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Chapter 1: Introduction to Computer
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Presentation on theme: "Chapter 1: Introduction to Computer"— Presentation transcript:
How Much Do I Remember? Are you ready to play.....
Basic Computer Vocabulary
Computer Skills Preparatory Year Presented by:
Computer Basics Whats that thingamagige?. Parts of a computer.
Chapter 1:Introduction to the world of computers
McGraw-Hill/Irwin ©2008 The McGraw-Hill Companies, All Rights Reserved Plug-in B3 HARDWARE & SOFTWARE.
1 Jordan University of Science & Technology Faculty of Computer & Information Technology Department of Computer Science & Information Systems cs98.
An Overview of the Computer System
Hardware. Basic Computer System Central Processing Unit Input Devices Output Devices Backing Storage Devices.
Introduction to Computers
Computer Systems – Hardware
What Is A Computer System?
1 Hardware - devices for Input. 2 Hardware - devices for Input Processing.
1 System Software “Background software”, manages the computer’s internal resources.
1 Introduction to Computers Prof. Sokol Computer and Information Science Brooklyn College.
Computer Parts There are many parts that work together to make a computer work.
Introduction to Computers Essential Understanding of Computers and Computer Operations.
MIS 175 Spring Learning Objectives When you finish this chapter, you will: –Recognize major components of an electronic computer. –Understand how.
Computer Skills CIS-100 CH 1.
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- Get started with computers
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Computer Basics - What is a Computer?
Computer basics -, what is a computer, computer basics what is a computer.
Computer Basics: What is a Computer?
Lesson 2: what is a computer.
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What is a computer?
A computer is an electronic device that manipulates information, or data. It has the ability to store , retrieve , and process data. You may already know that you can use a computer to type documents , send email , play games , and browse the Web . You can also use it to edit or create spreadsheets , presentations , and even videos .
Watch the video below to learn about different types of computers.
Looking for the old version of this video? You can still view it here .
Hardware vs. software
Before we talk about different types of computers, let's talk about two things all computers have in common: hardware and software .
Everything you do on your computer will rely on both hardware and software. For example, right now you may be viewing this lesson in a web browser (software) and using your mouse (hardware) to click from page to page. As you learn about different types of computers, ask yourself about the differences in their hardware. As you progress through this tutorial, you'll see that different types of computers also often use different types of software.
What are the different types of computers?
When most people hear the word computer , they think of a personal computer such as a desktop or laptop . However, computers come in many shapes and sizes, and they perform many different functions in our daily lives. When you withdraw cash from an ATM, scan groceries at the store, or use a calculator, you're using a type of computer.
Desktop computers
Many people use desktop computers at work, home, and school. Desktop computers are designed to be placed on a desk, and they're typically made up of a few different parts, including the computer case , monitor , keyboard , and mouse .
Laptop computers
The second type of computer you may be familiar with is a laptop computer , commonly called a laptop. Laptops are battery-powered computers that are more portable than desktops, allowing you to use them almost anywhere.
Tablet computers
Tablet computers —or tablets —are handheld computers that are even more portable than laptops. Instead of a keyboard and mouse, tablets use a touch-sensitive screen for typing and navigation. The iPad is an example of a tablet.
A server is a computer that serves up information to other computers on a network. For example, whenever you use the Internet, you're looking at something that's stored on a server. Many businesses also use local file servers to store and share files internally.
Other types of computers
Many of today's electronics are basically specialized computers , though we don't always think of them that way. Here are a few common examples.
- Smartphones : Many cell phones can do a lot of things computers can do, including browsing the Internet and playing games. They are often called smartphones .
- Wearables : Wearable technology is a general term for a group of devices —including fitness trackers and smartwatches —that are designed to be worn throughout the day. These devices are often called wearables for short.
- Game consoles : A game console is a specialized type of computer that is used for playing video games on your TV.
- TVs : Many TVs now include applications —or apps —that let you access various types of online content. For example, you can stream video from the Internet directly onto your TV.
PCs and Macs
Personal computers come in two main styles: PC and Mac . Both are fully functional, but they have a different look and feel, and many people prefer one or the other.
This type of computer began with the original IBM PC that was introduced in 1981. Other companies began creating similar computers, which were called IBM PC Compatible (often shortened to PC ). Today, this is the most common type of personal computer, and it typically includes the Microsoft Windows operating system.
The Macintosh computer was introduced in 1984, and it was the first widely sold personal computer with a graphical user interface, or GUI (pronounced gooey ). All Macs are made by one company ( Apple ), and they almost always use the Mac OS X operating system.
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151+ Interesting Computer Presentation Topics For Students
In the dynamic world of technology, effective communication is key, and mastering the art of computer presentations is more crucial than ever. Whether you’re a student looking for captivating topics for your next presentation, a professional aiming to enhance your presentation skills, or simply someone intrigued by the intersection of technology and communication, this blog is tailored for you. Explore diverse computer presentation topics, from the latest software innovations to strategies for creating visually compelling slides. Join us on a journey of discovery and empowerment in the realm of computer presentations. Let’s turn your ideas into impactful presentations!
Table of Contents
About Computer Presentation Topic
Selecting an engaging computer presentation topic is crucial for captivating your audience. The chosen topic should resonate with the audience’s interests, incorporate current trends, and possess interdisciplinary appeal. Whether you’re addressing elementary students or higher education classes, tailoring the topic to the educational level is essential. Integrating technology trends, such as artificial intelligence, virtual reality, and cybersecurity, adds a modern touch. Successful presentations involve overcoming challenges like stage fright and technical glitches, while effective delivery includes mastering body language, vocal modulation, and humor. Stay updated with future trends to keep your presentations innovative and impactful.
Benefits of Choosing Computer Presentation Topics
Choosing the right computer presentation topics offers a multitude of benefits for presenters and their audiences:
- Capturing Audience Attention: Intriguing topics immediately grab the audience’s interest, creating a positive first impression and setting the tone for an engaging presentation.
- Encouraging Active Participation: Interesting topics inspire audience involvement, fostering a dynamic environment where questions are asked, discussions arise, and participants actively contribute to the presentation.
- Enhancing Learning and Retention: Well-chosen topics promote effective learning by making the material memorable. Engaged audiences are more likely to retain information and apply it beyond the presentation.
- Building Presenter Confidence: Presenting on a topic that excites you boosts confidence, making it easier to connect with the audience and deliver a compelling presentation.
- Creating Memorable Experiences: Choosing intriguing topics ensures that your presentation leaves a lasting impression on the audience, increasing the likelihood that they’ll remember and appreciate your message.
Also Read: Botany Research Topics
List of Computer Presentation Topics For Students
Here is a complete list of computer presentation topics for students in 2024:
Artificial Intelligence (AI)
- Machine Learning Algorithms for Image Recognition
- Natural Language Processing in Virtual Assistants
- Ethics in AI: Bias Detection and Mitigation
- Reinforcement Learning in Autonomous Systems
- Explainable AI: Making Complex Models Understandable
- AI in Healthcare: Predictive Diagnosis Models
- Robotics and AI Integration for Industrial Automation
- AI-powered Chatbots for Customer Service
- AI-based Fraud Detection in Financial Transactions
- Sentiment Analysis using Deep Learning Techniques
- AI-driven Personalized Learning Systems
Cybersecurity
- Blockchain Technology for Secure Transactions
- Cyber Threat Intelligence and Analysis
- Biometric Authentication Systems
- Quantum Cryptography: The Future of Secure Communication
- IoT Security Challenges and Solutions
- Ransomware Detection and Prevention Strategies
- Threat Hunting in Network Security
- Cloud Security Best Practices
- Social Engineering Awareness and Training
- Endpoint Security in a Remote Work Environment
- Security Challenges in Smart Cities
Data Science
- Predictive Analytics for Business Forecasting
- Big Data and Healthcare Analytics
- Data Privacy in the Era of Big Data
- Recommender Systems for E-commerce Platforms
- Time Series Analysis for Stock Market Prediction
- Data Visualization with Augmented Reality
- Fraud Detection using Machine Learning
- Ethical Considerations in Data Science
- Social Media Analytics for Market Insights
- Predicting Disease Outbreaks with Epidemiological Models
- Geospatial Analysis for Urban Planning
Internet of Things (IoT)
- Smart Home Automation Systems
- Industrial IoT for Smart Factories
- IoT-enabled Environmental Monitoring
- Wearable Technology for Health Tracking
- Smart Agriculture: IoT Applications in Farming
- Connected Cars and Vehicular Communication
- IoT-based Energy Management Systems
- Retail IoT: Enhancing Customer Experience
- Security Challenges in IoT Devices
- Smart Cities: Enhancing Urban Living with IoT
- IoT in Education: Interactive Learning Environments
Cloud Computing
- Serverless Computing: Architecture and Applications
- Hybrid Cloud Solutions for Enterprise IT
- Edge Computing and Its Impact on Cloud Services
- Cloud-native Development Best Practices
- Multi-cloud Management Strategies
- Cost Optimization in Cloud Computing
- Cloud Security and Compliance
- DevOps in a Cloud Environment
- Containerization with Docker and Kubernetes
- Cloud-based Data Warehousing
- Disaster Recovery Planning in the Cloud
Mobile App Development
- Cross-platform Mobile App Development with Flutter
- Augmented Reality Apps for Enhanced User Experience
- Mobile Health Apps for Remote Patient Monitoring
- Progressive Web Apps (PWAs) and Their Advantages
- Mobile Gaming: Trends and Future Developments
- Location-based Services in Mobile Applications
- Accessibility in Mobile App Design
- Mobile Wallets and Digital Payment Solutions
- Internet of Things (IoT) Integration in Mobile Apps
- Mobile App Security Best Practices
- Voice Recognition in Mobile Applications
Human-Computer Interaction (HCI)
- User Experience (UX) Design Principles
- Gamification in Interface Design
- Accessibility Technologies for Differently-abled Users
- Virtual Reality (VR) for Immersive User Experiences
- Usability Testing and User Feedback Analysis
- Gesture-based Interfaces in Computing
- Emotional Design in User Interface
- Cognitive Load Reduction in Interface Design
- Human-Centered Design for Healthcare Applications
- Ethical Considerations in HCI Research
- Cross-cultural Aspects of User Interface Design
Software Engineering:
- Agile Development Methodologies in Software Engineering
- Continuous Integration and Continuous Deployment (CI/CD)
- Test-Driven Development (TDD) Practices
- Microservices Architecture: Design and Implementation
- Software Design Patterns and Their Applications
- Code Quality Metrics and Analysis Tools
- DevSecOps: Integrating Security into DevOps Practices
- Scalability in Software Systems
- Software Maintenance and Legacy Code Refactoring
- User Acceptance Testing (UAT) Strategies
- Software Project Management Best Practices
Computer Graphics and Visualization:
- 3D Modeling and Animation Techniques
- Virtual Reality (VR) for Architectural Visualization
- Data Visualization for Business Intelligence
- Augmented Reality (AR) in Educational Materials
- Computer-generated Imagery (CGI) in Film Production
- Interactive Infographics for Information Presentation
- Visual Analytics for Complex Data Sets
- Real-time Rendering in Video Games
- Geometric Algorithms for Computer Graphics
- Motion Capture Technology in Animation
- Computer Vision for Image Recognition
Computer Networks
- Software-Defined Networking (SDN) Applications
- Edge Computing in Network Architecture
- 5G Technology and Its Implications
- Internet Protocol Security (IPsec) Implementation
- Network Function Virtualization (NFV)
- Wi-Fi 6 and the Future of Wireless Networking
- Peer-to-Peer (P2P) Networks and Applications
- Network Traffic Analysis for Security
- Quantum Networking: Concepts and Challenges
- Network Performance Optimization Strategies
- Mobile Edge Computing in 5G Networks
E-Learning and Educational Technology
- Adaptive Learning Systems for Personalized Education
- Gamified Learning Platforms for Student Engagement
- Virtual Labs for Science Education
- Learning Analytics: Data-driven Insights in Education
- Augmented Reality (AR) in Educational Settings
- Blockchain in Education: Credential Verification
- Online Assessment and Proctoring Solutions
- Artificial Intelligence in Educational Chatbots
- Mobile Learning Apps for Skill Development
- Virtual Reality (VR) Field Trips in Education
- Social Learning Platforms for Collaborative Education
Quantum Computing
- Quantum Algorithms for Optimization Problems
- Quantum Cryptography and Key Distribution
- Quantum Machine Learning Models
- Quantum Error Correction Techniques
- Quantum Supremacy and Its Implications
- Topological Quantum Computing
- Quantum Computing in Drug Discovery
- Quantum Computing for Financial Modeling
- Quantum Internet: Connecting Quantum Nodes
- Quantum Simulation for Physical Phenomena
- Quantum Cloud Computing Services
- Biodiversity Monitoring using Technology
Biotechnology and Computational Biology
- Computational Drug Design and Discovery
- Genomic Data Analysis for Precision Medicine
- Bioinformatics Tools for DNA Sequencing Analysis
- Protein Structure Prediction Algorithms
- Systems Biology Approaches in Biotechnology
- Computational Modeling of Biological Systems
- Metagenomics and Microbiome Analysis
- Computational Epidemiology for Disease Modeling
- CRISPR-Cas9: Computational Challenges and Solutions
- Synthetic Biology and Computational Design
- Computational Neurobiology and Brain Modeling
Social Media and Networking
- Sentiment Analysis of Social Media Content
- Social Network Analysis for Influencer Marketing
- Deep Learning for Fake News Detection
- Recommender Systems in Social Media Platforms
- Ethical Implications of Social Media Algorithms
- Virality Prediction in Online Content
- Social Media Analytics for Business Strategy
- User Behavior Modeling in Online Communities
- Privacy Concerns in Social Media Data Mining
- Augmented Reality Filters in Social Media
- 1Impact of Social Media on Mental Health
Green Computing and Sustainability
- Energy-Efficient Computing Technologies
- Sustainable Data Centers and Green IT Practices
- E-waste Management in the Digital Age
- Carbon Footprint Analysis of Cloud Services
- Renewable Energy Integration in Computing Systems
- Green Software Development Practices
- Sustainable IT Policies for Organizations
- Eco-Friendly Hardware Design Principles
- Environmental Impact Assessment in Tech Projects
- Circular Economy Approaches in Electronics
Explore these diverse “Computer Presentation Topics” across various categories to inspire and inform your next compelling project or presentation. Each topic promises to unravel the fascinating intersections of technology and its diverse applications in our rapidly evolving digital landscape.
Future Trends in Computer Presentation Topics
The landscape of computer presentation topics is continually evolving, and staying ahead of future trends is key to delivering impactful presentations:
Emerging Technologies Influence Topics
Future presentations will likely delve into cutting-edge technologies such as artificial intelligence , augmented reality, and blockchain, shaping the landscape of discussion topics.
Interactive and Immersive Presentations
Expect a shift towards more interactive and immersive presentations, leveraging technologies like virtual reality to engage audiences on a deeper level.
Sustainability and Ethical Tech Discussions
With increasing awareness, future presentations may focus on sustainable practices and ethical considerations in technology, reflecting the industry’s evolving values.
Integration of Smart Devices
As smart devices become more prevalent, presentations may explore topics related to seamless integration and collaboration between various technologies.
Adapting to Remote and Hybrid Settings
Future trends will likely involve addressing challenges and opportunities associated with remote or hybrid presentation settings, emphasizing effective communication in a digitally connected world.
In conclusion, mastering the art of computer presentation topics involves a dynamic interplay of creativity, technology, and effective communication. By selecting intriguing topics, presenters can capture the audience’s attention, encourage participation, and leave a lasting impression. Embracing emerging trends such as interactive presentations, ethical tech discussions, and seamless integration of smart devices prepares presenters for the evolving landscape. Overcoming challenges, refining delivery techniques, and staying attuned to audience needs are essential aspects of successful presentations. As technology advances, so too must presentation approaches, ensuring that speakers continue to inspire, educate, and connect with their audiences in the ever-changing world of computer presentations.
1. Can I suggest a presentation topic?
Yes! We welcome your ideas. If you have a compelling computer presentation topic in mind, share it with us through the contact page. Your input matters!
2. Are the computer presentation topics suitable for all skill levels?
Certainly! Our topics cater to a broad audience, accommodating both beginners and seasoned professionals. Whether you’re starting your journey or seeking advanced insights, there’s something for everyone.
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28 Free Technology PowerPoint Templates for Presentations from the Future
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By Lyudmil Enchev
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3 years ago
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If you’re amongst the science and technology teachers, students, or businesses in the field; we have something for you. We deep-dived to find the best free technology PowerPoint templates for your presentation, so today’s collection has 28 amazing designs to choose from.
The following selection has templates related to science, technology, cybersecurity, search engines, bitcoin, networking, programming, and engineering, so there’s something for everyone.
1. Computer Hardware Free Technology PowerPoint Template
This template sports a cool design with a bright light of a microchip processor and a blue background. Ideal for explaining concepts such as semiconductors, databases, and central computer processors.
- Theme : Technology, Hardware
- Slides : 48
- Customization : Fully editable + 136 editable icons
- Graphics : Vector
- Aspect Ratio : 16:9
- License : Free for Personal and Commercial Use │ Do Not Redistribute Any Components of the Template
2. Space Science Free Technology Powerpoint Templates
This free template has 3D spaceship graphics and blue background color. It’s great for presentations on astronomy.
- Theme : Technology, Cosmos
- Slides : 25
- Customization : Fully editable
- Resolution : 1920×1080
3. 5G Technology Speed Free Powerpoint Templates
Design with twinkling rays of geometric shapes is perfect for presentations on technology topics such as internet networking, intranet, and communication technology.
- Theme : Technology, Networking, 5G
- Customization : Editable
4. Start-Up Tech Corporation Free Powerpoint Template
This free tech corporation template is great for presentations on tech business startups.
- Theme : Technology, Tech Business, Start-Up Companies
5. App Startup Free Powerpoint Technology Template
This design is great for presentations on communication, mobile technology, and other digital devices used for the PPT presentations.
- Theme : Technology, Apps, Software
6. Cloud Technology Free Powerpoint Template
A technology template with a clean and modern design for your presentations about cloud computing and other computing services.
- Theme : Cloud Technlogy
7. Artificial Intelligence High Technology Free PowerPoint Template
This template represents artificial intelligence as an illustration . It also includes related shapes to allow for a variety of expressions.
- Theme : Technology, Artificial Intelligence
8. Search Engine Optimization PowerPoint Template
The template is SEO-themed but you can adapt it to any presentation related to marketing and search engines.
- Theme : Technology, Marketing, SEO
9. Binary Code Free PowerPoint Template
The cool binary code design makes this template perfect for any presentation on computer science.
- Theme : Computer Science, Programming
10. Network Free Technology PowerPoint Template
Sporting design with crags and electric rays in many angles are representing networking around the globe, the template is suitable for presentations on communication, networking, technology, and crag wheels.
- Theme : Technology, Networking
11. Hexagonal Design Free PowerPoint Template
Here we have a free template with hexagons and icons pattern for techy content. Its dark background and bright blue color palette give a professional look.
- Theme : Technology
12. Technology Pixels Free PowerPoint Template
A technology-themed template for presentations on consulting, IT, software, and other related subjects. The pixel pattern is grouped by tones which you can change from the master slides.
13. Connections and Networking Free PowerPoint Template
This free Powerpoint template is perfect for a presentation about the internet, blockchain, machine learning, cybersecurity, or cloud computing.
14. Isometric Free Technology PowerPoint Template
Here we have an amazing isometric design and high-tech background with gradients. Ideal for subjects like cloud computing, SaaS development, servers, and networks, or cybersecurity.
- Theme : Networking, Programming
15. Free PowerPoint Template with Techy Contour Lines
This design has an abstract contour lines background in a dark green color. Ideal for subjects like geography, technology, video games, or even military affairs.
- Theme : Technology, Gaming
16. Marketing and Technology Free PowerPoint Template
The isometric design has illustrations on business, marketing, and technology topics that will make every slide stand out.
- Theme : Technology, Marketing
17. Purple Hexagons Free PowerPoint Template
For presentations related to scientific or technological topics, with professional hexagonal design.
- Theme : Technology, Science
18. Rockets Taking Off Free PowerPoint Template
Rockets taking off is a great metaphor for growing businesses. It’s also a symbol of progress and technology.
- Slides : 35
19. IOT Smart City Free PowerPoint Template
Smart City offers a futuristic design for subjects such as internet communication, smart city concepts, and tech innovation.
- Theme : Technology, Smart City
20. Cyber Security Free PowerPoint Template
The perfect template for presentations on cybersecurity, antivirus software, and other related topics.
- Theme : Technology, Cyber Security
21. BlockChain Free PowerPoint Templates
This template is a 3D rendering design of blockchain technology and you can use it for a variety of purposes.
Presentation Design Tips You Wish You Knew Earlier:
The shorter you keep the text, the better. In fact, some specialists suggest that you shouldn’t use more than 5-6 words per slide . And sometimes, a single word combined with a powerful visual is enough to nail the attention of the people sitting in front of you and make them listen to what you have to say.
22. BitCoin Themed Free PowerPoint Template
A very versatile template that includes 20 semi-transparent illustrations of different concepts: security, social networks, programming, bitcoin.
- Theme : Technology, Bitcoin
23. Technical Blueprint Free Technology PowerPoint Template
This template uses a blueprint style and a monospaced font to emulate the technical drawings used in construction and industry.
- Theme : Technology, Engineering
24. Blue Connections Free PowerPoint Template
The design of this free template fits social media, connection, internet, cloud computing, and science-related topics.
- Theme : Technology, Social Media
25. Cute Robots Free PowerPoint Template
Here we have a colorful design with beautifully illustrated robots for presentation on technology, science, and physics.
- Theme : Technology, Physics
26. Green Circuit Free PowerPoint Template
This is a free template with futuristic vibes that you can use for your tech presentations both in PowerPoint and Google Slides.
27. Data Particles Free Technology PowerPoint Template
The design with particle lines gives it a modern and slightly technological look.
28. Science Hexagons Free Technology PowerPoint Template
The background gradients highlight the white text, and the hexagons give it a techie style.
Final Words
That’s it. Today’s collection covered the best free technology PowerPoint templates that you can download and adapt to your presentations related to science, technology, programming, engineering, and physics. Now all you need to do is open your PowerPoint and make the most amazing presentation your viewers have ever seen.
For more freebies, you can check the Best Free Powerpoint Templates of 2022 or see these related articles:
- 36 Free Food PowerPoint Templates For Delicious Presentations
- 31 Free Modern Powerpoint Templates for Your Presentation
- 25 Free Education PowerPoint Templates For Lessons, Thesis, and Online Lectures
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Lyudmil Enchev
Lyudmil is an avid movie fan which influences his passion for video editing. You will often see him making animations and video tutorials for GraphicMama. Lyudmil is also passionate for photography, video making, and writing scripts.
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151+ Computer Presentation Topics [Updated 2024]
For both professionals and fans, keeping up with the most recent developments and trends in the rapidly evolving field of technology is essential. One effective way to share and acquire knowledge is through computer presentations.
Whether you are a seasoned presenter or someone looking to enhance your tech presentation skills, choosing the right topics is key to delivering a compelling and informative session.
In this blog, we’ll explore various computer presentation topics, their relevance, and provide insights into tailoring presentations for different audiences and occasions.
How do you Tailor Topics According to Audience and Occasion?
Table of Contents
Tailoring topics according to the audience and occasion is a crucial aspect of delivering an effective and engaging presentation. Here are some strategies and considerations to help you customize your computer presentation topics based on your audience and the specific occasion:
- Know Your Audience
- Assess Knowledge Levels: Understand the expertise of your audience. Are they beginners, intermediate users, or experts in the field? This assessment will guide you in selecting the appropriate depth and complexity of your topics.
- Consider Backgrounds: Take into account the professional backgrounds, interests, and industries of your audience. Tailor your examples and case studies to resonate with their experiences.
- Identify Audience Needs and Goals:
- Address Pain Points: If possible, research or survey your audience to identify their challenges and pain points. Tailor your presentation to address these concerns, providing practical solutions and insights.
- Align with Goals: Understand the goals and objectives of your audience. Tailor your topics to align with their aspirations, whether it’s professional development, problem-solving, or staying updated on industry trends.
- Adapt to the Occasion:
- Event Type: Consider the type of event you are presenting at. Is it a conference, workshop, seminar, or a more informal gathering? The format and expectations of the event will influence your choice of topics.
- Time Constraints: Be mindful of the time allotted for your presentation. Tailor the scope and depth of your topics to fit within the designated time frame.
- Customize Content:
- Relevance to Industry: If your audience belongs to a specific industry, tailor your topics to address challenges and innovations relevant to that industry. Provide concrete examples and case studies that resonate with their professional experiences.
- Localize Examples: Consider the cultural context and geographic location of your audience. If possible, use examples and references that are familiar to them, making the content more relatable.
- Engage in Interactivity:
- Q&A Sessions: Plan for interactive sessions, allowing the audience to ask questions. This helps you gauge their interests and tailor your responses to address specific concerns.
- Polls and Surveys: Incorporate interactive elements such as polls or surveys to gather real-time feedback. Use the results to adjust your presentation on the fly if necessary.
- Provide Actionable Takeaways:
- Practical Applications: Tailor your topics to include practical applications and actionable takeaways. Ensure that your audience can apply the knowledge gained from your presentation in their professional or personal endeavors.
- Workshops and Demos: For hands-on sessions, tailor your topics to include workshops or live demonstrations. This enhances the learning experience and allows the audience to see practical implementations.
- Be Adaptable:
- Read the Room: Pay attention to the audience’s reactions during the presentation. Be adaptable and ready to adjust your approach based on their engagement levels and feedback.
- Flexibility in Content: Have backup content or supplementary materials that can be introduced based on audience interest or questions.
Software Development and Programming
- Trends in Programming Languages: A Comprehensive Overview
- Introduction to Python: Basics and Beyond
- Exploring the World of JavaScript Frameworks
- Best Practices in Software Development Methodologies
- The Evolution of Mobile App Development
- Low-Code Platforms: Revolutionizing Software Development
- The Impact of Microservices Architecture on Modern Applications
- DevOps Practices: Streamlining Development and Operations
- Code Review Techniques for Quality Assurance
- GUI vs. Command Line Interfaces: Pros and Cons
Emerging Technologies
- Artificial Intelligence (AI): An Introduction and Applications
- Machine Learning Algorithms: A Deep Dive
- The Role of Natural Language Processing (NLP) in AI
- Computer Vision: Applications and Challenges
- Internet of Things (IoT) and its Transformative Power
- Blockchain Technology: Beyond Cryptocurrencies
- Augmented Reality (AR) and Virtual Reality (VR) in Computing
- Edge Computing: Enhancing Network Performance
- Quantum Computing: A Glimpse into the Future
- 6G Technology: Enabling the Next Generation of Connectivity
Cybersecurity
- Cyber Threats: Types, Trends, and Prevention Strategies
- Ethical Hacking: Unveiling Security Vulnerabilities
- Biometric Security Systems: Enhancing Authentication
- Cryptography: Ensuring Secure Communication
- Security Measures for Computer Networks: A Practical Guide
- Privacy Concerns in the Digital Age: Safeguarding Information
- Incident Response Planning for Cybersecurity
- Cloud Security Best Practices
- Cybersecurity Awareness Training for Employees
- The Future of Cybersecurity: Emerging Challenges
Data Science and Big Data
- Introduction to Data Science: Concepts and Applications
- Data Analysis Techniques: From Descriptive to Predictive Analytics
- Big Data Technologies: Hadoop, Spark, and Beyond
- Data Warehousing: Storing and Retrieving Massive Datasets
- Data Visualization Tools: Making Sense of Complex Data
- Predictive Modeling in Business: Leveraging Data Insights
- Internet of Things (IoT) and Big Data Integration
- Real-Time Analytics: Turning Data into Actionable Insights
- Data Ethics: Navigating the Challenges of Responsible Data Use
- Data-driven Decision Making in Organizations
Computer Hardware and Networking
- Latest Advancements in Computer Hardware
- The Role of Graphics Processing Units (GPUs) in Modern Computing
- Networking Protocols: A Deep Dive into TCP/IP, UDP, and More
- Wireless Technologies: Wi-Fi 6 and Beyond
- Cloud Computing Models: IaaS, PaaS, and SaaS Explained
- Edge Computing vs. Cloud Computing: Choosing the Right Approach
- Green Computing: Sustainable Practices in IT
- Quantum Computing and its Potential Impact on Industry
- 5G Technology: Revolutionizing Mobile Communication
- Wearable Technology: Integrating Computing into Everyday Life
Artificial Intelligence (AI) Applications
- AI in Healthcare: Transforming Diagnosis and Treatment
- AI in Finance: Applications and Risk Management
- AI in Customer Service: Enhancing User Experience
- AI in Education: Personalized Learning and Assessment
- AI in Autonomous Vehicles: Navigating the Future
- AI in Agriculture: Precision Farming and Crop Monitoring
- AI in Cybersecurity: Detecting and Preventing Threats
- AI in Natural Language Processing (NLP): Conversational Interfaces
- AI in Robotics: Innovations and Challenges
- AI in Retail: Personalized Shopping Experiences
Internet and Web Technologies
- Evolution of the Internet: From ARPANET to the Present
- Web Development Trends: Responsive Design and Progressive Web Apps
- Content Management Systems (CMS): Choosing the Right Platform
- E-commerce Platforms: Building Successful Online Stores
- Search Engine Optimization (SEO) Strategies for Web Visibility
- Cloud-based Web Hosting Solutions: Comparisons and Best Practices
- Web Accessibility: Designing Inclusive and User-Friendly Websites
- Social Media Integration: Enhancing Online Presence
- Web Security Best Practices: SSL, HTTPS, and Beyond
- The Future of the Internet: Trends and Predictions
Mobile Technologies
- Mobile Operating Systems: A Comparison of iOS and Android
- Mobile App Monetization Strategies: Ads, Subscriptions, and Freemium Models
- Cross-platform Mobile Development: Pros and Cons
- Mobile Payment Technologies: From NFC to Cryptocurrencies
- Mobile Health (mHealth) Applications: Improving Healthcare Access
- Location-based Services in Mobile Apps: Opportunities and Challenges
- Mobile Gaming Trends: Augmented Reality and Multiplayer Experiences
- The Impact of 5G on Mobile Applications
- Mobile App Testing: Ensuring Quality User Experiences
- Mobile Security: Protecting Devices and User Data
Human-Computer Interaction (HCI)
- User Experience (UX) Design Principles: Creating Intuitive Interfaces
- Usability Testing Methods: Evaluating the User-Friendliness of Products
- Interaction Design Patterns: Enhancing User Engagement
- Accessibility in Design: Designing for All Users
- Virtual Reality (VR) and User Experience: Design Considerations
- Gamification in User Interface Design: Enhancing Engagement
- Voice User Interface (VUI) Design: Building Natural Interactions
- Biometric User Authentication: Balancing Security and Convenience
- The Evolution of Graphical User Interfaces (GUIs)
- Wearable Technology Design: Integrating Fashion and Functionality
Cloud Computing
- Cloud Service Models: IaaS, PaaS, and SaaS Explained
- Cloud Deployment Models: Public, Private, and Hybrid Clouds
- Cloud Security Best Practices: Protecting Data in the Cloud
- Serverless Computing: Streamlining Application Development
- Cloud Computing in Business: Cost Savings and Scalability
- Cloud-Native Technologies: Containers and Orchestration
- Microservices Architecture in the Cloud: Breaking Down Monoliths
- Cloud Computing Trends: Edge Computing and Multi-cloud Strategies
- Cloud Migration Strategies: Moving Applications to the Cloud
- Cloud Computing in Healthcare: Enhancing Patient Care
Robotics and Automation
- Robotics in Manufacturing: Increasing Efficiency and Precision
- Autonomous Robots: Applications and Challenges
- Humanoid Robots: Advancements in AI-driven Robotics
- Robotic Process Automation (RPA): Streamlining Business Processes
- Drones in Industry: Surveillance, Delivery, and Beyond
- Surgical Robotics: Innovations in Medical Procedures
- Robotic Exoskeletons: Assisting Human Mobility
- Social Robots: Interacting with Humans in Various Settings
- Ethical Considerations in Robotics and AI
- The Future of Robotics: Trends and Predictions
Ethical Considerations in Technology
- Responsible AI: Ethical Considerations in Artificial Intelligence
- Data Privacy Laws: Navigating Compliance and Regulations
- Bias in Algorithms: Addressing and Mitigating Unintended Consequences
- Ethical Hacking: Balancing Security Testing and Privacy Concerns
- Technology and Mental Health: Addressing Digital Well-being
- Environmental Impact of Technology: Green Computing Practices
- Open Source Software: Community Collaboration and Ethical Licensing
- Technology Addiction: Understanding and Combating Dependencies
- Social Media Ethics: Privacy, Fake News, and Cyberbullying
- Ethical Considerations in Biometric Technologies
Future Trends in Technology
- The Future of Computing: Quantum Computing and Beyond
- Edge AI: Bringing Intelligence to the Edge of Networks
- Biocomputing: Merging Biology and Computing
- Neurotechnology: Brain-Computer Interfaces and Cognitive Enhancement
- Sustainable Technologies: Innovations in Green Computing
- 7G and Beyond: Envisioning the Next Generation of Connectivity
- Space Technology and Computing: Exploring the Final Frontier
- Biohacking and DIY Tech: A Look into Citizen Science
- Tech for Social Good: Using Technology to Address Global Challenges
- The Convergence of Technologies: AI, IoT, Blockchain, and More
Miscellaneous Topics
- Technology and Education: Transforming Learning Experiences
- Digital Transformation: Strategies for Modernizing Businesses
- Tech Startups: Navigating Challenges and Achieving Success
- Women in Technology: Empowering Diversity and Inclusion
- The History of Computing: Milestones and Innovations
- Futuristic Interfaces: Brain-Computer Interfaces and Holography
- Tech and Art: Exploring the Intersection of Creativity and Technology
- Hackathons: Fostering Innovation in Tech Communities
- The Role of Technology in Disaster Management
- Exploring Careers in Technology: Opportunities and Challenges
Tips for Effective Computer Presentations
- Mastering the Art of Public Speaking in the Tech Industry
- Designing Engaging Visuals for Technical Presentations
- The Dos and Don’ts of Live Demonstrations in Tech Presentations
- Building a Compelling Narrative: Storytelling Techniques in Tech Talks
- Handling Q&A Sessions: Tips for Addressing Audience Questions
- Time Management in Tech Presentations: Balancing Content and Interaction
- Incorporating Humor in Technical Presentations: Dos and Don’ts
- Creating Interactive Workshops: Engaging Audiences in Hands-on Learning
- Leveraging Social Media for Tech Presentations: Tips for Promotion
- Continuous Learning in the Tech Industry: Strategies for Staying Informed
Case Studies and Real-World Applications
Real-world examples and case studies add practical relevance to computer presentations. Showcase successful projects, discuss challenges faced, and share lessons learned.
Analyzing the impact of technology in real-world scenarios provides valuable insights for the audience and encourages a deeper understanding of the subject matter.
Future Trends in Computer Presentation Topics
Predicting future trends in technology is both exciting and challenging. Presenters can offer insights into upcoming technological developments, anticipate challenges and opportunities, and encourage continuous learning in the rapidly evolving tech landscape.
Discussing the potential impact of technologies like 6G, augmented reality, or advancements in quantum computing sparks curiosity and keeps the audience abreast of the latest innovations.
In conclusion, computer presentations serve as powerful tools for knowledge sharing and skill development in the tech industry. Whether you’re presenting to novices or seasoned professionals, the choice of topics, presentation skills, and a thoughtful approach to ethical considerations can elevate the impact of your presentation.
As technology continues to evolve, staying informed and exploring diverse computer presentation topics will be instrumental in fostering a culture of continuous learning and innovation.
Embrace the dynamic nature of technology and embark on a journey of exploration and enlightenment through engaging computer presentations.
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Computer Basics 1
Apr 03, 2019
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Computer Basics 1. Computer Basic 1 includes two lessons: Lesson 1: Introduction to Computers Lesson 2: Common Computer Terminology. Lesson 1 – Introduction to Computer Objectives. After completing lesson 1, you will be able to: Describe the importance of computers in today’s world.
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Computer Basics 1 Computer Basic 1 includes two lessons: • Lesson 1: Introduction to Computers • Lesson 2: Common Computer Terminology
Lesson 1 – Introduction to Computer Objectives After completing lesson 1, you will be able to: Describe the importance of computers in today’s world. Identify the main parts of a computer. Identify the steps for starting a computer. Identify the different groups of keys on a keyboard. Perform different tasks by using a mouse.
The Role of Computers In Business and Industry In Publication Field In Education Field In Government Organizations In Medical Field In Science Field In Entertainment Field
Parts of a Computer Input Devices (Keyboard, Mouse, etc.) Output Devices (Monitor, Speakers, etc.) Central Processing Unit (CPU) and memory Motherboard (Circuit Board) Expansion Cards (Video Card, Sound Card, or NIC) Hard Drive Ports and Connections (USB, Firewire, etc.)
Parts of a Computer Input Devices Mouse Keyboard Microphone Scanner Webcam
Parts of a Computer Output Devices Monitor Printer Speaker/Headphone
Parts of a Computer Central Processing Unit (CPU) A device that interprets and runs the commands that you give to the computer. Also referred to as the processor. Two major brands are Intel and AMD. Examples: Intel Core 2 Duo, AMD Turion X2
Parts of a Computer Memory • Memory is where information is stored and retrieved by the CPU. • There are two main types of memory: • Random Access Memory (RAM): It is the main memory and allows you to temporarily store commands and data. • Read Only Memory (ROM): It is the memory that retains its contents even after the computer is turned off.
Parts of a Computer Motherboard • Is the main circuit board inside the computer. • Has tiny electronic circuits and other components on it. • Connects input, output, and processing devices together (CPU, Memory, Hard Drive, DVD Drive) • Tells the CPU how to run.
Parts of a Computer Expansion Cards Video Card – is connected to the computer monitor and is used to display information on the monitor. Network Interface Card (NIC) – is connected to other computers so that information can be exchanged between them. Sound Card– converts audio signals (microphone or audio tape) which can be stored as a computer audio file.
Parts of a Computer Storage Devices Hard Disk Flash Drive CD-ROM DVD-ROM
Parts of a Computer Ports and Connections Universal Serial Bus (USB) Port FireWire (similar to USB but faster) Network Port (Ethernet) Parallel Port and Serial Port Display Adapter Power
Using a Computer To turn on a computer, press the power button on the system unit. Log on to the operating system by your user name and password. Computers allow you to create, modify, and save files. To shut down a computer, click Start, and then, at the bottom of the Start menu, click Shut Down.
Using a Keyboard
Using a Mouse A mouse is a small device that you can use to move, select, and open items displayed on your monitor. Most mouse devices have at least two buttons, left and right. Mouse’s action: Point Double Click Left Click Right Click Click-and-Drag or Drag-and-Drop
Using a Mouse (cont.) Different types of mouse devices available in the market: • Regular mouse • Trackball mouse • Optical mouse
Lesson 2 – Common Computer TerminologyObjectives Identify the primary hardware components of a computer. Define an operating system and its role. Define the term program. Explain what is meant by data. Define the term network, and identify the benefits of networking. Define the term Internet.
Hardware Refers to all the physical components of a computer. Includes all input devices, processing devices, storage devices, and output devices. Examples of hardware are: keyboard mouse motherboard monitor hard disk cables printer
Operating Systems Is the most important software on the computer Controls and manages the hardware connected to your computer Provides an interface that helps you to interact with the computer Ensures that your computer is functioning properly Windows XP is an example of the operation system. Can be either text-based or graphics-based. Graphics-based operating system help you install hardware or software with easy-to-use interface.
Programs • The hardware and the operating system together are referred to as a platform. • Programs, also called applications, use this platform to perform tasks. • There are many types of programs: • Some programs allow you to perform tasks such as writing letters, doing calculations, or sending e-mail messages. • Other programs allow you to create illustrations, play games, watch movies, or communicate with other computer users.
Data • Programs process data that you provide as input to your computer. • Data can be in the form of text, graphics, audio, or video depending on the type of program. • Program processes the data and displays the output on the screen. • You can save this output in a file. • The file can be an audio file, a text file, a graphics file, or a video file.
Networks Is a group of computers and associated devices that are linked together to facilitate sharing information. Can also be used to share data and devices such as printers. A typical network has the following three components: Server Workstation Communication channel
NetworksLAN Connects devices within a limited area (home or a small group of offices) Commonly includes computers and shared resources (printers and scanners)
Networks WAN Is a network that connects devices in geographically separated areas. Is used to connect networks across different countries. The Internet is an example of a WAN.
Internet Internet is a worldwide collection of public networks that are linked to each other for information exchange. Internet offers a range of services to its users (file transfers between Internet users and electronic mail) The World Wide Web (WWW), or the Web, is another service that the Internet provides. An intranet is similar to the Web but is accessible only to authorized users of the organization.
Practices Lesson 1: • Practice typing by visiting www.powertyping.com • Practice using the mouse at www.mouseprogram.com Lesson 2: Suggestion: • Bring a box of computer hardware (mother board, video card, hard drive, CD/DVD drive, etc.) • Ask students to name them.
Next Class Computer Basic 2 Includes two lessons: • Lesson 3: Computer Performance and Features • Lesson 4: Computer Operation Systems
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Chm Blog Curatorial Insights , From the Collection , Software History Center
Slide logic: the emergence of presentation software and the prehistory of powerpoint, by david c. brock | october 04, 2016.
In many parts of our world today, group communication centers on visual materials built with “presentation software,” often crafted by a speaker him or herself. As a result, meetings now generally depend on the use of personal computers, presentation software in the guises of product or service and display by digital projectors or flat-screens.
A humorous sample PowerPoint presentation supplied with the very first version in 1987. This clip was created with PowerPoint 1.0 for Mac running in a Mac Plus emulator.
So central have these visual materials become that the intended functioning of digital files, programs, computers, and peripherals has become an almost necessary condition for public communication. Choice of presentation software has even become a mark of generational and other identities, as in whether one uses Facebook or Snapchat. Millennials and Generation Z choose Google Slides or Prezi. Everyone else uses PowerPoint, its mirror-twin by Apple called Keynote, or, for political expression and/or economic necessity, LibreOffice. Membership in a highly technical community can be signified by using the typesetting program LaTeX to build equation-heavy slides.
It is PowerPoint, nevertheless, that has become the “Kleenex” or “Scotch Tape” of presentation software. A “PowerPoint” has come to commonly mean any presentation created with software. Microsoft rightly boasts that there are currently 1.2 billion copies of PowerPoint at large in the world today: One copy of PowerPoint for every seven people. In any given month, approximately 200 million of these copies are actively used. PowerPoint is simply the dominant presentation software on the planet. 1
It may come as a surprise, then, to learn that PowerPoint was not the first presentation program. Rather, there were several programs for personal computers that performed similarly to PowerPoint in many respects, which appeared starting in 1982—fully five years before PowerPoint’s debut. PowerPoint’s ubiquity is not the result of a first-mover advantage. 2
Further, many of PowerPoint’s most familiar characteristics—the central motif of a slide containing text and graphics, bulleted lists, the slide show, the slide sorter, and even showy animated transitions between slides—were not absolute novelties when PowerPoint appeared. These elements had been introduced in one form or another in earlier presentation software.
Here, the principal developers of PowerPoint—Dennis Austin and Tom Rudkin—describe the structure of the source code defining slides. Austin and Rudkin worked closely with the product’s architect, Bob Gaskins. This document is in a collection of materials donated to the Computer History Museum by Dennis Austin.
From 1982 through 1987, software makers introduced roughly a dozen programs for several different personal computers that allowed users to create visual materials for public presentations as a series of “slides” containing text and graphic elements. Frequently, these slides were printed on paper for incorporation into a photocopied report and transferred to a set of transparencies for use with an overhead projector. Other presentation programs allowed slides to be output as a sequence of 35mm photographic slides for use with a slide projector, a videotape of a series of slide images, or a digital file of screen-images for computer monitors. Makers and users called these programs “presentation software,” and just as commonly “business graphics software.” “Business” here is significant, I think. 3
Early presentation software was most commonly used to create overhead presentations. In this clip, Dennis Austin—a principal developer of PowerPoint—demonstrates the use of overhead projectors and presentations.
The six years from 1982 through 1987 saw the emergence of presentation software (including PowerPoint), with multiple makers introducing competing programs offering many similar capabilities and idioms. Why did multiple, independent software creators develop presentation software for personal computers at just this moment?
I believe that an analytical framework that I developed with historian Christophe Lécuyer to understand episodes in the history of solid-state electronics can also help us to unpack this very different case from software history. Our framework consists of three “contextual logics” that we argue shaped the emergence of the planar transistor, the silicon microchip, the simultaneous-invention of silicon-gate MOS technology, and, as Christophe and Takahiro Ueyama recently show, the history of blue light-emitting diodes (LEDs). 4
In their 2013 article, “The Logics of Materials Innovation,” Christophe and Takahiro describe these logics beautifully:
This framework distinguishes different types of contextual challenges that shape the creation of new materials and manufacturing processes: the materiality of substances, tools, and fabrication techniques (referred to as “material logic”); the needs, demands and interests of intended customers (“market logic”); and the competitive tensions among laboratories, firms, and nations (“competitive logic”). These material, market, and competitive logics are not determinative, in the sense that they do not lead to necessary outcomes. But they are particularly stable over time and provide powerful resources and constraints to innovators and their patrons.
The implication seems straightforward: People from similar backgrounds, in similar organizations, facing a common, structured set of contextual logics, will do similar—but not identical—things. But can these logics that help make sense of the history of semiconductor electronics, a technology deeply about materials, also give insights into the history of the ne plus ultra of the digital—software itself? I think it can. Competitive logic, Market logic, and Material logic: Let’s consider them in that order, and see what they can mean for the “prehistory” of PowerPoint.
Competitive logic centered on software makers. In the first half of the 1980s, makers of presentation software were typically connected to companies. There were, of course, makers of non-commercial software of various stripes—hobbyist, open source, libre and the like—but they do not appear to have been a factor in early presentation software. Rather, the makers of presentation software were what I call “integrated software manufacturers,” “software publishers,” and “author houses.” Sometimes the boundaries between these maker-types are blurry, but I think the categories are useful.
Integrated software manufacturers, ranging from cottage firms to public companies, wrote code, manufactured it mainly on magnetic media, wrote and printed technical documentation and guides, and distributed it in shrink-wrapped boxes. For integrated software manufacturers of this era, think of Microsoft, Lotus Development, and MicroPro International." Software publishers" did everything that the integrated manufacturers did, except write the code. Rather, they entered into contracts on a royalty basis with those who did write programs. Software publishers ran the gamut from stand-alone companies that only produced software written by others, to firms that published a mix of programs written internally and externally, and also to computer makers like Apple, who published software written by others under their own label as well as selling their own programs. Code authors ranged from individual sole proprietorships to “author shops,” partnerships between two or more programmers in an LLP or a small company.
The origins of Microsoft, perhaps the best-known integrated software manufacturer.
These author shops, publishers, and integrated manufacturers were, by 1982, competing in a growing market for personal computer application software: Spreadsheets, word processors, databases and “business graphics” programs that often used data from spreadsheets to generate line-graphs, pie-charts, bar-graphs, and other standard plots used in business, science, and engineering. This battle for market share in applications for personal computers was the ‘competitive logic’ for presentation software’s emergence. 5
“Market logic” centered on the intended users of software, and, in the case of presentation software, focused to the communication practices of white-collar workers in the United States (and, perhaps, elsewhere), particularly “managers” and “executives.” Contemporary commentators noted that personal-computer “business” software like spreadsheets represented a turn in “office automation,” the opening of a new phase in which software users would expand beyond specialists and secretaries to managers and executives. Personal computers with new software would be in the offices of Mahogany Row in addition to the accounting department and the typing pool.
For example, in September 1982, John Unger Zussman, a columnist for InfoWorld, noted: “…the market is changing. An examination of the changing word-processor marketplace can tell us a lot about the maturation of microcomputers and give us a clue to the role of micros in the office of the future. ‘There’s an expanding concept of reality in the modern office,’ says Gary Smith, NCR’s director of marketing. Software oriented toward managers, such as spreadsheet and slide-show programs and electronic mail, has increased the demand for distributed data processing. It is now legitimate for a computer to appear on a manager’s desk—or a secretary’s. The personal workstation, says Smith, is becoming ‘the major focus of white-collar productivity.’ This was not always the case. In the past, computers were the province of the data-processing department…and, besides, managers wouldn’t be caught dead typing at a keyboard…word processing became a stepping-stone into the automated office…the introduction of microcomputers into the office of the future seems to be more a process of infiltration than one of direct assault.” 6
In this 1979 commercial, Xerox presented just this vision of the office of the future.
In a 1984 article in the Proceedings of the IEEE titled “A New Direction in Personal Computer Software,” MIT Sloan School professor Hoo-Min Toong, with his postdoc Amar Gupta, identified the crux of the market logic to which presentation software was a response: The time that executives and managers spent in meetings. They write: “Top managers are noted to spend four-fifths of their time attending meetings—delivering or receiving presentations and reports, communicating, and gathering information for subsequent meetings. Meetings are the most prominent, time consuming element of an executive’s job.” They continue: “At present, business personal computers only represent information in numeric form, in text, and in simple charts and graphs. A crucial missing component is the ability to present and manipulate visual, pictorial data…A new layer…will bridge the gap from the present position…to supporting business communications with sophisticated images and color.” 7
Toong and Gupta’s diagram of the proportion of an “executive’s” time spent in meetings. © 1984 IEEE. Reprinted, with permission, from Proceedings of the IEEE.
Toong and Gupta then discuss a newly released example of such “presentation graphics software,” VCN ExecuVision, offered by the book publisher Prentice-Hall. VCN ExecuVision, which ran on the IBM PC, cost $400 but also required libraries of images and icons, that is, “clip art,” at $90 per floppy disk. Users could create “slide shows” of multiple “slides” that the user could craft with text, clip art, and geometric shapes, as well as pie, bar, and line graphs, with the completed slide show either printed or displayed on the PC monitor.
The idiom of the slide was directly adapted from the world of 35mm photographic slides. “Seeing a single slide is one thing,” Toong and Gupta write, “seeing an aggregate of slides is another. VCN ExecuVision supports slide shows in which the transition from one slide to another can be controlled either manually (pressing a key causes display of the next slide) or automatically… More significant is the support of animation techniques which give an illusion of seeing a running movie rather than a slide show…VCN ExecuVision brings sophisticated graphical capabilities to the realm of personal computers thus vastly expanding the horizons of personal computer applications in all four domains – office, home, science, and education.” Continuing their celebration of ExecuVision, Toong and Gupta illustrated their journal article with three full-color pages of ExecuVision slides, replete with images having the unmistakable aesthetic of clip art. Presentation software and clip art may have been born together.
Sample slides from VCN ExecuVision. © 1984 IEEE. Reprinted, with permission, from Proceedings of the IEEE.
Evidently, ExecuVision was the creation of Toong himself—in a Cambridge, Massachusetts author shop called Visual Communication Network Inc.—before the program had been sold or licensed to Prentice Hall. Toong filed articles of incorporation for the firm in October 1983, with his brother and a former MIT industrial liaison as the other directors. His brother was listed as the president and a Sloan School building was the firm’s address. Toong’s connection to ExecuVision is not mentioned in the article. 8
Lotus’ announcement of Executive Briefing System. Courtesy of the Kapor Archive.
Toong’s ExecuVision was, in late 1983, a new entrant into the presentation software market that two new integrated software manufacturers, located in neighborhoods on opposing sides of the MIT campus, had already enjoined. On one side was Mitch Kapor’s startup, Lotus Development. Kapor created his new firm on a windfall from two programs he had written that were published by Personal Software, Inc., later renamed VisiCorp. VisiCorp was also the publisher of the breakthrough spreadsheet program VisiCalc, written in Cambridge by Software Arts Inc., the “author shop” of Dan Bricklin and Bob Frankston.
Mitch Kapor had written a statistical analysis and data graphing program for the Apple II called TinyTROLL, which he sold through a partnership with his friend and then MIT finance PhD student Eric Rosenfeld who had suggested the program to Kapor. The partnership was called Micro Finance Systems, and Kapor was approached VisiCorp to adapt TinyTROLL to work with data imported from VisiCalc. Kapor soon delivered VisiPlot and VisiTrend, programs that took VisiCalc spreadsheet data and generated pie, bar, and line graphs from them, as well as performed various finance-relevant statistical functions on the data. Kapor and Rosenfeld’s Micro Finance Systems received hundreds of thousands of dollars in royalties for VisiPlot and VisiTrend before VisiCorp bought them outright for $1.2 million. With his share in the windfall, Kapor set up an integrated software manufacturer of his own, Lotus Development, and, in 1982, the firm released its first product, Executive Briefing System, for the Apple II. Todd Agulnick, a 14-year-old high school student, had been hired by Kapor and wrote the BASIC code for Executive Briefing System under his direction. 9
Lotus’ $200 Executive Briefing System was centered on the color video display of the Apple II. In brief, a number of programs for charting and graphing like VisiPlot offered the “BSAVE” command. Instead of routing data to immediately render an image on the video display, BSAVE sent the very same data to a stored file. In this way, a “screen shot” could be rendered on the video display at a later time, shared with others, archived for future use, etc. Lotus’ Executive Briefing System treated BSAVE’d files—these screen shots—as “slides” that could be modified and then displayed on the Apple II’s video display as a “slide show” for a “presentation.” Executive Briefing System users could edit slides of charts and plots by adding text and/or clip art of lines, geometric shapes, or “ornamental” motifs. Slides were arranged in slide shows, and saved to floppy disk. While the program allowed a slide show to be printed—as a paper report or for transparencies for overhead presentation—it focused on slide shows for the video display. A variety of animated “transitions” between slides were available, such as fades, wipes, and spinning-into-view. 10
An early Executive Briefing System demonstration. This clip was created by running an image of the demonstration disk in an Apple II emulator.
David Solomont’s Business and Professional Software Inc., another integrated software manufacturer developing products for the Apple II, was located at 143 Binney Street just a 25-minute walk across the MIT campus—and past Hoo-Min Toong’s office—from Kapor’s Lotus Development office at 180 Franklin Street. Like Kapor, Solomont’s firm had earlier developed a plotting and charting program for the Apple II to work with VisiCalc spreadsheets. Solomont struck a deal with Apple to license the plotting program, which was sold by Apple under the company’s brand as “Apple Business Graphics.” Soon thereafter, arriving on the market about the same time as Lotus’ Executive Briefing System, came Solomont’s “Screen Director” program in 1982. 11
A 2015 CHM oral history interview with David Solomont.
Screen Director, made for the then-new Apple III computer, fully embraced treating a computer running Screen Director like a 35mm slide projector. Users could organize BSAVE’d image files from programs like VisiPlot and Apple Business Graphics into various “slide trays” for presentation on the video display. While Screen Director did not allow for the editing of existing image slides, it did provide for the creation of text slides and for a limited set of animated transitions between slides. Screen Director even shipped with the standard two-button wired controller for slide projectors, but modified to plug into the Apple III for controlling Screen Director slide shows. 12
A 1982 print advertisement for Business and Professional Software’s Screen Director program.
So far I have described a meaning for “competitive logic” and “market logic” in the case of presentation software, and some early programs from 1982 through 1984. But what of “material logic?” Material logic here includes personal computers themselves, specifically personal computers with graphics capabilities that were expanding in the early 1980s. The computers’ physical performativity, their material agency, constituted a resource, medium, and constraint for software makers and users. Existing programs widely used on these computers, like spreadsheets and plotting programs, were themselves a critical part of the material logic. Software, like hardware, has an unavoidable materiality. At the most abstract, a computer program can be considered to be a specific pattern. In practice, every instance of a program is a pattern in something material, including the body of an author.
Finally, the material logic for presentation software included operating systems centered on the graphical user interface, or GUI. This style of computing had been pioneered at Xerox PARC in the late 1970s, most famously on the Xerox Alto computer. The Alto inspired other efforts to bring the GUI into personal computing during the first half of the 1980s: Apple’s Lisa and Macintosh computers, Microsoft’s Windows software, and VisiCorp’s VisiOn software to name but a few. 13
This material logic was especially important in the creation of PowerPoint. In 1983, two Apple managers, Rob Campbell and Taylor Pohlman, left the firm and created a new integrated software manufacturer, Forethought Inc. Simply put, they left Apple to bring a Xerox Alto like GUI operating system to the IBM PC. By 1986, however, Forethought Inc. had a change of plans. This story—of Forethought’s creation of PowerPoint—and other stories about what PowerPoint and its competitors can tell us about software history, will be the subjects of upcoming essays by me on the @CHM blog.
For more information about the development of PowerPoint, please see our Guide to the Dennis Austin PowerPoint Records .
- Oral history interview with Shawn Villaron, PowerPoint manager at Microsoft, date, forthcoming/in process.
- Indeed, a wonderfully helpful list of presentation software offerings from 1986 compiled by Robert Gaskins, the initiator and architect of the original PowerPoint project, can be found on pages 131-134 of his painstakingly detailed and comprehensive memoir, Sweating Bullets .
- One place in which these identifying names for the presentation software genre were evident was, and is, the pages of the trade magazine InfoWorld . Google Books has a large number of issues of the periodical available with full text and search. On the more general use of the genre names, see this Google Books NGram .
- See Christophe Lécuyer and David C. Brock, Makers of the Microchip: A Documentary History of Fairchild Semiconductor (Cambridge, MA: MIT Press, 2010); David C. Brock and Christophe Lécuyer, “Digital Foundations: The Making of Silicon Gate Manufacturing Technology,” Technology and Culture , 53 (2012): 561–97; and Christophe Lécuyer and Takahiro Ueyama, “The Logics of Materials Innovation: The Case of Gallium Nitride and Blue Light Emitting Diodes,” Historical Studies in the Natural Sciences , 43 (2013): 243-280.
- See, for example, Martin Campbell-Kelly, “Number Crunching without Programming: The Evolution of Spreadsheet Usability,” IEEE Annals of the History of Computing , 29 3 (July-September 2007): 6-19 and Thomas J. Bergin, “The Origins of Word Processing Software for Personal Computers: 1976-1985,” IEEE Annals of the History of Computing , 28 4 (October-December 2006): 32-47.
- The article may be viewed in InfoWord on Google Books.
- Hoo-Min D. Toong and Amar Gupta, “A New Direction in Personal Computer Software,” Proceedings of the IEEE , 72 3 (March 1984): 377-388.
- Commonwealth of Massachusetts, Articles of Organization, Visual Communications Network, Inc., October 13, 1983.
- Mitch Kapor, “Reflections of Lotus 1-2-3: Benchmark for Spreadsheet Software,” IEEE Annals of the History of Computing , 29 3 (July-September 2007): 32-40; David C. Brock telephone call with Todd Agulnick, July 15, 2016.
- Rik Jadrnicek, “ Executive Briefing System, a slide-show program ,” InfoWorld, May 17, 1982, 47–49.
- Oral History of David Solomont , Computer History Museum, 2015. Or watch it on YouTube .
- Richard Hart, “ Screen Director helps you present ‘slide shows,’ ” InfoWorld, November 8, 1982.
- See Michael Hiltzik, Dealers of Lightning: Xerox PARC and the Dawn of the Comptuer Age, (New York: HarperCollins), 1999.
About The Author
David C. Brock is an historian of technology, CHM's Director of Curatorial Affairs, and director of its Software History Center. He focuses on histories of computing and semiconductors as well as on oral history. He is the co-author of Moore’s Law: The Life of Gordon Moore, Silicon Valley’s Quiet Revolutionary and is on Twitter @dcbrock.
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Simple Steps to Make a PowerPoint Presentation
Last Updated: April 28, 2024 Fact Checked
Creating a New PowerPoint
Creating the title slide, adding a new slide, adding content to slides, adding transitions, testing and saving your presentation.
This article was co-authored by wikiHow staff writer, Darlene Antonelli, MA . Darlene Antonelli is a Technology Writer and Editor for wikiHow. Darlene has experience teaching college courses, writing technology-related articles, and working hands-on in the technology field. She earned an MA in Writing from Rowan University in 2012 and wrote her thesis on online communities and the personalities curated in such communities. This article has been fact-checked, ensuring the accuracy of any cited facts and confirming the authority of its sources. This article has been viewed 4,327,878 times. Learn more...
Do you want to have your data in a slide show? If you have Microsoft 365, you can use PowerPoint! PowerPoint is a program that's part of the Microsoft Office suite (which you have to pay for) and is available for both Windows and Mac computers. This wikiHow teaches you how to create your own Microsoft PowerPoint presentation on a computer.
How to Make a PowerPoint Presentation
- Open the PowerPoint app, select a template and theme, then like “Create.”
- Click the text box to add your title and subtitle to create your title slide.
- Click the “Insert” tab, then “New Slide” to add another slide.
- Choose the type of slide you want to add, then add text and pictures.
- Rearrange slides by dragging them up or down in the preview box.
Things You Should Know
- Templates make it easy to create vibrant presentations no matter your skill level.
- When adding photos, you can adjust their sizes by clicking and dragging in or out from their corners.
- You can add animated transitions between slides or to individual elements like bullet points and blocks of text.
- If you don't have a Microsoft Office 365 subscription, you can use the website instead of the desktop app. Go to https://powerpoint.office.com/ to use the website version.
- You can also use the mobile app to make presentations, though it's easier to do this on a computer, which has a larger screen, a mouse, and a keyboard.
- If you don't want to use a template, just click the Blank option in the upper-left side of the page and skip to the next part.
- Skip this step if your selected template has no themes available.
- If you're creating a PowerPoint presentation for which an elaborate title slide has been requested, ignore this step.
- You can change the font and size of text used from the Home tab that's in the orange ribbon at the top of the window.
- You can also just leave this box blank if you like.
- You can also click and drag in or out one of a text box's corners to shrink or enlarge the text box.
- On a Mac, you'll click the Home tab instead. [1] X Research source
- Clicking the white slide-shaped box above this option will result in a new text slide being inserted.
- Title Slide
- Title and Content
- Section Header
- Two Content
- Content with Caption
- Picture with Caption
- Naturally, the title slide should be the first slide in your presentation, meaning that it should be the top slide in the left-hand column.
- Skip this step and the next two steps if your selected slide uses a template that doesn't have text boxes in it.
- Text boxes in PowerPoint will automatically format the bulk of your text for you (e.g., adding bullet points) based on the context of the content itself.
- You can add notes that the Presentation will not include (but you'll still be able to see them on your screen) by clicking Notes at the bottom of the slide.
- You can change the font of the selected text by clicking the current font's name and then clicking your preferred font.
- If you want to change the size of the text, click the numbered drop-down box and then click a larger or smaller number based on whether you want to enlarge or shrink the text.
- You can also change the color, bolding, italicization, underlining, and so on from here.
- Photos in particular can be enlarged or shrunk by clicking and dragging out or in one of their corners.
- Remember to keep slides uncluttered and relatively free of distractions. It's best to keep the amount of text per slide to around 33 words or less. [2] X Research source
- Slide content will animate in the order in which you assign transitions. For example, if you animate a photo on the slide and then animate the title, the photo will appear before the title.
- Make your slideshow progress automatically by setting the speed of every transition to align with your speech as well as setting each slide to Advance . [3] X Trustworthy Source Microsoft Support Technical support and product information from Microsoft. Go to source
- If you need to exit the presentation, press Esc .
- Windows - Click File , click Save , double-click This PC , select a save location, enter a name for your presentation, and click Save .
- Mac - Click File , click Save As... , enter the presentation's name in the "Save As" field, select a save location by clicking the "Where" box and clicking a folder, and click Save .
Community Q&A
- If you save your PowerPoint presentation in .pps format instead of the default .ppt format, double-clicking your PowerPoint presentation file will prompt the presentation to open directly into the slideshow view. Thanks Helpful 5 Not Helpful 0
- If you don't have Microsoft Office, you can still use Apple's Keynote program or Google Slides to create a PowerPoint presentation. Thanks Helpful 0 Not Helpful 0
- Your PowerPoint presentation (or some features in it) may not open in significantly older versions of PowerPoint. Thanks Helpful 1 Not Helpful 2
- Great PowerPoint presentations avoid placing too much text on one slide. Thanks Helpful 0 Not Helpful 0
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- ↑ https://onedrive.live.com/view.aspx?resid=DBDCE00C929AA5D8!252&ithint=file%2cpptx&app=PowerPoint&authkey=!AH4O9NxcbehqzIg
- ↑ https://www.virtualsalt.com/powerpoint.htm
- ↑ https://support.microsoft.com/en-us/office/set-the-timing-and-speed-of-a-transition-c3c3c66f-4cca-4821-b8b9-7de0f3f6ead1#:~:text=To%20make%20the%20slide%20advance,effect%20on%20the%20slide%20finishes .
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Microsoft PowerPoint
Copilot in PowerPoint
Turn your inspiration into stunning presentations. Get it now when you add Copilot Pro or Copilot for Microsoft 365 to your Microsoft 365 subscription.
Turn your inspiration into stunning presentations
Turn a spark of inspiration into personalized presentations with Copilot in PowerPoint. Copilot will turn existing Word documents into presentations, create new presentations from simple prompts or outlines, or find the best places for impactful imagery—and will help you leave audiences dazzled with skillful storytelling.
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Create well-designed, impactful slides with the help of Designer and Ideas in PowerPoint.
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Now you can easily insert 3D objects and embedded animations directly into PowerPoint decks from your own files or a library of content.
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Always know where you are in the editing process. With the while you were away feature, track recent changes made by others in your decks.
Task management with PowerPoint and Microsoft 365
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Web, and mobile versions of Word, Excel, PowerPoint, and Outlook
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6 slide presentation software tips to impress, host large-scale virtual presentations, how to make a slide show, what’s new in powerpoint.
- [1] Once your paid subscription begins, cancelation policies vary based on your status as a new customer, product, and domain selections on Microsoft. Learn more. Cancel your Microsoft 365 subscription any time by going to the Microsoft 365 admin center. When a subscription is canceled, all associated data will be deleted. Learn more about data retention, deletion, and destruction in Microsoft 365 . Microsoft PowerPoint with a Microsoft 365 subscription is the latest version of PowerPoint. Previous versions include PowerPoint 2016, PowerPoint 2013 , PowerPoint 2010 , PowerPoint 2007 , and PowerPoint 2003. iTunes, iPhone, and iPad are registered trademarks of Apple Inc., registered in the U.S. and other countries. Android is a trademark of Google Inc.
- [*] Copilot Pro benefits are currently available on web, Windows, and macOS and iPadOS. A Microsoft 365 Personal or Family subscription is required to access Copilot in select apps, including Word, Excel, PowerPoint, OneNote, and Outlook. Excel features are currently in preview in English only. Microsoft 365 Personal or Family and Copilot Pro are not available in the same transaction and must be purchased in two separate transactions.
- [**] Copilot for Microsoft 365 may not be available for all markets and languages. To purchase, enterprise customers must have a license for Microsoft 365 E3 or E5 or Office 365 E3 or E5, and business customers must have a license for Microsoft 365 Business Standard or Business Premium.
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Retrace your steps with Recall
Search across time to find the content you need. Then, re-engage with it. With Recall, you have an explorable timeline of your PC’s past. Just describe how you remember it and Recall will retrieve the moment you saw it. Any photo, link, or message can be a fresh point to continue from. As you use your PC, Recall takes snapshots of your screen. Snapshots are taken every five seconds while content on the screen is different from the previous snapshot. Your snapshots are then locally stored and locally analyzed on your PC. Recall’s analysis allows you to search for content, including both images and text, using natural language. Trying to remember the name of the Korean restaurant your friend Alice mentioned? Just ask Recall and it retrieves both text and visual matches for your search, automatically sorted by how closely the results match your search. Recall can even take you back to the exact location of the item you saw.
Note: Recall is optimized for select languages (English, Chinese (simplified), French, German, Japanese, and Spanish. Content-based and storage limitations apply. For more information, see https://aka.ms/nextgenaipcs .
System requirements for Recall
Your PC needs the following minimum system requirements for Recall:
A Copilot+ PC
8 logical processors
256 GB storage capacity
To enable Recall, you’ll need at least 50 GB of storage space free
Saving screenshots automatically pauses once the device has less than 25 GB of storage space
How to use Recall
To open Recall, use the keyboard shortcut Windows logo key +J , or select the following Recall icon on your taskbar:
Your timeline in Recall is broken up into segments, which are the blocks of time that Recall was taking snapshots while you were using your PC. You can hover over your timeline to review your activity in a preview window. Selecting the location on the timeline or selecting the preview window loads the snapshot where you can interact with the content .
Search with Recall
Maybe you wanted to make that pizza recipe you saw earlier today but you don’t remember where you saw it. Typing goat cheese pizza into the search box would easily find the recipe again. You could also search for pizza or cheese if you didn’t remember the specific type of pizza or cheese. Less specific searches are likely to bring up more matches though. If you prefer to search using your voice, you can select the microphone then speak your search query.
By default, results are shown from all apps where Recall found matches. You can narrow down your results by filtering the matches to a specific app by selecting an app from the list.
When the results are displayed, they will be listed under the headings of text matches and visual matches . Matches that are closer to your search are shown first. You’ll also notice that some items are listed as one of the following types of matches:
Close match : Close matches typically include at least one of the search terms or images that are representative of a term in your query.
Related match : Matches that share a commonality with the search terms would be considered related. For instance, if you searched for goat cheese pizza , you might also get related matches that include lasagna or cannelloni since they are Italian dishes too.
Interacting with content
Once you’ve found the item you want to see again, select the tile. Recall opens the snapshot and enables screenray, which runs on top of the saved snapshot. Screenray analyzes what’s in the snapshot and allows you to interact with individual elements in the snapshot. You’ll notice that when screenray is active, your cursor is blue and white. The cursor also changes shape depending on the type of element beneath it. What you can do with each element changes based on what kind of content screenray detects. If you select a picture in the snapshot, you can copy, edit with your default .jpeg app such as Photos , or send it to another app like the Snipping Tool or Paint . When you highlight text with screenray, you can open it in a text editor or copy it. For example, you might want to copy the text of a recipe’s ingredients list to convert it to metric.
Note: When you use an option that sends snapshot content to an app, screenray creates a temporary file in C:\Users\[username]\AppData\Local\Temp in order to share the content. The temporary file is deleted once the content is transferred over the app you selected to use.
Below your selected snapshot, you have more snapshot options. In many cases, you can have Recall take you back to exact location of the item, such as reopening the webpage, PowerPoint presentation, or app that was running at the time the snapshot was taken. You can also hide screenray, copy the snapshot, delete the snapshot, or select … for more snapshot options.
Pause or resume snapshots
To pause recall, select the Recall icon in the system tray then Pause until tomorrow . Snapshots will be paused until they automatically resume at 12:00 AM. When snapshots are paused, the Recall system tray icon has a slash through it so you can easily tell if snapshots are enabled. To manually resume snapshots, select the Recall icon in the system tray and then select Resume snapshots . You can also access the Recall & snapshots settings page from the bottom of this window.
What if I don’t want Recall to save information from certain websites or apps?
You are in control with Recall. You can select which apps and websites you want to exclude, such as banking apps and websites. You’ll need to use a supported browser for Recall to filter websites and to automatically filter private browsing activity. Supported browsers, and their capabilities include:
Microsoft Edge: blocks websites and filters private browsing activity
Firefox: blocks websites and filters private browsing activity
Opera: blocks websites and filters private browsing activity
Google Chrome: blocks websites and filters private browsing activity
Chromium based browsers: For Chromium-based browsers not listed above, filters private browsing activity only, doesn’t block specific websites
To exclude a website:
Select … then Settings to open the Recall & snapshots settings page.
You can also go to Windows Settings > Privacy & Security > Recall & Snapshots to manage Recall.
Select Add website for the Websites to filter setting.
Type the website you want to filter into the text box. Select Add to add it to the websites to filter list.
To exclude an app:
Select … then Settings to open the Recall & snapshots settings page
Select Add app for the Apps to filter setting.
From the app list, select the app you want to filter from Recall snapshots.
In two specific scenarios, Recall will capture snapshots that include InPrivate windows, blocked apps, and blocked websites. If Recall gets launched, or the Now option is selected in Recall, then a snapshot is taken even when InPrivate windows, blocked apps, and blocked websites are displayed. However, these snapshots are not saved by Recall. If you choose to send the information from this snapshot to another app, a temp file will also be created in C:\Users\[username]\AppData\Local\Temp to share the content. The temporary file is deleted once the content is transferred over the app you selected to use.
Managing your Recall snapshots and disk space
You can configure how much disk space Recall is allowed to use to store snapshots. The amount of disk space you can allocate to Recall varies depending on how much storage your PC has. The following chart shows the storage space options for Recall:
You can change the amount of disk space used or delete snapshots from the Recall & snapshots settings page.
To change the storage space limit:
1. Expand the Storage settings.
2. Change the Maximum storage for snapshots limit by choosing the limit from the drop-down list. When the limit is reached, the oldest snapshots are deleted first.
To delete snapshots:
Expand the Delete snapshots settings.
You can choose to delete all snapshots or snapshots withing a specific timeframe.
To delete all snapshots, select Delete all .
To delete snapshots from a specific timeframe, select a timeframe from the drop-down list, then select Delete snapshots.
Keyboard shortcuts for Recall
You can use the following keyboard shortcuts in recall:, when interacting with a snapshot with screenray, you can use the following keyboard shortcuts:, microsoft’s commitment to responsible ai and privacy.
Microsoft has been working to advance AI responsibly since 2017, when we first defined our AI principles and later operationalized our approach through our Responsible AI Standard. Privacy and security are principles as we develop and deploy AI systems. We work to help our customers use our AI products responsibly, sharing our learnings, and building trust-based partnerships. For more about our responsible AI efforts, the principles that guide us, and the tooling and capabilities we've created to assure that we develop AI technology responsibly, see Responsible AI .
Recall uses optical character recognition (OCR), local to the PC, to analyze snapshots and facilitate search. For more information about OCR, see Transparency note and use cases for OCR . For more information about privacy and security, see Privacy and security for Recall & screenray .
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Musk Plans xAI Supercomputer, Dubbed ‘Gigafactory of Compute’
Elon Musk has said publicly that his artificial intelligence startup xAI will need a whopping 100,000 specialized semiconductors to train and run the next version of its conversational AI Grok. To make the chatbot smarter, he’s recently told investors xAI plans to string all these chips into a single, massive computer—or what he’s calling a “gigafactory of compute.”
In a May presentation to investors, Musk said he wants to get the supercomputer running by the fall of 2025 and will hold himself personally responsible for delivering it on time. When completed, the connected groups of chips—Nvidia’s flagship H100 graphics processing units—would be at least four times the size of the biggest GPU clusters that exist today, such as those built by Meta Platforms to train its AI models, he told investors.
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CDO outreach helps students land the ideal internship
Chris LaGrow (right), with Computer and Information Sciences Adjunct Lecturer Gregory Cole, in his CSIT 251 class.
It’s really never too early for students to begin exploring internship opportunities and recognizing the contribution the short-term supervised work experiences can ultimately play in a successful job search.
The Career Development Office (CDO) and its extensive resources are ideally positioned to partner with students to support them in their pursuit of valuable internship opportunities related to their major or career goals. Internships integrate classroom knowledge into a workplace setting. Academic credit is also attached to every internship, and some include cash stipends.
To convey how valuable internships can be to students, the CDO frequently gives student presentations on the road, so to speak, and meets directly with students in their classes.
Office of Engagement and Career Development Interim Director Chris LaGrow and Internship Coordinator Jennifer Wilkins give numerous classroom presentations throughout the academic year – some that are general in nature, usually to first-year students and sophomores, and others, geared to juniors and seniors, that are most-often focused on specific topics, such as tips to compose effective cover letters and resumes, and how to prepare for interviews, the job search and more. All are customized to each audience.
“There’s always been the focus on the student first; they have to get that hands-on experience in an internship,” Ms. Wilkins said. It’s important to make sure the student has an internship experience that’s very purposeful and connected to the student’s learning goals.
“We enjoy doing these presentations; it’s part of our outreach, a way to teach a lot of students at once, but it’s also information that every student is going to need at some point,” Mr. LaGrow added. “We’re happy to make ourselves available for these kinds of presentations.”
A late-semester presentation LaGrow gave was to two sections of CSIT 251 Information Systems Structures, taught by Adjunct Lecturer Gregory Cole.
“I was getting to a chapter of careers, and was going to deliver the instruction, and then thought to myself, that the students would get more of a benefit from the CDO and (learn about) all their resources,” Mr. Cole explained. His course draws students from multiple class years, primarily from the School of Business and Department of Computer and Information Sciences.
All key topics were there for the students: resumes, cover letters, interview preparation, internships, the annual job/internship expo, graduate school fair and more. “We spent more time on the internship process and how it works, what we can do to help and support them in their search, and then the last segment of the presentation was on the skills that employers are seeking,” LaGrow said.
The skill needs compilation LaGrow presented is based on an annual survey by the National Association of Colleges and Employers which includes input from hundreds of employers. LaGrow shares the top 12 skills/values/traits list with students so they can check to see which skills they currently possess, and which they should find ways to develop before graduating. It’s not a wholesale turnover of skills, but the order or ranking of the skills does change from year to year.
“They’re all important, they all matter, but it’s just a matter of by how much and how widely the rankings change,” LaGrow noted.
Students can log into FREDNetwork powered by Handshake, a web-based career service management system the CDO provides that make it easy for them, and alumni as well, to connect with internship providers and prospective employers, LaGrow explained. It’s job hunting on the go made easy with the Handshake app.
CDO class presentations went over well with Cole’s students.
“The students gave me outstanding feedback; many of them have already begun their job or internship search,” Cole reported. More students reach out to the CDO for assistance as a result of these presentations, according to LaGrow.
“This presentation has already led to a handful of appointments; it motivated some students to see us,” LaGrow noted. “On the way out of the class, many said this (presentation) was very helpful and that ‘I’ll definitely be stopping in’ to the CDO.”
The CDO tailors classroom presentations based on where the students are in their academic journey. Talks for first-year students focus on careers and foundation courses in different academic areas, while the concentration shifts to resumes and interviewing skills for juniors and seniors.
“After these presentations, some classes make it an assignment to have their resume reviewed by one of us. This lets us give them more personalized, individual assistance,” LaGrow said. “They will need a resume at some point, so it’s never too early to get started.”
At all classroom talks, LaGrow advises students the CDO is open year-round, including summers. “It’s not widely known, but our services are available to them even after they graduate. They may think that they’re on their own after Commencement, but they’re not, and we try to let them know that.”
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Presentation on computer. Apr 5, 2014 • Download as PPT, PDF •. 114 likes • 377,175 views. AI-enhanced description. Nausad Ahamed. This document provides an overview of computers, including: 1. It classifies computers into microcomputers, minicomputers, mainframe computers, and supercomputers based on their processing ability and speed. 2.
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