Ever since Steven Russell, Wayne Wittanen, and J. M. Graetz, three MIT employees who fantasized about bringing Edward E. Smith’s (1890-1965) Skylark novels (1915-1966) to the big screen, developed Spacewar! (1961), one of the first digital games created and a clear inspiration for games that would be designed in the following decades, the game industry has grown exponentially. As Egenfeldt-Nielson et al. have stated (2024), “[i]n the historical blink of an eye, video games have colonized our minds and invaded our screens” (2). Digital games have burst into our television sets, portable computers, tablets, and smartphones, following us wherever we go, be it our homes, a friend’s party, or whenever we commute to work, immersing us in worlds increasingly more complex and realistic. Often (re)discovering and (re)defining symbologies, meanings, constructs, discourses and, as Bogost (2007) points out, conveying various ideologies, perspectives, and points of view, digital games have the potential to significantly operate social changes, as well as disturb and alter attitudes and beliefs about the world (ix). Additionally, instead of breaking with previous means of communication, video games function in a permanent dialect with them, remediating them, and, simultaneously, the myths to which they can allude. In the process, the myths themselves, succinctly defined by Slotkin (1973) as “a narrative which concentrates in a single dramatized experience the whole history of a people in their land” (269; Paul 29), are refashioned, and it is precisely this type of adaptability that explains myths’ longevity and endurance, as Paul (2014) stresses.
Among the myths revisited by digital games are those dominating the social, cultural, political, and religious discourses of nineteenth century England, in the period which came to be known as the Victorian Era. These include archetypal mythifications of the self that fall within the gender ideologies of the time – such as the angel in the house and the gentleman –, as well as preconceived notions of childhood that figured prominently in most artistic works within eighteenth century Romanticism, and which came to define the idealized figure of the Romantic child that so deliciously fascinated Victorian readers and consumers. The obsessive upholding of these myths, together with the sociocultural conventions that were associated with them, made for a particularly repressive society. The myth of the gentleman, “[v]aguely attached to a sense of personal improvement but essentially conservative in its allegiance to the existing social structure” (Moran 43), found its echo in the American myth of the self-made man. As for the angel in the house, conveniently mythicized after the publication of Coventry Patmore’s (1823-1896) poem “The Angel in the House” (1854), it justified and sustained the relegation of women to a secondary and passive role in Victorian society, as a number of prominent thinkers emphasized (such as John Ruskin) or criticized and condemned (namely Stuart Mill). The Romantic child, with its promised purity and divinity, served frequently as a refuge from the chaotic and oppressive daily life and, as such, functioned as a repository for the adults’ anxieties, fears, and fantasies. Neo-Victorian fiction has since demonstrated a peculiar interest in deconstructing and subverting Victorian myths, in an effort to represent marginalized and disempowered voices, new histories of sexuality, postcolonial perspectives, and other generally “different” versions of the Victorian (Llewellyn 165), thus carrying out a critical re-evaluation of this time period.
American myths are also often remediated by a plethora of video games of different genres, which clearly reference in various ways some of America’s foundational mythic narratives, tied to the project of American nation-building and to the discursive construction of a homogenous American national identity (Paul 12). Among these narratives are the myth surrounding Christopher Columbus (1451-1506), and the supposed “discovery” of the American continent by the Europeans in 1492, the myth of the Promised Land, inaugurated by the Pilgrims and the Puritans, the myth of the American West, with agrarianism and expansionism as its two basic tenets (Paul 314), and the myth of the self-made man, indissociable from the expression “from rags-to-riches”. All of them are subsumed under the umbrella myth of the American dream, as argued by Paul (2014), besides appearing under the arc of the dominant ideological paradigm in the history and practice of the field of American studies, namely American exceptionalism, which can be traced back to Alexis de Tocqueville’s (1805-1859) assertion that “the position of Americans was quite exceptional” (36; Paul 16, 13-14). Digital games, however, often establish a not so unproblematic relationship with the myths they refashion, and may celebrate them, validating the exceptionalist discourse and portraying the United States as a “predestined entity and (still) unfinished utopian project” (Paul 12), or even contest them, highlighting the voices of those excluded from the American foundational mythology (Paul 12) or debunking that same mythology entirely. Yet, in most cases, they do so simultaneously.
Hoping to address the ways video games revisit Victorian and American myths, this international conference aims to explore the intersections of game studies, literary studies, film studies, (neo-)Victorian studies, American studies, and myth criticism, among others. Taking place at Colégio Almada Negreiros, NOVA University Lisbon , between April 9-11, 2025 , it invites scholars to submit proposals for 20-minute presentations on the following (or other relevant) topics and fields of study:
The conference will feature the following Keynote Speakers:
Proposals including 300-word abstracts (in English or Portuguese) and 150-word bio notes (besides the participant’s name, affiliation/s, and contact information) should be submitted to [email protected] until December 15, 2024. Notification of acceptance will be sent by January 12, 2025.
Find out more at the official website: https://vam2025.fcsh.unl.pt/
Accepted presenters will be required to register and pay the conference fee (please check Registration and fees page)
References:
Bogost, Ian. Persuasive Games: The Expressive Power of Videogames . The MIT Press, 2007.
Egenfeldt‑Nielsen, Simon, et al. Understanding Video Games: The Essential Introduction . Routledge, 2024.
Llewellyn, Mark. “What Is Neo-Victorian Studies?” Neo-Victorian Studies , Vol. 1, No. 1, Fall, 2008, pp. 164-185. < https://neovictorianstudies.com/article/view/315> .
Moran, Maureen. Victorian Literature and Culture . Bloomsbury Publishing, 2007. Paul, Heike. The Myths that Made America: An Introduction to American Studies . transcript, 2014.
Slotkin, Richard. Regeneration through Violence: The Mythology of the American Frontier . 1600-1860 . Middletown, Wesleyan UP, 1973.
Tocqueville, Alexis de. Democracy in America , edited by Daniel Boorstein, Vintage, 1990.
Death Stranding involves some combat, but your main task is to deliver the cargo of medicines and other supplies across the rocky countryside. It may sound mundane, but the dramatic sci-fi plot and 3D graphics make cargo delivery fun and rewarding, comfortably securing a spot in the best Mac games in 2024. For instance, you have to smartly control Sam as he walks, jumps, and paddles across the rocky terrain. If you’re a fan of action games, you must try the Death Stranding Director’s Cut sci-fi thriller on your Mac.
The Sims is a sandbox game that’s full of surprises. It doesn’t give you a specific goal or task but allows you to build your communities of virtual people called ‘Sims’. You’ve got the freedom to simulate all sorts of different human beings, including LGBTQ+ people and disabled folks. Your job is to direct their actions to help them meet their goals. It’s utterly satisfying to watch how your curated groups are living their lives.
To survive this daring rescue, you’ll need to use your limited resources. All kinds of powerful creatures will stand in front of you, making your survival even more challenging. It’s worth knowing that you can play a limited part of the base game for free, but you’ll have to go for the paid version to full complete access. All in all, Resident Evil 4 is one of the best Mac games you need to try right now.
For all the football fans out there, Football Manager 2024 delivers the ultimate eSports gaming experience on your Mac. Today, there aren’t a lot of sports games available for Mac, but the Football Manager series is one of the long-standing supporters, and it’s now available on Apple Arcade as well. The game offers smoother animations, realistic physics, and improved lighting effects so you can enjoy a more realistic atmosphere. You get Soccer’s most dominant tactical styles at your fingertips and you can add a unique twist to them to climb the leaderboard.
Kanika has been a loyal iPhone user since 2014 and loves everything Apple. With a Master’s in Computer Applications, passion for technology, and over five years of experience in writing, she landed at Beebom as an Apple Ecosystem Writer. She specializes in writing How To’s, troubleshooting guides, App features, and roundups for Apple users to help them make the best use of their gadgets. When not writing, she loves to try out new recipes and enjoy some family time.
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FILE - This photo provided by the New York State Sex Offender Registry shows Jeffrey Epstein, March 28, 2017. On Monday, July 1, 2024, Florida Circuit Judge Luis Delgado released the transcripts of a 2006 grand jury investigation that looked into sex trafficking and rape allegations made against Epstein. (New York State Sex Offender Registry via AP, File)
FILE - Florida Gov. Ron DeSantis speaks at the Palm Beach Police Department, Feb. 29, 2024, in Palm Beach, Fla., just before signing a bill to release the transcripts of a 2006 grand jury investigation that looked into sex trafficking and rape allegations made against Jeffrey Epstein. On Monday, July 1, 2024, Florida Circuit Judge Luis Delgado released the grand jury transcripts. (Damon Higgins/The Palm Beach Post via AP, File)
FORT LAUDERDALE, Fla. (AP) — Florida prosecutors knew the late millionaire and financier Jeffrey Epstein sexually assaulted teenage girls two years before they cut a plea deal that has long been criticized as too lenient and a missed opportunity to imprison him a decade earlier, according to transcripts released Monday.
The 2006 grand jury investigation was the first of many by law enforcement over the past two decades into Epstein’s rape and sex trafficking of teenagers — and how his ties to the rich and the powerful seem to have allowed him to avoid prison or a serious jail term for over a decade.
The investigations uncovered Epstein’s close ties to former President Bill Clinton and Britain’s Prince Andrew , as well as his once friendly relationship with former President Donald Trump and numerous others of wealth and influence who have denied doing anything criminal or improper and not been charged.
Circuit Judge Luis Delgado’s release of approximately 150 pages Monday came as a surprise, since there was scheduled hearing next week over unsealing the graphic testimony. Gov. Ron DeSantis had signed a bill in February allowing the release on Monday or any time thereafter that Delgado ordered. Florida grand jury transcripts are usually kept secret forever, but the bill created an exemption for cases like Epstein’s.
The transcripts show that the grand jury heard testimony that Epstein, who was then in his 40s, had raped teenage girls as young as 14 at his Palm Beach mansion, often paying them so he could commit statutory rape or assault. The teenagers testified and told detectives they were also paid cash or rented cars if they found him more girls.
“The details in the record will be outrageous to decent people,” Delgado wrote in his order. “The testimony taken by the Grand Jury concerns activity ranging from grossly unacceptable to rape — all of the conduct at issue is sexually deviant, disgusting, and criminal.”
In 2008, Epstein cut a deal with South Florida federal prosecutors that allowed him to escape more severe federal charges and instead plead guilty to state charges of procuring a person under 18 for prostitution and solicitation of prostitution. He was sentenced to 1.5 years in the Palm Beach County jail system, during which he was allowed to go to his office almost daily as part of a work-release program, followed by a year of house arrest. He was required to register as a sex offender.
Criticism of the deal resulted in the 2019 resignation of Trump’s labor secretary, Alex Acosta, who was the U.S. attorney for South Florida in 2008 and signed off on the deal. A 2020 Justice Department investigation concluded that Acosta used “poor judgment” in his handling of the Epstein prosecution, but it didn’t rise to the level of professional misconduct.
The chief prosecutor in the Epstein case, former Palm Beach County State Attorney Barry Krischer, did not immediately respond Monday to an email and a voicemail seeking comment about the transcripts’ release.
Current Palm Beach County State Attorney Dave Aronberg, who was not involved in the investigation, said in a statement he is glad the records have been released. He said he has not yet read the transcripts, so could not comment on whether Krischer should have pursued a tougher prosecution of Epstein.
Brad Edwards, an attorney for many of the victims, said in a statement that the transcripts show that Krischer’s office “took the case to the Grand Jury with an agenda — to return minimal, if any, criminal charges against Jeffrey Epstein.”
“A fraction of the evidence was presented, in a misleading way, and the Office portrayed the victims as criminals,” he said. “It is so sad, the number of victims Epstein was able to abuse because the State carried water for him when they had a chance to put him away.”
Epstein’s estate is paying $155 million in restitution to more than 125 victims.
According to the transcripts, Palm Beach Police Detective Joe Recarey testified in July 2006 that the initial investigation began when a woman reported in March 2005 that her stepdaughter who was in high school at the time said she received $300 in exchange for “sexual activity with a man in Palm Beach,” Recarey testified.
Another teenager, whose name was redacted in the transcript, told detectives that she was 17 years old when she was approached by a friend who said she could make $200 by providing a massage at Epstein’s home.
At the house, when Epstein tried touching her, she told him she was uncomfortable. He then told her that he would pay her $200 if she brought “girls” to the house. “And he told her, ‘The younger, the better,’” Recarey said.
Over time she brought six friends to Epstein’s house, including a 14-year-old, and likened herself to Hollywood Madame Heidi Fleiss in October 2005 interviews, Recarey recounted.
When she brought over a 23-year-old friend, Epstein told her that the friend was too old.
“The more you did, the more money you made,” the detective said the teen told him. “She explained that there was going to be a massage or some possible touching, and you would have to provide the massage either topless or naked.”
Another teen testified she visited Epstein’s house hundreds of times in the early 2000s, starting when she was 16. She testified that Epstein paid her $200 each time she gave him a massage while naked, rented her a car and gave her $1,000 the time he raped her.
A 2005 police search of Epstein’s mansion found evidence supporting the girls’ testimony. Also, Epstein’s houseman told detectives that the teenagers who came to the mansion were “very young. Too young to be a masseuse.”
Epstein in 2018 was charged with federal sex trafficking crimes in New York — where he also had a mansion that was a scene of abuse — after the Miami Herald published a series of articles that renewed public attention on the case, including interviews with some victims who had been pursuing civil lawsuits against him. Epstein was 66 when he killed himself in a New York City jail cell in August 2019, federal officials say.
Delgado in his order wrote that the transcripts show why Epstein was “the most infamous pedophile in American history.”
“For almost 20 years, the story of how Jeffrey Epstein victimized some of Palm Beach County’s most vulnerable has been the subject of much anger and has at times diminished the public’s perception of the criminal justice system,” Delgado wrote.
Associated Press reporters Mike Schneider in Orlando, Florida, Curt Anderson in St. Petersburg, Florida, and Stephany Matat in West Palm Beach, Florida, Kim Chandler in Montgomery, Alabama, and Sudhin Thanawala in Atlanta contributed to this report.
Actor and filmmaker Dean Cain joins Fox Across America With guest host Todd Piro to share his reaction to fellow Hollywood star George Clooney penning a guest essay for The New York Times , in which he calls on President Biden to exit the 2024 presidential race.
“When someone like George steps up and writes this letter, you know, George, is a brave guy. He’s not afraid to go against the grain at all. And this is very much going against the grain. I’m sure he’s consulted with plenty of folks about it and people that he knows, but, you know, him doing that, it kind of breaks open the floodgates because he is a darling of the left and a darling, you know, great actor. I like George very much a great guy, so funny. Great guy. So he’s a darling of the left, and he’s a big he’s a big, big. He’s an A-list, you know, 800 pound gorilla. And if he says something, it opens the floodgates for everybody else to go ahead and say it now. It’s okay to say it now. George said it so we can say it and we won’t get canceled.”
Dean also tells Todd about the new Fox Nation special, “Final Take: Alec Baldwin and the Rust Shooting”. To hear what else they discussed, listen to the podcast!
Lawyer said in june athlete was getting treatment, co-operating with law enforcement.
Former Toronto Raptors player Jontay Porter will be charged with a federal felony connected to the sports betting scandal that spurred the NBA to ban him for life, court papers indicate.
Federal prosecutors in Brooklyn, N.Y., filed what's known as a criminal information sheet on Tuesday. The document doesn't specify a court date or the charge or charges, but it does show the case is related to an existing prosecution of four men charged with scheming to cash in on tips from a player about his plans to exit two games early.
The Associated Press sent voice and email messages Wednesday to Porter's St. Louis-based lawyer, Jeff Jensen. He said last month Porter had been "in over his head due to a gambling addiction" but was getting treatment and co-operating with law enforcement.
Brooklyn U.S. Attorney Breon Peace's office declined to comment on the new developments.
An NBA investigation found in April that Porter tipped off bettors about his health and then claimed illness to exit at least one game, creating wins for anyone who'd bet on him to underperform expectations. Porter also gambled on NBA games in which he didn't play, once betting against his own team, the league said.
The four men charged last month appeared in court but haven't yet entered pleas. They're charged with conspiracy to commit wire fraud and were released on bonds in various amounts.
A court complaint against those four — Ammar Awawdeh, Timothy McCormack, Mahmud Mollah and Long Phi Pham — accused them of using prior knowledge of an NBA player's plans so that they or their relatives could place winning bets on his performance.
The complaint identified the athlete only as "Player 1," but details — and even a quote from an NBA press release — matched up with the league's probe into Porter.
WATCH | CBC Sports discusses Porter's NBA's ban:
According to the complaint, the player owed "significant gambling debts" to Awawdeh, who encouraged the athlete to settle them with a "special": intentionally exiting games so that bettors in the know could successfully wager on him falling short of what sportsbooks figured he'd do.
"If I don't do a special with your terms. Then it's up," the player responded in an encrypted message early this year, according to the complaint. "And u hate me and if I don't get u 8k by Friday you're coming to Toronto to beat me up."
The player told some of the four already-charged defendants that he would claim health problems to take himself out of games early on Jan. 26 and March 20, the complaint says.
Porter played only briefly on those dates before leaving the court, complaining of injury or illness. In both games, his points, rebounds and assists were below the betting line for his performance.
Mollah, McCormack and a relative of Awawdeh had bet the "under" and made out, though a betting company ultimately stopped Mollah from collecting most of his more than $1 million US in winnings on the March 20 game, according to the complaint.
After the NBA and others began investigating, the player messaged Pham, Mollah and Awawdeh that they "might just get hit w a rico" — an apparent reference to the common acronym for a federal racketeering charge — and asked whether they had deleted "all the stuff" from their phones, the complaint notes.
The complaint said the player had spoken with authorities in hopes of earning "leniency at sentencing in the event he is criminally charged," but it didn't say when the conversation or conversations occurred.
Porter's salary for this year was around $410,000. The 24-year-old averaged 4.4 points, 3.2 rebounds and 2.3 assists in 26 games this season, including five starts. He also played in 11 games for the Memphis Grizzlies in the 2020-21 season.
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By Brad Stulberg
Mr. Stulberg is the author, most recently, of “Master of Change: How to Excel When Everything Is Changing — Including You.”
The other day, someone at my gym approached me and lamented that he could spend nearly every waking hour of his life executing the countless viral health and longevity recommendations popularized by internet influencers and podcast hosts, and he’d still feel that he is falling behind.
He was alluding to a complicated and often contradictory menu of “biohacks” (shortcuts for improving our biology, all of which lack scientific rigor) and “protocols” (highly specific regimens for exercise, sleep and nutrition). In this era’s search for eternal youth, there are supplements, green powders , cold plunges , the supposed benefits of low-angle morning sunlight , continuous glucose monitors for non-diabetics, box breathing , the proposed benefits of rapamycin (a drug originally used in organ transplants being adapted for longevity), and countless restrictive diets that range from avoiding seed oils to becoming aware of the “hidden dangers” in fruits and vegetables to shunning nearly everything but meat .
While obsessions with health and longevity have long dogged humanity, this latest version is intensified by an ecosystem in which influencers and podcasters profit from our attention and quest for health by getting sponsorships from supplement companies, sleep trackers and other pseudoscientific wellness products. In 2016 the global supplement market amounted to $135 billion. Today it’s ballooned to $250 billion. That figure is projected to hit nearly $310 billion within the next four years.
Some of these interventions have limited uses, while others range from the absurd to the truly harmful. It’s a shame that people are spending their money and energy on such things — even more so because the key to a longer, healthier life is no mystery.
Research has long shown that health and longevity comes down to five fundamental lifestyle behaviors: exercising regularly, eating a nutritious diet, eschewing cigarettes, limiting alcohol consumption and nurturing meaningful relationships.
This stuff is simple, somewhat boring and harder to make money off of than trendy supplements, complex-sounding theories and new gadgets — but it’s what actually works.
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The essay on games is an article that explains why playing indoor games is vital for the development of kids in their early years. Indoor games are essential for kids who spend a lot of time indoors. There are many benefits to playing these games, like improving a child's vision and developing memory skills. These skills help them in academics.
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If video games and the health risks associated with them are a topic you have to write about, we have a variety of video game essay topics you can use as templates for your work that include well-written introductory and concluding paragraphs. Also, these samples of papers of video games essay topics could help with some inspiring topics or ideas.
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Every year, more and more great essays are published on literary sites concerning video games. In the past year I've especially loved entries like Janet Frishberg's "On Playing Games, Productivity, and Right Livelihood," Joseph Spece's "A Harvest of Ice," and Adam Fleming Petty's "The Spatial Poetics of Nintendo: Architecture, Dennis Cooper, and Video Games." But […]
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For this kinesthetic game, ask students to find a partner to work with. Ask each partner to freeze in a different position, for example, students can pose in a kneeling position, superman stance, sitting, etc. Pose a debatable question/topic to the class and allow students one minute to justify their position/opinions.
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Ever since Steven Russell, Wayne Wittanen, and J. M. Graetz, three MIT employees who fantasized about bringing Edward E. Smith's (1890-1965) Skylark novels (1915-1966) to the big screen, developed Spacewar!(1961), one of the first digital games created and a clear inspiration for games that would be designed in the following decades, the game industry has grown exponentially.
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FILE - This photo provided by the New York State Sex Offender Registry shows Jeffrey Epstein, March 28, 2017. On Monday, July 1, 2024, Florida Circuit Judge Luis Delgado released the transcripts of a 2006 grand jury investigation that looked into sex trafficking and rape allegations made against Epstein.
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