and became, for the first time, a worldwide network symbolizing the future of digital communications. It defines the initial "iteration" of what evolved into a developing, changing medium that eventually extended into a platform with extensive multi-functional applications.

2. What are some examples of Web 1.0?

MySpace and LiveJournal are two of the most visible instances of Web 1.0. These websites were primarily personal and lacked the corporate aspect of today's sites.

3. What is Web 2.0?

When it comes to describing web 2.0, the word refers to internet apps that allow individuals to share and collaborate while also allowing them to express themselves online. Web 2.0 refers to the business transformation in the computer industry triggered by the shift to the internet as a platform and any endeavor to comprehend the rules of success on that new platform.

4. What is Web 3.0?

Decentralization, blockchain technology, and token-based economics are the core characteristics of Web 3.0 (also called Web 3.0). Web 3.0 (Web3) is a third-generation advancement in web technology. World Wide Web is the term used to describe the primary layer of the internet that provides services for websites and applications. Because Web 3.0 is continuously expanding and being defined, there is no canonical, widely acknowledged definition. Machine learning and artificial intelligence (AI) will also assist in enabling more intelligent and adaptable applications.

5. Are Web 1.0 and Web 2.0 the same?

They are not. Web 1.0 is a static Web with linear content, whereas Web 2.0 is a dynamic Web with non-linear content.

6. What do Web 1.0 and Web 2.0 do?

Web 1.0 is known as the "read-only Web."  This is known as the "participative social Web," whereas Web 3.0 is known as the "read, write, execute Web." This stage of Web engagement and use shifts users away from centralized platforms such as Facebook, Google, and Twitter and toward decentralized, practically anonymous services.

7. Which is faster, Web 1.0 or Web 2.0?

Data is only updated once in a while in Web 1.0 since most of the content on the screen is static. On the other hand, the material on Web 2.0 is highly dynamic, and it is updated at a rapid pace. As a result, Web 2.0 has an advantage over Web 1.0.

8. Which is better overall, Web 1.0 or Web 2.0?

Web 1.0 was dubbed "the read-only Web," while Web 2.0 is dubbed "the participatory social Web." Web 2.0 is an improved version of Web 1.0, combining web browser features such as JavaScript frameworks. The information displayed on-screen in Web 1.0 is primarily static, and even the website’s data is updated only once in several months. With Web 2.0, information is exceedingly dynamic and updated at an exceptionally quick rate.

9. Difference between Web 1.0 and Web 2.0?

Web 1.0 focused on reading; Web 2.0 focused on engaging and contributing. eg: browser technologies such as AJAX and JavaScript frameworks are employed in Web 2.0 development. 

10. What are some Web 1.0 examples?

Two of the most well-known Web 1.0 examples are MySpace and LiveJournal.

11. Which of the two is much faster: Web 1.0 or Web 2.0?

Since the majority of the content on the screen in Web 1.0 is static, data is only sometimes refreshed. The content on Web 2.0, on the other hand, is extremely dynamic and updated frequently.

Our Software Development Courses Duration And Fees

Software Development Course typically range from a few weeks to several months, with fees varying based on program and institution.

Program NameDurationFees

Cohort Starts:

4 Months€ 2,499
9 Months€ 2,199

Cohort Starts:

6 Months€ 1,500

Cohort Starts:

11 Months€ 1,099

Cohort Starts:

6 Months€ 1,500

Get Free Certifications with free video courses

Getting Started with Full Stack Java Development

Software Development

Getting Started with Full Stack Java Development

Full-Stack Development 101: What is Full-Stack Development ?

Full-Stack Development 101: What is Full-Stack Development ?

Learn from Industry Experts with free Masterclasses

Cyber security.

Bad, Good, and Best Password Practices: Preventing Dictionary-Based Attacks.

Expert Webinar: Practical Risk Management Steps for the Threat Hunter

Expert Webinar: The Five Phases of Ethical Hacking with Kevin King

Recommended Reads

AWS Basics: A Beginner’s Guide

Introduction to Amazon Web Services (AWS)

What Is Web 3.0? Everything You Need to Know About Web 3.0

AWS Introduction Guide

What is a Web Crawler?

What is AWS: Introduction to Amazon Web Services

Get Affiliated Certifications with Live Class programs

  • PMP, PMI, PMBOK, CAPM, PgMP, PfMP, ACP, PBA, RMP, SP, and OPM3 are registered marks of the Project Management Institute, Inc.

TinkerChild

What we see matters

  • TinkerChild
  • Aug 1, 2023

The Evolution of the Internet: From Web 1.0 to Web 5.0

presentation about web 1.0

As we celebrate World Wide Web Day, it's the perfect time to reflect on the extraordinary journey of the internet – a technology that has changed the world in ways we could never have imagined. From its humble beginnings as Web 1.0 to the futuristic vision of Web 5.0, the internet has undergone a fascinating evolution that continues to shape our lives. Let's take a trip through time and explore the different stages of the internet's development.

Web 1.0 (The Static Web): The Dawn of the Internet

In the early 1990s, the internet emerged as a novel technology called Web 1.0, or the "Static Web." During this era, websites were basic, providing static content and limited interactivity. Users could only passively consume information, and there was little room for user engagement or contribution. This early stage of the internet laid the foundation for e-commerce, allowing businesses to establish an online presence and explore new opportunities in the digital landscape.

Web 2.0 (The Social Web): A Paradigm Shift in Interaction

As we moved into the mid-2000s, Web 2.0 revolutionized the internet landscape. Also known as the "Social Web," Web 2.0 introduced interactivity and user participation on a massive scale. Social media platforms like Facebook, Twitter, and YouTube became the heart of this era, allowing users to create, share, and engage with content. Blogs, forums, and user-generated content flourished, transforming the internet into a dynamic and interconnected space where communities thrived.

Web 3.0 (The Semantic Web): Unleashing Machine Intelligence

With the turn of the decade, Web 3.0, also known as the "Semantic Web," emerged as a vision to make the internet smarter and more context-aware. The focus shifted towards enhancing search capabilities by enabling machines to understand the meaning and relationships between data points. This technology aimed to create a more intelligent internet, one that could process and connect information in a way that empowers AI-driven applications and services.

Web 4.0 (The Intelligent Web): The Promise of Personalization

The concept of Web 4.0, the "Intelligent Web," takes personalization to a new level. While it remains largely speculative at this point, Web 4.0 envisions an internet that harnesses AI and machine learning to deliver highly personalized content and services to users. This level of personalization would be based on a deep understanding of individual preferences and behaviors, resulting in more accurate predictions and recommendations. The Intelligent Web holds the potential to create hyper-personalized experiences, making the internet an even more indispensable part of our lives.

Web 5.0 (The Ubiquitous Web): The Internet of Things (IoT) Era

As we gaze into the future, Web 5.0, also known as the "Ubiquitous Web" or the "Internet of Things (IoT) Web," presents a vision where the internet seamlessly integrates into our physical environment. The internet will no longer be confined to traditional computing devices; it will extend to wearable technology, smart home appliances, autonomous vehicles, and other IoT devices. This interconnected network of devices will enable a seamless flow of information and services, creating a world where everything is interconnected and digitally enhanced.

A World of Endless Possibilities

As we celebrate World Wide Web Day, we celebrate not just the internet's past achievements but also its potential for the future. The journey from Web 1.0 to Web 5.0 has been a remarkable evolution, transforming the way we communicate, learn, work, and live. Each phase has brought about significant changes, and the promise of Web 5.0 presents a future where the internet becomes an indispensable fabric of our daily lives.

The internet's power to connect, innovate, and empower remains unparalleled, and as we navigate through the evolving landscape, embracing these advancements will be crucial. The world of the internet is full of endless possibilities, and as technology continues to evolve, we are sure to witness even more groundbreaking innovations that will shape the internet and the world for generations to come.

Note for UPSC Aspirants: For UPSC aspirants interested in exploring further, here are some keywords to guide your research: Machine Learning, Artificial Intelligence, Internet of Things, Augmented Reality, Latest Developments.
  • Science and Technology

Recent Posts

Three-Parent Baby: Explaining Mitochondrial Replacement Therapy

Chandrayaan Missions: A Giant Leap in India's Lunar Exploration

Fast Radio Burst: Unraveling the Mysteries of the Universe's Enigmatic Signals

  • React Native
  • CSS Frameworks
  • JS Frameworks
  • Web Development

Difference Between Web 1.0, Web 2.0, and Web 3.0

  • Difference between USB 2.0 and USB 3.0
  • Difference between Website and Webpage
  • Difference between Web Server and Web Host
  • Difference between Web Browser and Web Page
  • Differences between Web Services and Web API
  • Difference Between Webinar and Webcast
  • Difference Between WebLogic and WebSphere
  • Difference between WCF and Web Service
  • Difference between Web Browser and Web Server
  • Difference between Website and Web Browser
  • Difference between WCF and Web API
  • Difference between HTTP/2 and HTTP/1.1
  • Difference between WebGL and OpenGL
  • Difference between Android 1.0 and Android 2.0.1
  • Difference between RAID 2 and RAID 3
  • Difference Between Web application and Website
  • Difference between Internet and WWW
  • Difference between Android 1.0 and Android 2.0
  • Difference Between Selenium 2.0 and Selenium 3.0

Web 1.0 was all about fetching , and reading information. Web 2.0 is all about reading , writing , creating , and interact ing with the end user. It was famously called the participative social web. Web 3.0 is the third generation of the World Wide Web , and is a vision of a decentralized web which is currently a work in progress. It is all about reading , writing , and owning .

Difference Between Web 1.0, Web 2.0, and Web 3.0

Let’s dive deeper to know better about the features and need of Web 1.0, Web 2.0, and Web 3.0.

What is Web 1.0?   

Web 1.0 refers to the first stage of the World Wide Web evolution. Earlier, there were only a few content creators in Web 1.0 with a huge majority of users who are consumers of content. Personal web pages were common, consisting mainly of static pages hosted on ISP-run web servers , or free web hosting services . 

In Web 1.0 advertisements on websites while surfing the internet are banned. Also, in Web 1.0, Ofoto is an online digital photography website, on which users could store, share, view, and print digital pictures. Web 1.0 is a content delivery network ( CDN ) that enables the showcase of the piece of information on the websites. It can be used as a personal website. It costs the user as per pages viewed. It has directories that enable users to retrieve a particular piece of information. The era of Web 1.0 was roughly from 1991 to 2004. 

Four Design Essentials of a Web 1.0 Site Include:

  • Static pages.
  • Content is served from the server’s file system.
  • Pages built using Server Side Includes or Common Gateway Interface (CGI).
  • Frames and Tables are used to position and align the elements on a page.

Features of the Web 1.0

  • Easy to connect static pages with the system via hyperlinks
  • Supports elements like frames and tables with HTML 3.2
  • Also has graphics and a GIF button
  • Less interaction between the user and the server
  • You can send HTML forms via mail
  • Provides only a one-way publishing medium

What is Web 2.0? 

2004 When the word Web 2.0 become famous due to the First Web 2.0 conference (later known as the Web 2.0 summit) held by Tim O’Reilly and Dale Dougherty, the term was coined by Darcy DiNucci in 1999. Web 2.0 refers to worldwide websites which highlight user-generated content, usability, and interoperability for end users.  Web 2.0 is also called the participative social web. It does not refer to a modification to any technical specification, but to modify the way Web pages are designed and used. The transition is beneficial but it does not seem that when the changes occur. Interaction and collaboration with each other are allowed by Web 2.0 in a social media dialogue as the creator of user-generated content in a virtual community. Web 2.0 is an enhanced version of Web 1.0. 

Web browser technologies are used in Web 2.0 development and it includes AJAX and JavaScript frameworks. Recently, AJAX and JavaScript frameworks have become very popular means of creating web 2.0 sites. 

Features of the Web 2.0 

  • Free sorting of information, permits users to retrieve and classify the information collectively.
  • Dynamic content that is responsive to user input.
  • Information flows between the site owner and site users using evaluation & online commenting.
  • Developed APIs to allow self-usage, such as by a software application.
  • Web access leads to concerns different, from the traditional Internet user base to a wider variety of users.

Usage of Web 2.0

The social Web contains several online tools and platforms where people share their perspectives, opinions, thoughts, and experiences. Web 2.0 applications tend to interact much more with the end user. As such, the end-user is not only a user of the application but also a participant in these 8 tools mentioned below:

  • Curating with RSS
  • Social bookmarking
  • Social networking
  • Social media
  • Web content voting

What is Web 3.0?

It refers to the evolution of web utilization and interaction which includes altering the Web into a database, with the integration of DLT (Distributed Ledger Technology blockchain is an example) and that data can help to make Smart Contracts based on the needs of the individual. It enables the up-gradation of the backend of the web, after a long time of focusing on the frontend (Web 2.0 has mainly been about AJAX, tagging, and other front-end user-experience innovation). Web 3.0 is a term that is used to describe many evolutions of web usage and interaction among several paths. In this, data isn’t owned but instead shared but still is, where services show different views for the same web / the same data.

The Semantic Web (3.0) promises to establish “the world’s information” in a more reasonable way than Google can ever attain with its existing engine schema. This is particularly true from the perspective of machine conception as opposed to human understanding. The Semantic Web necessitates the use of a declarative ontological language like OWL to produce domain-specific ontologies that machines can use to reason about information and make new conclusions, not simply match keywords. 

Features of the Web 3.0

  • Semantic Web: The succeeding evolution of the Web involves the Semantic Web. The semantic web improves web technologies in demand to create, share and connect content through search and analysis based on the capability to comprehend the meaning of words, rather than on keywords or numbers.
  • Artificial Intelligence: Combining this capability with natural language processing , in Web 3.0, computers can distinguish information like humans to provide faster and more relevant results. They become more intelligent to fulfill the requirements of users.
  • 3D Graphics: The three-dimensional design is being used widely in websites and services in Web 3.0. Museum guides, computer games, e-commerce, geospatial contexts , etc. are all examples that use 3D graphics.
  • Connectivity: With Web 3.0, information is more connected thanks to semantic metadata. As a result, the user experience evolves to another level of connectivity that leverages all the available information.
  • Ubiquity: Content is accessible by multiple applications, every device is connected to the web, and the services can be used everywhere.
  • DLT and Smart Contracts: With the help of DLT, we can have a virtually impossible-to-hack database from which one can have value to their content and things they can own virtually, this is the technology that enables a trustless society through the integration of smart contracts which does not need to have a middle man to be a guarantor to make that contract occur on certain cause its based on data from that DLT. It’s a powerful tool that can make the world a far better place and generate more opportunities for everyone on the internet.

Differences Between the Web 1.0, Web 2.0, and Web 3.0

S. No.

Web 1.0

Web 2.0

Web 3.0

1.

Mostly Read-Only

Wildly Read-Write

Portable and Personal

2.

Company Focus

Community Focus

Individual Focus

3.

Home Pages

Blogs / Wikis

Live-streams / Waves

4.

Owning Content

Sharing Content

Consolidating Content

5.

WebForms

Web Applications

Smart Applications

6.

Directories

Tagging

User behavior

7.

Page Views

Cost Per Click

User Engagement

8.

Banner Advertising

Interactive Advertising

Behavioral Advertising

9.

Britannica Online

Wikipedia

The Semantic Web

10.

HTML/Portals

XML / RSS

RDF / RDFS / OWL

11.

Data was not Focused.

Data of many was controlled by some mediatory.

Data was personalized and no use of mediatory.

12.

Information sharing is the goal. 

Interaction is the goal.

Immersion is the goal.

13.

It connects information as its primary goal. 

It aims to connect people. 

Focuses on relating knowledge.

14.

Static websites

Introduction of web applications

Intelligent web-based functions and apps

15.

A simpler, more passive web.

An enhanced social Web

A semantic web exists.

16.

Web and File Servers, HTML, and Portals are technologies connected to Web 1.0. 

AJAX, JavaScript, CSS, and HTML5 are examples of related technology. 

Web 3.0 technologies include blockchain, artificial intelligence, and decentralized protocols.

17.

Hence, these were the major difference between Web 1.0, Web 2.0, and Web 3.0 having their own uniqueness. Features of Web 1.0, Web 2.0, and Web 3.0 are clearly explained in this article and also the differences between the three. All three were used at their respective time and revolutionized the world of the web accordingly.

FAQs – Web 1.0 vs Web 2.0 vs Web 3.0

Q1: how are web 1.0 2.0 3.0 and 4.0 different.

Web1.0 refers to a web of information, Web2.0 as a web of verbalization, Web 3.0 as a web of affiliation, Web4.0 as a web of integration and Web5.0 as a web of decentralized smart communicator.

Q2: What is Web 3.0 and examples?

Web 3.0 is a set of values and applications that define a new era of the World Wide Web, it adds up new features to the already existing ones. Its example includes decentralization, artificial intelligence, connectivity, and blockchain.

Q3: What are the 5 types of websites?

The 5 types of websites are – Personal Economic Business Blog Portfolio

Please Login to comment...

Similar reads.

  • Web Technologies - Difference Between
  • Difference Between
  • Web Technologies

Improve your Coding Skills with Practice

 alt=

What kind of Experience do you want to share?

Newly Launched - World's Most Advanced AI Powered Platform to Generate Stunning Presentations that are Editable in PowerPoint

SlideTeam

Powerpoint Templates

Icon Bundle

Kpi Dashboard

Professional

Business Plans

Swot Analysis

Gantt Chart

Business Proposal

Marketing Plan

Project Management

Business Case

Business Model

Cyber Security

Business PPT

Digital Marketing

Digital Transformation

Human Resources

Product Management

Artificial Intelligence

Company Profile

Acknowledgement PPT

PPT Presentation

Reports Brochures

One Page Pitch

Interview PPT

All Categories

category-banner

Evolution Of Web From Web 1 0 To Web 3 0 Training Ppt

This slide explains the evolution of the Internet from read only internet in Web 1.0 to the latest version of internet called Web 3.0 in which a person can also own assets. In Web 2.0, we could make changes to the internet.

Evolution Of Web From Web 1 0 To Web 3 0 Training Ppt

  • Add a user to your subscription for free

You must be logged in to download this presentation.

Do you want to remove this product from your favourites?

PowerPoint presentation slides

Presenting Evolution of Web from Web 1.0 to Web 3.0. This PPT presentation is thoroughly researched by the experts, and every slide consists of appropriate content. All slides are customizable. You can add or delete the content as per your need. Download this professionally designed business presentation, add your content, and present it with confidence.

Flag blue

People who downloaded this PowerPoint presentation also viewed the following :

  • IT , Blockchain
  • Blockchain ,
  • Blockchain Technology ,
  • Cryptocurrency ,

Evolution Of Web From Web 1 0 To Web 3 0 Training Ppt with all 16 slides:

Use our Evolution Of Web From Web 1 0 To Web 3 0 Training Ppt to effectively help you save your valuable time. They are readymade to fit into any presentation structure.

Evolution Of Web From Web 1 0 To Web 3 0 Training Ppt

Ratings and Reviews

by Chet Cox

October 27, 2022

by Darrell Crawford

October 26, 2022

Google Reviews

PowerShow.com - The best place to view and share online presentations

  • Preferences

Free template

web 1.0 - PowerPoint PPT Presentation

presentation about web 1.0

lessen – PowerPoint PPT presentation

  • Web Technologies Introduction
  • Web 2.0 Evolution
  • Web 2.0 Technology Wide spread
  • Importance of Blogs in Web 2.0
  • Features of Web 2.0
  • Criticism of Web 2.0
  • 6 new Web Technologies of 2008
  • End of Great Era
  • Web Technologies are playing the leading role in the World Wide Web includes many latest evolutions in it like Web Services, Web 2.0, Tableless Design, HTML, XHTML, XML, CSS 2.0 etc.
  • Web technology aims to enhance creativity, secure information sharing, collaboration and functionality of the web.
  • Web Technologies have been developing since last 15-20 years and are still .
  • Web 2.0,Web 3.0 are the main revolutionary Technologies of it.
  • The term first became notable after the O'Reilly Media Web 2.0 conference in 2004.
  • Initially in 1996 Web 1.0 was introduced by same OReilly Media, which was not user friendly platform having many difficulties to search or share and also even retrieve information.
  • Web 2.0 is the new and revolutionary change that is sweeping the Web and allowing users to interact with the data available there in ways we never dreamed possible 10 years ago.
  • The explosive growth and mind-blowing rapid pace of changes in the technology has compelled the business world to integrate for the latest technology amends."
  • Web 2.0 is the business revolution in the computer industry caused by the move to the Internet as a platform, and an attempt to understand the rules for success on that new platform.
  • Web 2.0 concepts have led to the development and evolution of web culture communities and hosted services, such as social-networking sites, video sharing sites, wikis, blogs, and folksonomies. Web 2.0 sites often feature a rich, user friendly interface based on Ajax, Open Laszlo, Flex or similar rich media.
  • Social Networking Websites
  • Social networks connect people at low cost. This can be beneficial for entrepreneurs and small businesses looking to expand their contact base. The social network sites focuses on building online communities of people who share interests and/or activities.
  • Video Sharing Websites
  • Video sharing refers to websites or software where users can distribute their video clips. Some services may charge, but the bulk of them offer free services.
  • A wiki is a collection of web pages designed to enable anyone who accesses it to contribute or modify content, using a simplified markup language.
  • A blog is a Web site, usually maintained by an individual with regular entries of commentary, descriptions of events, or other material such as graphics or video. A blog can also be understood as the Web personal Diary.
  • Online Tutorial Websites
  • Online Tutorial websites are providing valuable information which is helping lots of users around the world to learn the various technical information including, online Computer Based language tutorials.
  • A Blog is a contraction of the term Web Log. A blog can also be understood as the Web personal Diary.
  • There are many different types of blogs, differing not only in the type of content, but also in the way that content is delivered or written
  • Personal Blogs
  • Technology Blogs
  • Corporate Blogs
  • Healthcare Blogs
  • Fashion Blogs
  • Blogging is the latest innovation to take the web by storm. According to blog tracking firm Technorati, there are currently 14 million blogs with 80,000 more being added every day.
  • And 30 percent of all 50 million internet users are blog readers.
  • The blogs are providing the useful information for the users but the blog authors were earning a lot for providing that information for the users. The main source of revenue for the blog authors is from Google Adsense and from other affiliate sources like Widget Bucks etc.. and the also from Sponsorers.
  • In short, a lot of people are reading and writing blogs. Some of the popular blogs like
  • John Chows blog (earnings 34,350.93/month) (China)
  • Labnols blog (earnings 20,000.84/month) (India)
  • Shoemoneys blog (earnings 132,994.97/month) (US)
  • Gadgetcages blog (earnings 15,000/month) (India)
  • Some of the Blog Hosting Websites are Blogger, Wordpress, Ibibo, FreeWebs etc.
  • Web 2.0 websites typically include some of the following features/techniques.
  • Higher Education.
  • Also for Government Officials.
  • Rules to be followed in creating a Website
  • The CONTENT of your site must be interesting and worthwhile.
  • The site must be easy to navigate.
  • Optimize Your Graphics.
  • Argument that Web 2.0 is not a new version of Web technology, it is simply inherited the concepts of Web 1.0 which are displayed by modifying them.
  • Many of the ideas of Web 2.0 had already been featured in implementations on networked systems well before the term "Web 2.0" emerged.
  • Web 2.0 sites with information-storage, creation, and dissemination challenges and capabilities that go beyond what the public formerly expected in the environment of the so-called "Web 1.0".
  • Identity Management Three great technologies OpenID, Google Friend Connect and Facebook Connect.
  • HTML 5 HTML 5 will eventually replace HTML 4.01, the dominant programming language currently used to build web pages.
  • Lifestreaming A new breed of social app has arisen to help us manage the mess of information overload.
  • FireFox 3 The most highly anticipated software releases of the year, more than 8 million people downloaded Firefox 3 on the first day.
  • Google Chrome Chrome is a browser built to empower web applications.
  • Location Awareness Location-based information ceased being a fancy add-on and instead became a requirement of any serious, successful web service.
  • At the mid 90s the users while browsing of the websites (or) sending the mails, has to follow a massive process in Web 1.0. But after the evolution of Web 2.0 in 2004 the browsing, Sending mails, Sharing ideas, videos and pictures, Searching, Navigation and other Web applications have became user friendly and also even much faster than ever.
  • New startups cant stand out from the crowd, and existing web 2.0 startups are running out of money and folding.
  • Web 3.0 is one of the terms used to describe the evolutionary stage of the Web that follows Web 2.0. Web 3.0 is highly speculative.
  • Web 1.0 was dial-up 50K average bandwidth
  • Web 2.0 is an average 1 megabit of bandwidth
  • Web 3.0 will be 10 megabits of bandwidth all the time, which will be the full video Web, and that will feel like Web 3.0
  • As the Technology is growing day by day, it is not surprising to see the evolution of new technologies by overriding the old ones.
  • Web 1.0 Web 1.0 connects people to a public, shared environment World Wide Web. But Web 1.0 essential does not facilitate direct communication between web readers and writers.
  • Web 2.0 Web 2.0 not only connects individual users to the Web, but also connects these individual uses together. It fixes the previous disconnection between web readers and writers.
  • Web 3.0 Semantic Web, when it is realized, will connect virtual representatives of real people who use the World Wide Web. It thus will significantly facilitate the exploration of web resources.
  • According to Best, the characteristics of Web 2.0 are rich user experience, user participation, dynamic content, metadata, web standards and scalability, openness, freedom and collective intelligence by way of user participation.
  • Many latest Technologies like Blogs, Tutorial Websites, Social Network websites, Search Engines, Other Desktop applications like Download toolbars, Google Tools etc came into existence which are having great impact on Mans Web Daily needs. But because of the recent global economical meltdown the Era of Web 2.0 has ended in 2008 giving rise to New Era Web 3.0 which is going to deliver a new generation of business applications that will see business computing.
  • Some Internet experts believe the next generation of the Web -- Web 3.0 -- will make tasks like your search for movies and food faster and easier. Instead of multiple searches, you might type a complex sentence or two in your Web 3.0 browser, and the Web will do the rest.
  • Web 1.0 connects real people to the World Wide Web. Web 2.0 connects real people who use the World Wide Web. The future Web 3.0, however, will connect virtual representatives of real people who use the World Wide Web. This is a simple story of web evolution.
  • Lets Hope, Web 3.0 plays much predominant and crucial role than Web 2.0.

PowerShow.com is a leading presentation sharing website. It has millions of presentations already uploaded and available with 1,000s more being uploaded by its users every day. Whatever your area of interest, here you’ll be able to find and view presentations you’ll love and possibly download. And, best of all, it is completely free and easy to use.

You might even have a presentation you’d like to share with others. If so, just upload it to PowerShow.com. We’ll convert it to an HTML5 slideshow that includes all the media types you’ve already added: audio, video, music, pictures, animations and transition effects. Then you can share it with your target audience as well as PowerShow.com’s millions of monthly visitors. And, again, it’s all free.

About the Developers

PowerShow.com is brought to you by  CrystalGraphics , the award-winning developer and market-leading publisher of rich-media enhancement products for presentations. Our product offerings include millions of PowerPoint templates, diagrams, animated 3D characters and more.

World's Best PowerPoint Templates PowerPoint PPT Presentation

  • Search Search Please fill out this field.

What Is Web 3.0?

Versions of the web, defining features of web 3.0.

  • Potential and Pitfalls

The Bottom Line

  • Products and Services

Web 3.0 Explained, Plus the History of Web 1.0 and 2.0

presentation about web 1.0

Investopedia / Sydney Saporito

Web 3.0 or Web3 is the third generation of the World Wide Web (WWW), which involves direct immersion into the digital world. Web 3.0 encompasses individual control of personal data and the use of cryptocurrencies and blockchain. Currently a work in progress, it is a vision of a decentralized and open web with greater utility for its users.

Web 2.0 is the second and current generation, succeeding Web 1.0 of the 1990s and early 2000s. Web 2.0 is the version of the Internet (a term often used interchangeably with the web) with which all of us are familiar.

Web refers to the World Wide Web, the Internet’s core information retrieval system. The WWW initials used to (and often still do) preface a web address and were among the first characters typed into a web browser when searching for a specific resource online.

Internet pioneer Tim Berners-Lee is credited with coining the term World Wide Web to refer to the global web of information and resources interconnected through hypertext links.

Key Takeaways

  • Web 2.0 and Web 3.0 are successive, advanced iterations of the original Web 1.0 of the 1990s and early 2000s.
  • Web 2.0 is the current version of the web while Web 3.0 represents its next phase, which will be decentralized, open, and of greater utility.
  • Innovations such as smartphones, mobile Internet access, and social networks have driven the exponential growth of Web 2.0.
  • Web 2.0 has disrupted sectors that failed to integrate a web-based business model.
  • Defining features of Web 3.0 include decentralization; trustlessness and permissionlessness; artificial intelligence (AI) and machine learning; and connectivity and ubiquity.

Berners-Lee pioneered the early development of the Internet in 1990 when he was a computer scientist at European researcher CERN.

By October 1990, he had written the three fundamental technologies that became the foundation of the web, including the very first webpage editor/browser (WorldWideWeb.app):

  • HTML : HyperText Markup Language, the markup or formatting language of the web
  • URI or URL: Uniform Resource Identifier or Locator, a unique address used to identify each resource on the web
  • HTTP: HyperText Transfer Protocol, which allows for the retrieval of linked resources from across the web

By the mid-1990s, the introduction of web browsers such as Netscape Navigator ushered in the era of Web 1.0. This was the age of static webpages retrieved from servers—a far cry from the slick content that is taken for granted today.

Most Internet users at that time were delighted by the novelty of features such as email and real-time news retrieval. Content creation was still in its infancy, and users had little opportunity for interactive applications. This engagement improved as online banking and trading became increasingly popular.

Web 2.0 refers to a paradigm shift in how the Internet is used. During the first two decades of the 21st century, the bland webpages of Web 1.0 were replaced by Web 2.0 ’s interactivity, social connectivity, and user-generated content. Web 2.0 makes it possible for user-generated content to be viewed by millions of people around the world, virtually in an instant. This unparalleled reach has led to an explosion of this type of content.

The exponential growth of Web 2.0 has been driven by key innovations such as mobile Internet access and social networks, as well as the near-ubiquity of powerful mobile devices like iPhones and Android-powered devices.

In the second decade of this millennium, these developments enabled the dominance of apps that greatly expanded online interactivity and utility— Airbnb , Facebook, Instagram, TikTok, Twitter (now X), Uber , WhatsApp, and YouTube, to name a few.

Two notable 2004 developments accelerated the development and adoption of Web 2.0: Google’s initial public offering (IPO) and the creation of Facebook (now Meta). Both companies are part of the FAANG group, which consists of the biggest of the U.S. technology giants.

The phenomenal revenue growth of these dominant platforms has made many of the Web 2.0-centric companies, such as Apple, Amazon, Google, Meta (formerly Facebook), and Netflix, among the world’s biggest companies by market capitalization (there is even an acronym for them: FAANG ).

These applications have also spurred the growth of the gig economy by enabling millions of people to earn income on a part-time or full-time basis by driving, renting their homes, delivering food and groceries, or selling goods and services online.

Web 2.0 has also been tremendously disruptive to certain sectors and industries to the point of being an existential threat. They either have failed to adapt to the new web-centric business model or have been slow to do so. Retail, entertainment, media, and advertising have been among the hardest hit.

Web 3.0 represents the next phase of the evolution of the web/Internet and potentially could be as disruptive and as big a paradigm shift as Web 2.0 was. Web 3.0 is built upon the core concepts of decentralization, openness, and greater user utility.

Berners-Lee expounded upon some of these key concepts back in the 1990s, as outlined below:

  • Decentralization: “No permission is needed from a central authority to post anything on the web, there is no central controlling node, and so no single point of failure...and no ‘kill switch’! This also implies freedom from indiscriminate censorship and surveillance.”
  • Bottom-up design: “Instead of code being written and controlled by a small group of experts, it was developed in full view of everyone, encouraging maximum participation and experimentation.”

In a 2001 paper, Berners-Lee discussed the concept of what he referred to as the Semantic Web. Computers had no reliable way to process the semantics of language (i.e., figure out the actual context in which a word or phrase is used).

Berners-Lee’s vision for the Semantic Web was to bring structure to the meaningful content of webpages and enable software that would carry out sophisticated tasks for users.

Web 3.0 has moved well beyond the original concept of the Semantic Web as conceptualized by Berners-Lee in 2001. This is partly because it is very expensive and monumentally difficult to convert human language, with all its subtle nuances and variations, into a format that can be readily understood by computers, and because Web 2.0 has already evolved substantially over the past two decades.

Though there is as yet no standard definition of Web 3.0, it does have a few defining features.

Decentralization

This is a core tenet of Web 3.0. In Web 2.0, computers use HTTP in the form of unique web addresses to find information, which is stored at a fixed location, generally on a single server. Web 3.0 information will be found based on its content, and thus can be stored in multiple locations simultaneously.

It becomes decentralized. This would break down the massive databases currently held by Internet giants like Meta and Google and would hand greater control to users.

With Web 3.0, the data generated by disparate and increasingly powerful computing resources, including mobile phones, desktops, appliances, vehicles, and sensors, will be sold by users through decentralized data networks, ensuring that users retain ownership control.

Trustless and Permissionless

As it is based upon open source software, Web 3.0 will also be trustless (i.e., the network will allow participants to interact directly without going through a trusted intermediary) and permissionless (meaning that anyone can participate without authorization from a governing body).

As a result, Web 3.0 applications will run on blockchains or decentralized peer-to-peer networks, or a combination thereof. Such decentralized apps are referred to as dApps .

Artificial Intelligence (AI) and Machine Learning

In Web 3.0, computers will be able to understand information similarly to humans, through technologies based upon Semantic Web concepts and natural language processing. Web 3.0 will also use machine learning , which is a branch of artificial intelligence (AI) that uses data and algorithms to imitate how humans learn, gradually improving its accuracy.

These capabilities will enable computers to produce faster and more relevant results in a host of areas like drug development and new materials, as opposed to merely targeted advertising that forms the bulk of current efforts.

Connectivity and Ubiquity

With Web 3.0, information and content will be more connected and ubiquitous, accessed by multiple applications and with an increasing number of everyday devices connected to the web. One example of this is the Internet of Things .

Potential and Pitfalls of Web 3.0

Web 3.0 has the potential to provide users with far greater utility, going well beyond the social media, streaming, and online shopping that comprise the majority of Web 2.0 applications that consumers use.

Capabilities like the Semantic Web, AI, and machine learning, which are at the core of Web 3.0, have the potential to greatly increase application in new areas and vastly improve user interaction.

Core features of Web 3.0, such as decentralization and permissionless systems, will also give users much greater control over their personal data.

This may help limit the practice of data extraction (the collecting of information from web users without their consent or compensation) and curb the network effects that have enabled the technology giants to become near-monopolies through exploitative advertising and marketing practices.

However, decentralization also brings with it significant legal and regulatory risks. Cybercrime, hate speech, and misinformation are already difficult to police and will become even more so in a decentralized structure because of the lack of central control.

A decentralized web would also make regulation and enforcement very difficult. For example, which country’s laws would apply to a specific website whose content is hosted in numerous nations globally?

What’s a Real-World Example of How Web 3.0 Will Provide Greater User Utility?

If you are making plans for a vacation and are on a budget, you currently would have to spend hours looking for flights, accommodation, and car rentals, trawling through numerous websites and comparing prices. With Web 3.0, intelligent search engines or bots will be able to collate all this information and generate tailored recommendations based on your profile and preferences, saving you hours of work.

Is Web 3.0 the Same as the Semantic Web?

Web 3.0 goes well beyond the Semantic Web envisioned by web pioneer Tim Berners-Lee. Though Web 3.0 uses technologies based on Semantic Web concepts and natural language processing to make user interaction more intuitive, it also has other features, such as widespread use of artificial intelligence (AI) and machine learning, and trustless or permissionless systems, such as blockchain and peer-to-peer networks.

Which Newer Technologies in Finance Will Be Facilitated by Web 3.0?

Because of its key decentralization feature, Web 3.0 lends itself to technologies such as blockchain, distributed ledger , and decentralized finance (DeFi) .

To use a cinematic analogy, if Web 1.0 represented the black-and-white movie era, Web 2.0 is the age of color/basic 3D, while Web 3.0 would be immersive experiences in the metaverse .

Just as the 2010s were the decade when Web 2.0 became the dominant force in the global business and cultural landscape, it might be Web 3.0’s turn in the 2020s. Facebook’s name change to Meta on Oct. 28, 2021, could well turn out to be an early sign that the shift to Web 3.0 is picking up steam.

W3C. “ History .”

CERN. “ A Short History of the Web .”

World Wide Web Foundation. “ History of the Web .”

Choo, Eugene. "Going Dutch: The Google IPO," Berkeley Technology Law Journal, vol. 20, no. 1, 2005, pp. 405-441.

Meta. " Mark Zuckerberg, Founder, Chairman and Chief Executive Officer ."

Scientific American. “ The Semantic Web .”

Meta. “ Introducing Meta: A Social Technology Company .”

presentation about web 1.0

  • Terms of Service
  • Editorial Policy
  • Privacy Policy
  • Top products
  • BIM Collaborate Pro
  • Fusion extensions
  • Flow Capture
  • Flow Production Tracking
  • View all products
  • View Mobile Apps
  • Collections
  • Architecture, Engineering & Construction
  • Product Design & Manufacturing
  • Media & Entertainment
  • Buying with Autodesk
  • Pay as you go with Flex
  • Special offers
  • Industry solutions
  • Educational access
  • Product support
  • System requirements
  • Download your software
  • File viewers
  • Students and educators
  • Installation
  • Account management support
  • Educational support
  • Partner Finder
  • Autodesk consulting
  • Contact support
  • Certification
  • Autodesk University
  • Conferences and events
  • Success planning
  • Autodesk Community
  • Developer Network
  • Autodesk Customer Value
  • ASEAN (English)
  • Canada (English)
  • Canada (Français)
  • Deutschland
  • Europe (English)
  • Hong Kong (English)
  • India (English)
  • Latinoamérica
  • Magyarország
  • Middle East (English)
  • New Zealand
  • Singapore (English)
  • South Africa (English)
  • United Kingdom
  • United States

architecture engineering and construction collection logo

Integrated BIM tools, including Revit, AutoCAD, and Civil 3D

product design manufacturing collection logo

Professional CAD/CAM tools built on Inventor and AutoCAD

media and entertainment collection logo

Entertainment content creation tools, including 3ds Max and Maya

presentation about web 1.0

Autodesk Maya: Create expansive worlds, complex characters, and dazzling effects

3D animation and visual effects software

Image courtesy of Framestore

Maya

  • Capabilities
  • Customer stories
  • M&E Collection

What is Maya?

Autodesk Maya is professional 3D software for creating realistic characters and blockbuster-worthy effects.

Bring believable characters to life with engaging animation tools.

Shape 3D objects and scenes with intuitive modeling tools.

Create realistic effects—from explosions to cloth simulation.

See system requirements

presentation about web 1.0

Maya overview (video: 7:18 min.)

Half completed render of a woman’s face

Hyperrealistic model made with Maya by Youssef Abbas 

Character wearing armor and holding a flag on a mountaintop

Stylized character made in Maya by Alexandre Mougenot

Doctor Strange in the multiverse

Doctor Strange in the Multiverse of Madness VFX by Framestore

Two animated creatures trekking through the snow

Louis & Luca and the Snow Machine by Qvisten Animation

Girl with short hair looking to the right

Silhouette by VES-winning students of ArtFX School of Digital Arts

Half completed render of a woman’s face

Why use Maya?

presentation about web 1.0

Accelerate workflows

Maya’s powerful tools help you iterate faster so you can focus on creativity and meet deadlines.

presentation about web 1.0

Deliver stunning visuals

Add fine details to characters and scenes, and deliver quality work that keeps clients coming back.

presentation about web 1.0

Scale for complexity

Top artists in the industry rely on Maya to create the most complex shots, characters, and worlds.

What you can do with Maya

Young Rocket and siblings Guardians of the Galaxy Vol. 3

Still from the film Guardians of the Galaxy Vol. 3. Image courtesy of Framestore.

Breathe life into 3D models with powerful animation tools

Whether you’re animating lifelike digi doubles or lovable cartoon characters, Maya has the animation toolset to bring your 3D assets to life.

Car being held by forest vines

Environment created with Bifrost for Maya. Image courtesy of Lucien Wutsh Michanol.

Create detailed effects and environments with Bifrost

From blazing explosions to luscious forests, Bifrost for Maya makes it possible to create complex simulations and worlds in a single visual programming environment.

Video: Teenage Mutant Ninja Turtles on a rooftop at night, from a talk with Mikros Animation

“To create something new, unique, and never seen … we went for 3D dry brushes drawn on planes in Maya [for Teenage Mutant Ninja Turtles ].”

—Gaspard Roche, Associate Head of Characters, Mikros Animation

Goat paragliding over a canyon

“Maya and our other Autodesk tools have played an essential role in allowing us to excel in our animal and creature work.”

—Amaan Akram, Head of VFX, Untold Studios

“The Marvels” promotion taking over the Las Vegas landmark, Sphere

“From Maya for 3D animation to Arnold for 3D rendering, these tools enabled us to bring the extraordinary to larger-than-life.”

—Jocelyn Birsch, Director of Experience, The Mill

Fantastic forest in Ant-Man and The Wasp: Quantumania

“We used Bifrost to scatter everything that enriched the fantastic forest sequence in Ant-Man and The Wasp: Quantumania .”

—Thomas Kutschera, Head of Groom CFX, Pixomondo

Workflows and use cases

Video: Animating the Characters of Guardians of the Galaxy Vol. 3

Animating Guardians of the Galaxy Vol. 3 characters

Watch how Framestore developed stunning character animations for Guardians of the Galaxy Vol. 3 with Maya.

Creature in a blue hat and green scarf looking at a device

Streamlining teamwork: Qvisten’s OpenUSD asset pipeline

Qvisten Animation built an OpenUSD (Universal Scene Description) asset pipeline with Maya to streamline teamwork and future-proof productions.

Video: An inside look at Hogwarts Legacy

An Inside Look at the Hogwarts Legacy Game

Discover how the team at Warner Bros. Games Avalanche created and refined characters, animations, and cinematics for the highly anticipated fantasy game using Maya.

Maya resources

STAY UP TO DATE

M&E YouTube channel

Watch talks from industry experts and discover new tools, workflows, and more.

Maya learning channel

Find modeling, rigging, animation, FX, and rendering tutorials to get you producing digital content.

Read Maya news and stories from animation, VFX, and games studios.

When to choose Maya or 3ds Max

Maya and 3ds Max are used by creative studios around the world for animation, modeling, visual effects, and rendering.

Design created by Animal Logic in Maya

USD in Production at Animal Logic

Animal Logic shares their journey of how they integrated USD in Maya into their production pipeline.

Frequently asked questions (FAQs)

What is maya used for.

Maya is a professional 3D animation, modeling, simulation, and rendering toolset, designed for creating realistic characters and blockbuster-worthy effects. From fantastic creatures to sweeping landscapes and explosive battle sequences, top artists, modelers, and animators rely on Maya’s award-winning toolset to bring today’s most-loved animated and live-action films, TV shows, and video games to life.

Who uses Maya?

Maya is used by 3D modelers, animators, lighting artists, and FX artists across the film, TV, and games industries.

Maya vs 3ds Max

Maya and 3ds Max are used by creative studios around the world for animation, modeling, visual effects, and rendering. Learn when to choose Maya  and when to choose 3ds Max .

Which operating system does Maya run on?

Maya can run on Microsoft® Windows®, Apple® macOS®, and Linux®. See Maya system requirements  for details.

How do I download Maya?

Autodesk provides download and install instructions for individuals and administrators . Your available downloads appear in Autodesk Account . Find your product, select a version, platform, language, and download method. For more information, visit   Autodesk support .

Can I install Maya on multiple computers?

With a subscription to Maya software, you can install it on up to three computers or other devices. However, only the named user can sign in and use that software on a single computer at any given time. Please refer to the Software License Agreement  for more information.

How do I convert my Maya free trial to a paid subscription?

Launch your trial software and click Subscribe Now on the trial screen or buy Maya here . When buying your subscription, enter the same email address and password combination you used to sign in to your trial. Learn more about converting a trial to a  paid subscription .

How much does a Maya subscription cost?

. If you have infrequent users and are interested in a pay-as-you-go option, please visit www.autodesk.ca/en/flex to learn more.

Do you offer subscriptions for students, educators, and educational institutions?

Students and teachers  at qualified academic institutions worldwide are eligible for free access to Autodesk software for one-year through the Autodesk Education Community .

Support and problem solving

Find troubleshooting articles and resolve your issue.

Get more with the Media & Entertainment Collection

Bring breathtaking scenes and characters to life for film, TV, and games.

Media & Entertainment Collection

Media & Entertainment Collection

All of the creative tools you need to build a powerful and scalable 3D animation pipeline for complex simulations, effects, and rendering.

Media & Entertainment Collection includes:

Maya

MotionBuilder

Mudbox

Privacy | Do not sell or share my personal information | Cookie preferences | Report noncompliance | Terms of use | Legal  |  © 2024 Autodesk Inc. All rights reserved

web 1 0 to web 2 0

Web 1.0 to Web 2.0

Jul 12, 2014

310 likes | 702 Views

Web 1.0 to Web 2.0. Assoc. Prof. Dr. Rozinah Jamaludin 4 March 2010. The Internet in the 90s is being called web 1.0. In that generation, most web applications were in one direction, i.e. the user is a receiver.

Share Presentation

  • lecture web information systems
  • google docs
  • learning process
  • online reputation management tool
  • structured data formats

aleta

Presentation Transcript

Web 1.0 to Web 2.0 Assoc. Prof. Dr. Rozinah Jamaludin 4 March 2010

The Internet in the 90s is being called web 1.0. In that generation, most web applications were in one direction, i.e. the user is a receiver. • In the last 2-3 years, educationalists began to investigate the use of web 2.0 application into the learning process. • Learning will take place anywhere, anytime and anyone can have it leading to the democratization of learning.

Web 1.0 (1991-2003) is a retronym which refers to the state of the World Wide Web, and any website design style used before the advent of the Web 2.0 phenomenon. Web 1.0 began with the release of the WWW to the public in 1991, and is the general term that has been created to describe the Web before the "bursting of the Dot-com bubble" in 2001, which is seen by many as a turning point for the internet.

Since 2004, Web 2.0 has been the term used to describe the current age of the Internet. • The shift from Web 1.0 to Web 2.0 can be seen as a result of technological refinements, which included such adaptations as "broadband, improved browsers, and Ajax, to the rise of Flash application platforms and the mass development of widgetization, such as Flickr and YouTube badges.

Web 1.0 design elements • Some typical design elements of a Web 1.0 site include: • Static pages instead of dynamic user-generated content.[5] • The use of framesets. • Proprietary HTML extensions such as the <blink> and <marquee> tags introduced during the first browser war. • Online guestbooks. • GIF buttons, typically 88x31 pixels in size promoting web browsers and other products. • HTML forms sent via email. A user would fill in a form, and upon clicking submit their email client would attempt to send an email containing the form's details.

Web 2.0 websites allow users to do more than just retrieve information. They can build on the interactive facilities of "Web 1.0" to provide "Network as platform" computing, allowing users to run software-applications entirely through a browser.users can own the data on a Web 2.0 site and exercise control over that data.These sites may have an "Architecture of participation" that encourages users to add value to the application as they use it.

According to Best (2006) the characteristics of Web 2.0 are: rich user experience, user participation, dynamic content, metadata, web standards and scalability. • Best, D., 2006. Web 2.0 Next Big Thing or Next Big Internet Bubble? Lecture Web Information Systems. TechnischeUniversiteit Eindhoven.

Web 2.0 websites typically include some of the following features and techniques. Andrew McAfee used the acronym SLATES to refer to them: • Search Finding information through keyword search. • Links Connects information together into a meaningful information ecosystem using the model of the Web, and provides low-barrier social tools. • Authoring The ability to create and update content leads to the collaborative work of many rather than just a few web authors. In wikis, users may extend, undo and redo each other's work. In blogs, posts and the comments of individuals build up over time. • Tags Categorization of content by users adding "tags" - short, usually one-word descriptions = to facilitate searching, without dependence on pre-made categories. Collections of tags created by many users within a single system may be referred to as "folksonomies" (i.e., folktaxonomies). • Extensions Software that makes the Web an application platform as well as a document server.

How it works • The client-side/web browser technologies typically used in Web 2.0 development are Asynchronous JavaScript and XML (Ajax), Adobe Flash and the Adobe Flex framework, and JavaScript/Ajax frameworks such as Yahoo! UI Library, Dojo Toolkit, MooTools, and jQuery. Ajax programming uses JavaScript to upload and download new data from the web server without undergoing a full page reload.

The data fetched by an Ajax request is typically formatted in XML or JSON (JavaScript Object Notation) format, two widely used structured data formats. Since both of these formats are natively understood by JavaScript, a programmer can easily use them to transmit structured data in their web application. • When this data is received via Ajax, the JavaScript program then uses the Document Object Model (DOM) to dynamically update the web page based on the new data, allowing for a rapid and interactive user experience. In short, using these techniques, Web designers can make their pages function like desktop applications. For example, Google Docs uses this technique to create a Web-based word processor.

On the server side, Web 2.0 uses many of the same technologies as Web 1.0. Languages such as PHP, Ruby, ColdFusion, Perl, Python, and ASP are used by developers to dynamically output data using information from files and databases. • What has begun to change in Web 2.0 is the way this data is formatted. In the early days of the Internet, there was little need for different websites to communicate with each other and share data. In the new "participatory web", however, sharing data between sites has become an essential capability. • To share its data with other sites, a web site must be able to generate output in machine-readable formats such as XML, RSS, and JSON. When a site's data is available in one of these formats, another website can use it to integrate a portion of that site's functionality into itself, linking the two together. • When this design pattern is implemented, it ultimately leads to data that is both easier to find and more thoroughly categorized, a hallmark of the philosophy behind the Web 2.0 movement.

A social network service focuses on building and reflecting of social networks or social relations among people, e.g., who share interests and/or activities. A social network service essentially consists of a representation of each user (often a profile), his/her social links, and a variety of additional services. Most social network services are web based and provides means for users to interact over the internet, such as e-mail and instant messaging. Although online community services are sometimes considered as a social network service in a broader sense, social network service usually means an individual-centered service whereas online community services are group-centered.

First there was Friendster in 2002 (which Google tried to acquire in 2003), then MySpace and LinkedIn a year later, and finally, Bebo. By 2005, MySpace, emergent as the biggest of them all, was reportedly getting more page views than Google. 2004 saw the emergence of Facebook, a competitor, also rapidly growing in size. In 2005, Facebook opened up to the non US college community, and together with allowing externally-developed add-on applications, and some applications enabled the graphing of a user's own social network - thus linking social networks and social networking, became the largest and fastest growing site in the world, not limited by particular geographical followings.

Several websites are beginning to tap into the power of the social networking model for social good. Such models may be highly successful for connecting otherwise fragmented industries and small organizations without the resources to reach a broader audience with interested and passionate users. Users benefit by interacting with a like minded community and finding a channel for their energy and giving.[24] Examples include SixDegrees.org, TakingITGlobal, Care2, Idealist.org, WiserEarth, OneWorldTV, FreeRepublic, OneClimate and Network for Good. The charity badge is often used within the above context.

One popular use for this new technology is social networking between businesses. Companies have found that social networking sites such as Facebook and Twitter are great ways to build their brand image. • According to Jody Nimetz, author of Marketing Jive, there are five major uses for businesses and social media: to create brand awareness, as an online reputation management tool, for recruiting, to learn about new technologies and competitors, and as a lead gen tool to intercept potential prospects. • These companies are able to drive traffic to their own online sites while encouraging their consumers and clients to have discussions on how to improve or change products or services.

Emerging trends in social networks • One other use that is being discussed is the use of Social Networks in the Science communities. • Social networks are also being used by teachers and students as a communication tool. Because many students are already using a wide-range of social networking sites, teachers have begun to familiarize themselves with this trend and are now using it to their advantage. Teachers and professors are doing everything from creating chat-room forums and groups to extend classroom discussion to posting assignments, tests and quizzes, to assisting with homework outside of the classroom setting. Social networks are also being used to foster teacher-parent communication. These sites make it possible and more convenient for parents to ask questions and voice concerns without having to meet face-to-face.

Application domains • Government applications • Business applications • Dating applications • Educational applications • Medical applications

Web 3.0 • Not much time passed before "Web 3.0" was coined. Definitions of Web 3.0 vary greatly. • AmitAgarwal states that Web 3.0 is, among other things, about the Semantic Web and personalization. • Andrew Keen, author of The Cult of the Amateur, considers the Semantic Web an "unrealisable abstraction" and sees Web 3.0 as the return of experts and authorities to the Web. • For example, he points to Bertelsman's deal with the German Wikipedia to produce an edited print version of that encyclopedia.CNN Money's JessiHempel expects Web 3.0 to emerge from new and innovative Web 2.0 services with a profitable business model.

  • More by User

web 2.0 web beyond web

web 2.0 web beyond web

web 2.0 - web beyond web - smsgupshup

1.46k views • 61 slides

What is Web 2.0? (What was Web 1.0?)

What is Web 2.0? (What was Web 1.0?)

What is Web 2.0? (What was Web 1.0?) Marla Davenport TIES Agenda Web 2.0 Utube video Blogs RSS/Feeds Podcasting Wiki Tagging &amp; social networking Internet safety Web 1.0 DoubleClick Ofoto mp3.com Britannica Online personal websites domain name speculation page views

730 views • 28 slides

WEB 2.0

WEB 2.0. Why is it important?. What is a web 2.0?. How can it work for teachers, librarians and information professionals?. What is Web 2.0?. The participatory web The amateurization of the web The social web The user-focused web. What is Web 2.0?. The participatory web

597 views • 24 slides

Web 1.0 to Web 2.0

Web 1.0 to Web 2.0. Assoc. Prof. Dr. Rozinah Jamaludin 21 January 2010. The Internet in the 90s is being called web 1.0. In that generation, most web applications were in one direction, i.e. the user is a receiver.

323 views • 21 slides

Web 1.0—The Old Web

Web 1.0—The Old Web

Web 1.0—The Old Web. Visit http://www.archive.org and view archival versions of over 150 billion Web pages from the past. See what a familiar Web page looked like in the early days of the Internet. Web 1.0.

518 views • 28 slides

Evolving from Web 1.0 to Web 2.0 and beyond

Evolving from Web 1.0 to Web 2.0 and beyond

Evolving from Web 1.0 to Web 2.0 and beyond. Created by Brett Oppegaard for Washington State University's DTC 375 class, spring 2009. As our society has transcended from orality to literacy to mediacy.

172 views • 7 slides

Taking Knowing &amp; Knowledge A from Web 1.0 to Web 2.0

Taking Knowing &amp; Knowledge A from Web 1.0 to Web 2.0

Taking Knowing &amp; Knowledge A from Web 1.0 to Web 2.0. Daniella Hutchings And Mark Armstrong-Roper. K&amp;K A is a key foundation unit in the Faculty of AEHD at Victoria University. Each year around 500 first year students enrol in K&amp;K A

311 views • 18 slides

Web 1.0

Web 1.0. Business Applications. Digital Expectations: Competitive pressures reduce cost Improving customer service Improve efficiency Sharing knowledge Has to be part of overall business strategy. Business Applications. Stock exchanges (threat of Electronic Communications Networks)

731 views • 23 slides

Web 2.0.. Was there a Web 1.0?

Web 2.0.. Was there a Web 1.0?

Web 2.0.. Was there a Web 1.0?. Ramesh Loganathan. Hype?. When did you first hear of Web 2.0?. Is it real?. Can a new technology Gain real traction in few months?. How many of us here have heard of Web 1.0?. Old Web? New Web?.

270 views • 14 slides

Web 1.0 was Commerce Web 2.0 is People 					- Ross Mayfield

Web 1.0 was Commerce Web 2.0 is People - Ross Mayfield

Web 1.0 was Commerce Web 2.0 is People - Ross Mayfield. Web 2.0 seems to be like Pink Floyd lyrics: It can mean different things to different people, depending upon the your state of mind. - Kevin Maney. Introduction.

348 views • 24 slides

las web 1.0 , 2.0 ,3.0 ,4.0

las web 1.0 , 2.0 ,3.0 ,4.0

Aquu00ed encontraremos informaciu00f3n sobre las web, diseu00f1o y evoluciu00f3n y como nos han ido solucionando la vida para la comunicaciu00f3n e intercambio de informaciu00f3n.

69 views • 1 slides

IMAGES

  1. What is Web 1.0? Everything You Need to Know (2022)

    presentation about web 1.0

  2. PPT

    presentation about web 1.0

  3. DIFFERENCES AMONG WEB 1.0, 2.0 AND 3.0 Web 1, Web Users, Promote Your

    presentation about web 1.0

  4. What exactly is web 1.0, web 2.0 & web 3.0? Also, how they are

    presentation about web 1.0

  5. Evolution of the Web (Web 1.0, Web 2.0, Web 3.0)

    presentation about web 1.0

  6. Web 1.0: Laying the Foundation for Today's Dynamic Internet

    presentation about web 1.0

VIDEO

  1. Website Redesign Presentation

  2. Computer Concepts Week 1

  3. Presentation : Web Based Tourism App Planning as an Effort to Integrate Tourists in Lumajang

  4. 1.3 Introduction to Web Browser

  5. What Was Web 1.0? #crypto

  6. NTUA Web Development Seminar Lecture 21

COMMENTS

  1. What is Web 1.0? Everything You Need to Know About the Early Internet's

    To understand Web 1.0's origins, we have to go back even further to the 1960s-70s when early networks like ARPANET emerged. These closed systems connected research institutions for the exchange of data.

  2. Web 1.0

    Web 1.0. This document discusses the differences between Web 1.0 and Web 2.0. Web 1.0 refers to earlier versions of the web that were static, not interactive, and proprietary. Web 2.0 introduced more dynamic and collaborative features. The document provides examples of how Web 1.0 sites like personal pages differed from modern social media sites.

  3. What Is Web 1.0? A History Lesson About The Early Stages Of The World

    Web 1.0 coincided with a time when dial-up Internet connections were common. Pages with long lists of user comments would take a long time to load over a dial-up connection. A Guestbook was a solution to the desire to allow user comments without bogging down the overall performance of a website. In this way, user comments were allowed, but ...

  4. The Evolution of the Web: Understanding Web 1.0, Web 2.0, and Web 3.0

    The interface of Web1. Web 1.0: The "Read-Only" Era (1990s — Early 2000s) Think of Web 1.0 as the internet's first chapter. Websites were primarily static, like digital brochures.

  5. A short history of the Web

    The first page of Tim Berners-Lee's proposal for the World Wide Web, written in March 1989 (Image: CERN) Tim Berners-Lee wrote the first proposal for the World Wide Web in March 1989 and his second proposal in May 1990.Together with Belgian systems engineer Robert Cailliau, this was formalised as a management proposal in November 1990. This outlined the principal concepts and it defined ...

  6. Web 1.0 2.0-3.0-4.0 Overview

    Web 1.0 was the first generation of the world wide web and allowed for one-way broadcasting of information from website owners. Web 2.0 focused on enabling collaboration and information sharing between users online through things like social media platforms and wikis. Web 3.0 extended on these social aspects and aimed to provide location-aware ...

  7. Web 1.0, Web 2.0 & Web 3.0

    1. 2. W hat is web 1.0? An old internet that only allows people to read from the An old internet that only allows people to read from the internet. internet. Firststage World wide linking web pages and hyperlink. First stage World wide linking web pages and hyperlink. Webis use as "information portal" Web is use as "information portal ...

  8. PPT

    Web 1.0 • The first generation of Web pages often contained electronic versions of traditionally printed material and was sometimes called brochureware. A 1997 Nike.com Web page. Web 2.0 • Today's Web sites are highly interactive, providing customers with highly personalized experiences tailored to their specific needs.

  9. What is Web 1.0? Definition, History & How It Works Techopedia

    Web 1.0 refers to the first stage in the World Wide Web, which was entirely made up of web pages connected by hyperlinks. Although the exact definition of Web 1.0 is a source of debate, it is generally believed to refer to the web when it was a set of static websites that were not yet providing interactive content. In Web 1.0, applications ...

  10. Web 1.0 to Web4: A Brief History of The Evolution of Internet

    The Internet is developing rapidly, new technologies and developments are constantly emerging that affect the development of mankind. This cannot be overlooked. The Internet has come a long way from Web 1.0 to Web 4.0, and a lot has changed in its more than 50 years of existence. Below is a brief history of the development of Internet ...

  11. Web 1.0 learning

    The nature of web 1.0. The term web 1.0 refers to the first version of the web, sometimes also known as the informational web, which developed from 1991 onwards, following its invention by Tim Berners-Lee in 1989-1991. It is distinct from web 2.0, the social web, which began to emerge around the year 2000.Web 1.0 was essentially a source of information created by a small number of authors for ...

  12. What is Web 1.0, Web 2.0, and Web 3.0? Definitions, Differences

    Web 3.0, which is also referred to as Web3, is built on a foundation consisting of the core ideas of decentralization, openness, and more excellent user utility. Web 1.0 is the "read-only Web," Web 2.0 is the "participative social Web," and Web 3.0 is the "read, write, execute Web."

  13. Web 1.0 Overview: Things You Should Know About Web 1.0

    Web 1.0 technology refers to the first generation of web technologies that were used to create and deliver websites in the early days of the World Wide Web. Web 1.0 was characterized by static web pages, which were primarily text-based and contained few if any, images or multimedia.

  14. PPT

    Evolution of Web from 1.0 to 3.0 The internet has undoubtedly been the most significant technological breakthrough in human history, and fortunately, we have been the appropriate generation to keep up with it and watch its global impact. However, the web as we know it today has gone through several phases, which can be broadly classified as Web 1.0 Web 2.0 Web 3.0 Mostly, all the institutes ...

  15. The Evolution of the Internet: From Web 1.0 to Web 5.0

    The journey from Web 1.0 to Web 5.0 has been a remarkable evolution, transforming the way we communicate, learn, work, and live. Each phase has brought about significant changes, and the promise of Web 5.0 presents a future where the internet becomes an indispensable fabric of our daily lives. The internet's power to connect, innovate, and ...

  16. Difference Between Web 1.0, Web 2.0, and Web 3.0

    Web 1.0 was all about fetching, and reading information. Web 2.0 is all about reading, writing, creating, and interacting with the end user. It was famously called the participative social web. Web 3.0 is the third generation of the World Wide Web, and is a vision of a decentralized web which is currently a work in progress.

  17. Evolution Of Web From Web 1 0 To Web 3 0 Training Ppt

    Evolution Of Web From Web 1 0 To Web 3 0 Training Ppt. Rating: (2) This slide explains the evolution of the Internet from read only internet in Web 1.0 to the latest version of internet called Web 3.0 in which a person can also own assets. In Web 2.0, we could make changes to the internet.

  18. web 1.0

    technology, it is simply inherited the concepts. of Web 1.0 which are displayed by modifying them. Many of the ideas of Web 2.0 had already been. featured in implementations on networked systems. well before the term "Web 2.0" emerged. Web 2.0 sites with information-storage, creation, and dissemination challenges and.

  19. Web 1.0 to Web 3.0

    Web 1.0 to Web 3.0 - Evolution of the Web and its Various Challenges. May 28, 2014 • Download as PPT, PDF •. 9 likes • 30,685 views. Subhash Basistha. Follow. This presentation will describe the web evolution from its first generation till now. 1 of 54. Download now. Web 1.0 to Web 3.0 - Evolution of the Web and its Various Challenges ...

  20. Evolution Of Web- Web 1.0, Web 2.0, Web 3.0, & Web 5.0

    "The evolution of web from static Web 1.0 to dynamic Web 2.0, enabling user-generated content and social media. Mobile web emerged with smartphone adoption, while Web 3.0 explores intelligent, interconnected experiences using AI, blockchain, and IoT. The web's evolution has revolutionized information access and interaction, reshaping industries and social interactions. Future advancements will ...

  21. Web 3.0 Explained, Plus the History of Web 1.0 and 2.0

    Key Takeaways. Web 2.0 and Web 3.0 are successive, advanced iterations of the original Web 1.0 of the 1990s and early 2000s. Web 2.0 is the current version of the web while Web 3.0 represents its ...

  22. PPT

    Presentation Transcript. Web 1.0. Business Applications • Digital Expectations: • Competitive pressures • reduce cost • Improving customer service • Improve efficiency • Sharing knowledge • Has to be part of overall business strategy. Business Applications • Stock exchanges (threat of Electronic Communications Networks ...

  23. Autodesk Maya

    Autodesk Maya is 3D visual effects software for character creation, rigging, animation, and simulation. Buy a subscription from the official Autodesk store or a reseller.

  24. Adobe Connect

    Adobe Connect gives you complete control over your virtual sessions, with the ability to create stunning, custom experiences. Adobe Connect helps deliver engaging training and learning sessions, highly customized, branded, and engagement-led webinars, as well as reliable, personalized, high-quality meetings.

  25. PPT

    Web 1.0 to Web 2.0 Assoc. Prof. Dr. Rozinah Jamaludin 4 March 2010. The Internet in the 90s is being called web 1.0. In that generation, most web applications were in one direction, i.e. the user is a receiver. • In the last 2-3 years, educationalists began to investigate the use of web 2.0 application into the learning process.